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Controls Gui

Daniel Buzzo edited this page Nov 12, 2017 · 13 revisions

GUI and Controls

GUI

  • backplane clipping: clip far elements of the depth mesh according to distance.
  • background color: alter window background color (R,G,B sliders. Alpha slider currently non-functional
  • gridsize: alter step size of live depth mesh. value of 1 shows mesh at default size, greater values increase steps between points (making mesh more coarse)
  • blobsize: set rendered dot size when drawing point cloud
  • playbackFPS: playback speed of recorded meshes
  • recording step: standard mesh is 640x480, this scales down the recording mesh size. included into EXIF metadata

keyboard

  • g: show or hide GUI and help text
  • f: toggle full screen display
  • k: roll through render options of painted and unpainted : point cloud: triangle surfaces: simple wireframe
  • w: toggle painting mesh or hsl depth cued
  • n: toggle calculation of mesh surface normals
  • i: toggle illumination of mesh from world light
  • l: launch file dialog, load folder of recorded mesh frames or stop playback of recorded mesh
  • spacebar: toggle pause/playback of recorded mesh
  • < > step backward and forward through recorded mesh when paused
  • p: toggle between mesh view and 3 camera view (Depth greyscale, RGB and depth with CV edge detection)
  • r: begin recording mesh as sequence or single frame(into new folder in 'data' folder, folder name is timestamped)
  • s: stop recording mesh
  • up / down: dolly in or dolly out on 3d model
  • press c to close the connection to kinect device and o to open it again
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