-
Notifications
You must be signed in to change notification settings - Fork 31
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
ASSAULT_RIFLE data and a few operator data mistake #30
Comments
The data being wrong is not necessarily (or likely to be) the libraries fault. Check your profile on the rainbow website - do you get different numbers? If you do, then there might be an error on my side. I just make the library, I'm not associated with ubisoft at all. If the data in the API is wrong, there's nothing I can do to fix it. |
Yes。I check my profile in website. I check assualt rifle number in website,kills 862, headshots 365, Shots fired16906, Shots connected 7725. But all is 0 by this git project. Also, operator profile, And I check other operator profile, all I used in game ( Without 5 operator, GOYO, WARDEN, GRIDLOCK, NOKK, AMARU) is ok. |
I'll look in to it when I get some time. |
If I may add: I do experiance the same with the stats for mute (and other SAS ops, but mostly mute) but its only for some accounts. I (the discord bot I made) sometimes returns values far above 100 kd just because the death value is 1. |
Did you end up solving this issue? I am also getting incorrect stats for SAS operators and was wondering if there was a fix. |
I try to get the assault_rifle data, but all is 0. And I can get other weapon's data.
Like this:
'''
uplay_id luminous1111
name ASSAULT_RIFLE
weapon_type 0
kills 0
headshots 0
hits 0
shots 0
'''
'''
uplay_id luminous1111
name HANDGUN
weapon_type 4
kills 141
headshots 51
hits 941
shots 1400
'''
And I think some operators' data also have mistake.
For example:
'''
uplay_id luminous1111
name smoke
wins 1
losses 7
kills 66
deaths 52
'''
Why wins+losses < deaths ?
I find two S.A.S def operator(smoke and mute) data have mistake obviosly.
I use examples/player_batch_full_example.py, and I also get these incorrect data.
The text was updated successfully, but these errors were encountered: