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常驻节点在跳转场景后,会被新添加的预制体覆盖掉。 #18128

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xinstring opened this issue Jan 5, 2025 · 2 comments
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@xinstring
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Cocos Creator version

3.8.5

System information

Windows 11 编辑器,Edge 浏览器中构建

Issue description

预期:跳转场景以后,常驻节点仍然可以被看见。
实际:跳转场景以后,常驻节点被添加的预制体覆盖了,并且查看节点树,常驻节点的渲染顺序不应该被覆盖。

Relevant error log output

No response

Steps to reproduce

  1. 运行下面的最小复现项目。
  2. 要将 Loading 场景作为起始场景。
  3. 使用浏览器预览。
  4. 点击【跳转场景按钮】,即可复现。
  5. 打开 F12 可以查看节点树顺序,日志已经做了打印。
  6. 虽然看不见常驻节点了,但是点击常驻节点所在的区域,仍然有反应。该反应已经使用打印日志体现了出来。

Minimal reproduction project

CocosBugDemo.zip

@xinstring xinstring added Bug Needs Triage Needs to be assigned by the team labels Jan 5, 2025
@wuzhiming wuzhiming assigned knoxHuang and unassigned knoxHuang and wuzhiming Jan 7, 2025
@wuzhiming wuzhiming added this to the 3.8.6 milestone Jan 7, 2025
@minggo
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minggo commented Jan 7, 2025

我点击 点击我跳转场景 后,仍然可以看到 我是常驻节点
企业微信截图_352b7ab6-58c3-48b8-a9f9-4707c730de6b

不过我用的是 3.8.6 最新的代码。

@minggo minggo assigned minggo and unassigned knoxHuang Jan 7, 2025
@minggo minggo removed the Needs Triage Needs to be assigned by the team label Jan 7, 2025
@xinstring
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好的,谢谢回复。如果这是未知 bug,只是在新版本中无法复现。还希望可以在 3.8.5 版本中进行复现溯源。如果是在新版本中明确做了修复,则无视该建议。

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