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jailbreak.txt
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jailbreak.txt
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"Jail Break"
{
"base" "base"
"title" "Jail Break"
"maps" "^jb_"
"menusystem" "1"
"settings"
{
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{
"name" "jb_config_jointime"
"text" "Join time (seconds)"
"help" "Time (in seconds) that players have to join after a mapchange (min. 10)"
"type" "Numeric"
"default" "20"
}
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{
"name" "jb_config_setuptime"
"text" "Setup time (seconds)"
"help" "Time (in seconds) that guards have to claim warden after a round start (min. 10)"
"type" "Numeric"
"default" "60"
}
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{
"name" "jb_config_guards_allowed"
"text" "Maximum guard percentage"
"help" "Percentage of players allowed to be guard (min. 1)"
"type" "Numeric"
"default" "30"
}
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{
"name" "jb_config_guards_playtime"
"text" "Minimum playtime for guards (minutes)"
"help" "Playtime (in minutes) required to be guard"
"type" "Numeric"
"default" "120"
}
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{
"name" "jb_config_rebel_sensitivity"
"text" "Prisoner rebel sensitivity (0-2)"
"help" "2 = prisoner becomes rebel on killing a guard, 1 = prisoner becomes rebel on damaging a guard, 0 = prisoner never becomes rebel"
"type" "Numeric"
"default" "0"
}
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{
"name" "jb_config_prisoner_special_chance"
"text" "Prisoner random weapon chance (1 out of x)"
"help" "Chance a prisoner will get a random weapon. Chance = random(1,var)==1"
"type" "Numeric"
"default" "8"
}
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{
"name" "jb_config_max_warden_rounds"
"text" "Maximum warden rounds"
"help" "Maximum amount of rounds a player can be warden in a row"
"type" "Numeric"
"default" "3"
}
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{
"name" "jb_config_max_warden_rounds"
"text" "Maximum warden rounds"
"help" "Maximum amount of rounds a player can be warden in a row"
"type" "Numeric"
"default" "3"
}
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{
"name" "jb_config_rounds_per_map"
"text" "Rounds until mapvote"
"help" "Rounds until mapvote - ONLY SET THIS IF YOU HAVE A MAPVOTE SYSTEM ON YOUR SERVER/COMMUNITY"
"type" "Numeric"
"default" "9999"
}
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{
"name" "jb_config_prisoners_namechange"
"text" "Fake names for prisoners"
"help" "1 = use fake names for prisoners (ex. Prisoner 192346), 0 = use normal nicknames for prisoners"
"type" "CheckBox"
"default" "0"
}
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{
"name" "jb_config_warden_control_enabled"
"text" "Warden control"
"help" "Toggles whether warden control should be enabled or not"
"type" "CheckBox"
"default" "1"
}
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{
"name" "jb_config_primaries_are_concealed"
"text" "Hide holstered primaries"
"help" "Toggles whether holstered primaries should be displayed or not"
"type" "CheckBox"
"default" "1"
}
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{
"name" "jb_config_secondaries_are_concealed"
"text" "Hide holstered secondaries"
"help" "Toggles whether holstered secondaries should be displayed or not"
"type" "CheckBox"
"default" "1"
}
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{
"name" "jb_config_knives_are_concealed"
"text" "Hide holstered knives"
"help" "Toggles whether holstered knives should be displayed or not"
"type" "CheckBox"
"default" "1"
}
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{
"name" "jb_config_grenades_are_concealed"
"text" "Hide holstered grenades"
"help" "Toggles whether holstered grenades should be displayed or not"
"type" "CheckBox"
"default" "1"
}
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{
"name" "jb_config_fist_knockback_enabled"
"text" "Enable fist knockback"
"help" "Punch with the force of a superhero"
"type" "CheckBox"
"default" "1"
}
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{
"name" "jb_config_falldamage_is_disabled"
"text" "Disable falldamage"
"help" "Toggles whether falldamage should be disabled or not"
"type" "CheckBox"
"default" "1"
}
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{
"name" "jb_config_notify_lastguard"
"text" "'Last guard kills all' notification"
"help" "Send the 'last guard kills all' notification"
"type" "CheckBox"
"default" "0"
}
}
}