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Controls Gui
Daniel Buzzo edited this page Nov 12, 2017
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13 revisions
- backplane clipping: clip far elements of the depth mesh according to distance.
- background color: alter window background color (R,G,B sliders. Alpha slider currently non-functional
- gridsize: alter step size of live depth mesh. value of 1 shows mesh at default size, greater values increase steps between points (making mesh more coarse)
- blobsize: set rendered dot size when drawing point cloud
- playbackFPS: playback speed of recorded meshes
- recording step: standard mesh is 640x480, this scales down the recording mesh size. included into EXIF metadata
- g: show or hide GUI and help text
- f: toggle full screen display
- k: roll through render options of painted and unpainted : point cloud: triangle surfaces: simple wireframe
- w: toggle painting mesh or hsl depth cued
- n: toggle calculation of mesh surface normals
- i: toggle illumination of mesh from world light
- l: launch file dialog, load folder of recorded mesh frames or stop playback of recorded mesh
- spacebar: toggle pause/playback of recorded mesh
- < > step backward and forward through recorded mesh when paused
- p: toggle between mesh view and 3 camera view (Depth greyscale, RGB and depth with CV edge detection)
- r: begin recording mesh as sequence or single frame(into new folder in 'data' folder, folder name is timestamped)
- s: stop recording mesh
- up / down: dolly in or dolly out on 3d model
- press c to close the connection to kinect device and o to open it again