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TriggerLatentServerEvent doesn't work anymore on latest fivem artifacts #3041

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0x0f234 opened this issue Dec 25, 2024 · 2 comments
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bug ScRT: Lua Issues/PRs related to the Lua scripting runtime

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@0x0f234
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0x0f234 commented Dec 25, 2024

What happened?

After the latest FiveM update, the TriggerLatentServerEvent function has ceased to function. This issue is preventing the reliable transfer of large data payloads between client and server, a critical feature for many resources. The server is not receiving any data or triggering the event at all.

Expected result

The server should receive the event and process the payload as it did in previous builds.

Reproduction steps

  1. Update FiveM to the latest build.
  2. Implement or use a script that calls TriggerLatentServerEvent to send a payload from a client to the server.
  3. Observe that the event does not trigger or process as expected on the server side.

Importancy

Unknown

Area(s)

FiveM, FXServer, ScRT: Lua

Specific version(s)

FXServer 12160

Additional information

No response

@0x0f234 0x0f234 added bug triage Needs a preliminary assessment to determine the urgency and required action labels Dec 25, 2024
@github-actions github-actions bot added the ScRT: Lua Issues/PRs related to the Lua scripting runtime label Dec 25, 2024
@Szpachlan
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there is an issue with TriggerLatentClientEvent too

@prikolium-cfx
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prikolium-cfx commented Dec 26, 2024

Thanks for the report. Should be fixed in 12164

@github-actions github-actions bot removed the triage Needs a preliminary assessment to determine the urgency and required action label Dec 26, 2024
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Labels
bug ScRT: Lua Issues/PRs related to the Lua scripting runtime
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