diff --git a/app/schemas/gameenums.py b/app/schemas/gameenums.py index 41c598ce..50dd4cd5 100644 --- a/app/schemas/gameenums.py +++ b/app/schemas/gameenums.py @@ -788,7 +788,7 @@ class BuffType(IntEnum): SKILL_TARGETED_BEFORE_FUNCTION = 202 FIELD_INDIVIDUALITY_CHANGED_FUNCTION = 203 TREASURE_DEVICE_BEFORE_FUNCTION = 204 - START_TACTICAL_BEFORE_FUNCTION = 205 + STEP_IN_AFTER_FUNCTION = 205 SHORTEN_SKILL_AFTER_USE_SKILL = 206 TO_FIELD_CHANGE_FIELD = 10001 TO_FIELD_AVOID_BUFF = 10002 @@ -987,7 +987,7 @@ class NiceBuffType(StrEnum): skillTargetedBeforeFunction = "skillTargetedBeforeFunction" fieldIndividualityChangedFunction = "fieldIndividualityChangedFunction" treasureDeviceBeforeFunction = "treasureDeviceBeforeFunction" - startTacticalBeforeFunction = "startTacticalBeforeFunction" + stepInAfterFunction = "stepInAfterFunction" shortenSkillAfterUseSkill = "shortenSkillAfterUseSkill" toFieldChangeField = "toFieldChangeField" toFieldAvoidBuff = "toFieldAvoidBuff" @@ -1184,7 +1184,7 @@ class NiceBuffType(StrEnum): 202: NiceBuffType.skillTargetedBeforeFunction, 203: NiceBuffType.fieldIndividualityChangedFunction, 204: NiceBuffType.treasureDeviceBeforeFunction, - 205: NiceBuffType.startTacticalBeforeFunction, + 205: NiceBuffType.stepInAfterFunction, 206: NiceBuffType.shortenSkillAfterUseSkill, 10001: NiceBuffType.toFieldChangeField, 10002: NiceBuffType.toFieldAvoidBuff, @@ -1335,7 +1335,7 @@ class BuffAction(IntEnum): FUNCTION_SKILL_TARGETED_BEFORE = 139 FUNCTION_FIELD_INDIVIDUALITY_CHANGED = 140 FUNCTION_TREASURE_DEVICE_BEFORE = 141 - FUNCTION_START_TACTICAL_BEFORE = 142 + FUNCTION_STEP_IN_AFTER = 142 SHORTEN_SKILL_AFTER_USE_SKILL = 143 @@ -1484,7 +1484,7 @@ class NiceBuffAction(StrEnum): functionSkillTargetedBefore = "functionSkillTargetedBefore" functionFieldIndividualityChanged = "functionFieldIndividualityChanged" functionTreasureDeviceBefore = "functionTreasureDeviceBefore" - functionStartTacticalBefore = "functionStartTacticalBefore" + functionStepInAfter = "functionStepInAfter" shortenSkillAfterUseSkill = "shortenSkillAfterUseSkill" @@ -1631,7 +1631,7 @@ class NiceBuffAction(StrEnum): 139: NiceBuffAction.functionSkillTargetedBefore, 140: NiceBuffAction.functionFieldIndividualityChanged, 141: NiceBuffAction.functionTreasureDeviceBefore, - 142: NiceBuffAction.functionStartTacticalBefore, + 142: NiceBuffAction.functionStepInAfter, 143: NiceBuffAction.shortenSkillAfterUseSkill, } @@ -5974,6 +5974,8 @@ class ItemTransitionType(IntEnum): PURE_PRI = 14 RARE_PRI = 15 SUMMON = 16 + REVIVAL_ITEM = 17 + BLANK_EARTH_SCENARIO = 18 class NiceItemTransitionType(StrEnum): @@ -5996,6 +5998,8 @@ class NiceItemTransitionType(StrEnum): purePri = "purePri" rarePri = "rarePri" summon = "summon" + revivalItem = "revivalItem" + blankEarthScenario = "blankEarthScenario" ITEM_TRANSITION_TYPE_NAME: dict[int, NiceItemTransitionType] = { @@ -6016,6 +6020,8 @@ class NiceItemTransitionType(StrEnum): 14: NiceItemTransitionType.purePri, 15: NiceItemTransitionType.rarePri, 16: NiceItemTransitionType.summon, + 17: NiceItemTransitionType.revivalItem, + 18: NiceItemTransitionType.blankEarthScenario, } @@ -6029,6 +6035,7 @@ class ItemTransitionTargetValue(IntEnum): MANA_PRI_TARGET_ITEM_ID = 6 PURE_PRI_TARGET_ITEM_ID = 7 RARE_PRI_TARGET_ITEM_ID = 8 + LEAF_EXCHANGE_TARGET_ITEM_ID = 9 class NiceItemTransitionTargetValue(StrEnum): @@ -6043,6 +6050,7 @@ class NiceItemTransitionTargetValue(StrEnum): manaPriTargetItemId = "manaPriTargetItemId" purePriTargetItemId = "purePriTargetItemId" rarePriTargetItemId = "rarePriTargetItemId" + leafExchangeTargetItemId = "leafExchangeTargetItemId" ITEM_TRANSITION_TARGET_VALUE: dict[int, NiceItemTransitionTargetValue] = { @@ -6055,4 +6063,5 @@ class NiceItemTransitionTargetValue(StrEnum): 6: NiceItemTransitionTargetValue.manaPriTargetItemId, 7: NiceItemTransitionTargetValue.purePriTargetItemId, 8: NiceItemTransitionTargetValue.rarePriTargetItemId, + 9: NiceItemTransitionTargetValue.leafExchangeTargetItemId, } diff --git a/export/BuffList.ActionList.json b/export/BuffList.ActionList.json index 832eaa7b..9e48bca3 100644 --- a/export/BuffList.ActionList.json +++ b/export/BuffList.ActionList.json @@ -1638,7 +1638,7 @@ "isRec": true, "plusAction": 0 }, - "FUNCTION_START_TACTICAL_BEFORE": { + "FUNCTION_STEP_IN_AFTER": { "limit": 0, "plusTypes": [ 205 @@ -1660,4 +1660,4 @@ "isRec": true, "plusAction": 0 } -} +} \ No newline at end of file diff --git a/scripts/enum.ts b/scripts/enum.ts index 80ecdf5c..3e04d888 100644 --- a/scripts/enum.ts +++ b/scripts/enum.ts @@ -381,7 +381,7 @@ export enum NiceBuffType { SKILL_TARGETED_BEFORE_FUNCTION = "skillTargetedBeforeFunction", FIELD_INDIVIDUALITY_CHANGED_FUNCTION = "fieldIndividualityChangedFunction", TREASURE_DEVICE_BEFORE_FUNCTION = "treasureDeviceBeforeFunction", - START_TACTICAL_BEFORE_FUNCTION = "startTacticalBeforeFunction", + STEP_IN_AFTER_FUNCTION = "stepInAfterFunction", SHORTEN_SKILL_AFTER_USE_SKILL = "shortenSkillAfterUseSkill", TO_FIELD_CHANGE_FIELD = "toFieldChangeField", TO_FIELD_AVOID_BUFF = "toFieldAvoidBuff", @@ -531,7 +531,7 @@ export enum NiceBuffAction { FUNCTION_SKILL_TARGETED_BEFORE = "functionSkillTargetedBefore", FUNCTION_FIELD_INDIVIDUALITY_CHANGED = "functionFieldIndividualityChanged", FUNCTION_TREASURE_DEVICE_BEFORE = "functionTreasureDeviceBefore", - FUNCTION_START_TACTICAL_BEFORE = "functionStartTacticalBefore", + FUNCTION_STEP_IN_AFTER = "functionStepInAfter", SHORTEN_SKILL_AFTER_USE_SKILL = "shortenSkillAfterUseSkill", } @@ -2050,6 +2050,8 @@ export enum NiceItemTransitionType { PURE_PRI = "purePri", RARE_PRI = "rarePri", SUMMON = "summon", + REVIVAL_ITEM = "revivalItem", + BLANK_EARTH_SCENARIO = "blankEarthScenario", } export enum NiceItemTransitionTargetValue { @@ -2062,4 +2064,5 @@ export enum NiceItemTransitionTargetValue { MANA_PRI_TARGET_ITEM_ID = "manaPriTargetItemId", PURE_PRI_TARGET_ITEM_ID = "purePriTargetItemId", RARE_PRI_TARGET_ITEM_ID = "rarePriTargetItemId", + LEAF_EXCHANGE_TARGET_ITEM_ID = "leafExchangeTargetItemId", }