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service_test.go
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service_test.go
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package pooly
import (
"sync"
"testing"
"time"
)
func TestServiceStatus(t *testing.T) {
e := newEchoServer(t, echo1)
defer e.close()
s := NewService("echo", nil)
defer s.Close()
s.Add(echo1)
time.Sleep(1 * time.Millisecond) // wait for propagation
m := s.Status()
if len(m) == 0 {
t.Fatal("status report expected")
}
if n, ok := m[echo1]; !ok || n != 1 {
t.Fatal("bad status:", m)
}
}
func TestServiceAddRemove(t *testing.T) {
var w sync.WaitGroup
e := newEchoServer(t, echo1)
defer e.close()
s := NewService("echo", nil)
defer s.Close()
w.Add(2)
go func() {
s.Add(echo1)
s.Remove(echo1)
w.Done()
}()
go func() {
s.Add(echo1)
s.Remove(echo1)
w.Done()
}()
w.Wait()
if _, err := s.GetConn(); err != ErrNoHostAvailable {
t.Fatal("no host available expected")
}
}
func TestServiceBulkGetConn(t *testing.T) {
var w sync.WaitGroup
e := newEchoServer(t, echo1)
defer e.close()
s := NewService("echo", &ServiceConfig{
PoolConfig: PoolConfig{Driver: testDriver},
})
defer s.Close()
s.Add(echo1)
w.Add(10)
for i := 0; i < 10; i++ {
go func() {
c, err := s.GetConn()
w.Done()
if err != nil {
t.Error(err)
return
}
if err := c.Release(nil, HostUp); err != nil {
t.Error(err)
}
}()
// Slow it down, so that we can observe connections reuse
time.Sleep(1 * time.Millisecond)
}
w.Wait()
t.Log("status:", s.Status())
}
func TestHostScore(t *testing.T) {
e := newEchoServer(t, echo1)
defer e.close()
s := NewService("echo", &ServiceConfig{
BanditStrategy: NewEpsilonGreedy(0.1),
})
defer s.Close()
s.Add(echo1)
c, err := s.GetConn()
if err != nil {
t.Fatal(err)
}
if err := c.Release(nil, 0.6); err != nil {
t.Fatal(err)
}
time.Sleep(DefaultDecayDuration / seriesNum)
c, err = s.GetConn()
if err != nil {
t.Fatal(err)
}
if err := c.Release(nil, 0.3); err != nil {
t.Fatal(err)
}
time.Sleep(DefaultDecayDuration / seriesNum)
c, err = s.GetConn()
if err != nil {
t.Fatal(err)
}
if err := c.Release(nil, 1); err != nil {
t.Fatal(err)
}
time.Sleep(DefaultMemoizeScoreDuration)
c, err = s.GetConn()
if err != nil {
t.Fatal(err)
}
if c.host.Score() != 0.7 {
t.Fatal("score of 0.7 expected")
}
if err := c.Release(nil, 1); err != nil {
t.Fatal(err)
}
}