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infinity.fgd
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infinity.fgd
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//========== Copyright © 2013, Inp, All Rights Reserved. ==============
// Author: Samuel Cooke
// Start Date: 7/10/13
// Purpose: Allow mappers to designate if their map is infinite, as
// well as player start and shop entites.
//======================================================================
@PointClass studio("models/editor/playerstart.mdl") = infinity_player_start : "The Spawn Points used by Spacebuild Infinity. Each map requires three of these, defining where each race begins. Each entity should have a keyvalue defining what race starts where."
[
angles(string) : "Pitch Yaw Roll" : "0 0 0"
Race(choices) : "Race" : 1 : "What Spacebuild Infinity Race should start here?" =
[
1 : "Pendrouge"
2 : "Radijn"
3 : "Terran"
]
Disabled(choices) : "Disable" : 0: "Is the spawn disabled or destroyed?" =
[
0 : "False"
1 : "True"
]
]
@SolidClass = infinity_shop : "The Shop Brush, A player (or entity) touching this will be able to access the Spacebuild Infinity Shop. It is by Race; They can all use Shops. Race is used to populate the shop. "
[
Race(choices) : "Race" : 4 : "What Spacebuild Infinity Race should start here?" =
[
1 : "Pendrouge"
2 : "Radijn"
3 : "Terran"
4 : "Neutral"
]
Disabled(choices) : "Disable" : 0: "Is the shop disabled or destroyed?" =
[
0 : "False"
1 : "True"
]
]