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forge.config.ts
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forge.config.ts
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import type { ForgeConfig } from "@electron-forge/shared-types";
import { MakerSquirrel } from "@electron-forge/maker-squirrel";
import { MakerZIP } from "@electron-forge/maker-zip";
import { MakerDeb } from "@electron-forge/maker-deb";
import { MakerRpm } from "@electron-forge/maker-rpm";
import { VitePlugin } from "@electron-forge/plugin-vite";
const config: ForgeConfig = {
packagerConfig: {
icon: "./images/icon",
},
rebuildConfig: {},
makers: [
new MakerSquirrel({}),
new MakerZIP({}, ["darwin", "windows"]),
new MakerRpm({}),
new MakerDeb({}),
],
plugins: [
new VitePlugin({
// `build` can specify multiple entry builds, which can be Main process, Preload scripts, Worker process, etc.
// If you are familiar with Vite configuration, it will look really familiar.
build: [
{
// `entry` is just an alias for `build.lib.entry` in the corresponding file of `config`.
entry: "src/main.ts",
config: "vite.main.config.ts",
},
{
entry: "src/preload.ts",
config: "vite.preload.config.ts",
},
],
renderer: [
{
name: "main_window",
config: "vite.renderer.config.ts",
},
],
}),
],
};
export default config;