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We might want to just mark them with a flag rather than actually deleting them from the db, to make it easier to restore them in case of an accident. Right now you have to create a new puzzle and then edit its sheet field, and this flow is pretty awkward/bad (eg timestamps messed up, chat channel associations lost)
The text was updated successfully, but these errors were encountered:
This also causes cache problems with get_puzzle_pk_from_drive_item if we ever change sheet IDs manually since we never clear the cache (maybe should track separately tbh)
We might want to just mark them with a flag rather than actually deleting them from the db, to make it easier to restore them in case of an accident. Right now you have to create a new puzzle and then edit its sheet field, and this flow is pretty awkward/bad (eg timestamps messed up, chat channel associations lost)
The text was updated successfully, but these errors were encountered: