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Currently with default frames - debuffs start in the bottom left and grow inwards, buffs start in the bottom right and also grow inwards. This can cause a clash in the middle and a cluttered look to the frames.
It would be great if you could specify where the default buffs/debuffs grow from. For example, have debuffs stay in the bottom left in their original position but move buffs to the top right so they would no longer clash.
It would also be great to be able to adjust their size, so your now uncluttered debuffs could be bigger and your less important buffs smaller.
The ideal solution for anchor point would be a drop down menu for default buff/debuff location - bottom left, bottom right, top left, top right etc.
The ideal solution for buff/debuff size would be a slider bar next to the previously mentioned option.
Currently the only alternatives are installing heavy duty raid-frame/UI changing addons, I would much prefer your lightweight version with the default blizard frames.
The text was updated successfully, but these errors were encountered:
Currently with default frames - debuffs start in the bottom left and grow inwards, buffs start in the bottom right and also grow inwards. This can cause a clash in the middle and a cluttered look to the frames.
It would be great if you could specify where the default buffs/debuffs grow from. For example, have debuffs stay in the bottom left in their original position but move buffs to the top right so they would no longer clash.
It would also be great to be able to adjust their size, so your now uncluttered debuffs could be bigger and your less important buffs smaller.
The ideal solution for anchor point would be a drop down menu for default buff/debuff location - bottom left, bottom right, top left, top right etc.
The ideal solution for buff/debuff size would be a slider bar next to the previously mentioned option.
Currently the only alternatives are installing heavy duty raid-frame/UI changing addons, I would much prefer your lightweight version with the default blizard frames.
The text was updated successfully, but these errors were encountered: