- Initial version, main functionality:
- Body keypoint detection and rendering in Ubuntu 14 and 16.
- It can read an image directory, video or webcam.
- It can display the results or storing them on disk.
- Main improvements:
- Rendering max resolution from 720p to >32k images.
- Highly improved documentation.
- Functions or parameters renamed:
- Demo renamed from rtpose to openpose.
- Main bugs fixed:
- Demo uses exec instead of start, so it works with more OpenCV custom compiled versions.
- Main improvements:
- Added face keypoint detection.
- Added Windows 10 compatibility.
- Auto-detection of the number of GPUs.
- MPI visualization more similar to COCO one.
- Rendering max resolution from 720p to >32k images.
- GUI info adder working when the worker TDatum has more than 1 Datum.
- It prints out the error description before throwing the exception (so that it is written on the Windows cmd).
- Highly improved documentation.
- Functions or parameters renamed:
- Flag
--write_pose
renamed as--write_keypoint
and it also applies to face and/or hands. - Flag
--write_pose_json
renamed as--write_keypoint_json
and it also applies to face and/or hands. - Flag
--write_pose_format
renamed as--write_keypoint_format
and it also applies to face and/or hands. - PoseSaver and its JSON variant renamed as KeypointSaver.
- PoseJsonCocoSaver renamed as CocoJsonSaver.
- Flag
- Main bugs fixed:
- All visualization functions moved to same thread, so it works with most OpenCV custom compiled versions.
- Fixed error on debug mode:
Too many resources requested for launch
.
- Main improvements:
- Added hand keypoint detection.
- Windows branch merged to master branch.
- Face and hands use
Maximum
instead ofNms
, since there is only 1 person / detection. - Increased accuracy on multi-scale (added
Datum::scaleRatios
to save the relative scale ratio when multi-scale). - Increased speed ~5% by adding CPU rendering (but GPU is the default rendering).
- Rendering colors modified, visually better results.
- Rendering threshold for pose, face and hands becomes user-configurable.
- Check() functions give more feedback.
- WCocoJsonSaver finished and removed its 3599-image limit.
- Added
--camera_fps
so generated video (--write_video
) will use that frame rate. - Reduced the number of printed information messages. Default logging priority threshold increased to Priority::Max.
- GFlags to OpenPose configuration parameters reader moved from each demo to utilities/flagsToOpenPose.
- Nms classes do not use
numberParts
forReshape
, they deduce the value. - Improved documentation.
- Functions or parameters renamed:
- Render flags renamed in the demo in order to incorporate the CPU/GPU rendering.
- Keypoints saved in JSON files (
--write_keypoint_json
) are now saved aspose_keypoints
,face_keypoints
,hand_left_keypoints
, andhand_right_keypoints
. They all were previously saved asbody_parts
. - Flag
--num_scales
renamed as--scale_number
. - All hand and pose flags renamed such as they start by
--hand_
and--face_
respectively.
- Main bugs fixed:
- Fixed bug in Array::getConstCvMat() if mVolume=0, now returning empty cv::Mat.
- Fixed bug:
--process_real_time
threw error with webcam. - Fixed bug: Face not working when input and output resolutions are different.
- Fixed some bugs that prevented debug version to run.
- Face saved in JSON files were called
--body_parts
. Now they are called--face_keypoints
.
- Main improvements:
- Windows library turned into DLL dynamic library (i.e., portable).
- Improved documentation.
- Functions or parameters renamed:
openpose/utilities/macros.hpp
moved toopenpose/utilities/macros.hpp
.
- Main improvements:
- Added OpenCV 3.3 compatibility.
- Caffe turned into DLL library.
- OpenPose is now completely portable across Windows 10 computers (with Nvidia graphic card).
- Added OpenPose 1.0.1 portable demo.
- Removed Python and some unnecessary boost dependencies on the VS project.
- Replaced all double quotes by angle brackets in include statements (issue #61).
- Added 3-D reconstruction demo.
- Auto-detection of the camera index.
- Speed up of ~30% in floatPtrToUCharCvMat.
- COCO extractor now extracts image ID from the image name itslef (format "string_%d"). Before, only working with validation test, now applicable to e.g., test sets.
- Changed display texts, added
OpenPose
name.
- Main bugs fixed:
- Pycaffe can now be imported from Python.
- Fixed
Tutorial/Wrapper
VS linking errors.
- Main improvements:
- Added CMake installer for Ubuntu.
- Added how to use keypoint data in
examples/tutorial_wrapper/
. - Added flag for warnings of type
-Wsign-compare
and removed in code. - Slightly improved accuracy by considering ears-shoulder connection (e.g., +0.4 mAP for 1 scale in validation set).
- Main bugs fixed:
- Windows version crashing with std::map copy.
- Main improvements:
- Speed increase when processing images with different aspect ratios. E.g., ~20% increase over 3.7k COCO validation images on 1 scale.
- Huge speed increase and memory reduction when processing multi-scale. E.g., over 3.7k COCO validation images on 4 scales: ~40% (~770 to ~450 sec) speed increase, ~25% memory reduction (from ~8.9 to ~6.7 GB / GPU).
- Slightly increase of accuracy given the fixed mini-bugs.
- Added IP camera support.
- Output images can have the input size, OpenPose able to change its size for each image and not required fixed size anymore.
- FrameDisplayer accepts variable size images by rescaling every time a frame with bigger width or height is displayed (gui module).
- OpOutputToCvMat & GuiInfoAdder does not require to know the output size at construction time, deduced from each image.
- CvMatToOutput and Renderers allow to keep input resolution as output for images (core module).
- New standalone face keypoint detector based on OpenCV face detector: much faster if body keypoint detection is not required but much less accurate.
- Face and hand keypoint detectors now can return each keypoint heatmap.
- The flag
USE_CUDNN
is no longer required;USE_CAFFE
andUSE_CUDA
(replacing the oldCPU_ONLY
) are no longer required to use the library, only to build it. In addition, Boost, Caffe, and its dependencies have been removed from the OpenPose header files. Only OpenCV include and lib directories are required when building a project using OpenPose. - OpenPose successfully compiles if the flags
USE_CAFFE
and/orUSE_CUDA
are not enabled, although it will give an error saying they are required. - COCO JSON file outputs 0 as score for non-detected keypoints.
- Added example for OpenPose for user asynchronous output and cleaned all
tutorial_wrapper/
examples. - Added
-1
option for--net_resolution
in order to auto-select the best possible aspect ratio given the user input. - Net resolution can be dynamically changed (e.g., for images with different size).
- Added example to add functionality/modules to OpenPose.
- Added
--disable_multi_thread
flag in order to allow debug and/or highly reduce the latency (e.g., when using webcam in real-time). - Allowed to output images without any rendering.
- Functions or parameters renamed:
- OpenPose able to change its size and initial size dynamically:
- Flag
--resolution
renamed as--output_resolution
. - FrameDisplayer, GuiInfoAdder and Gui constructors arguments modified (gui module).
- OpOutputToCvMat constructor removed (core module).
- New Renders classes to split GpuRenderers from CpuRenderers.
- Etc.
- Flag
- OpenPose able to change its net resolution size dynamically:
- Changed several functions on
core/
,pose/
,face/
, andhand/
modules.
- Changed several functions on
CPU_ONLY
changed byUSE_CUDA
to keep format.
- OpenPose able to change its size and initial size dynamically:
- Main bugs fixed:
- Scaling resize issue fixed: approximately 1-pixel offset due to not considering 0-based indexes.
- Ubuntu installer script now works even if Python pip was not installed previously.
- Flags to set first and last frame as well as jumping frames backward and forward now works on image directory reader.
- Main improvements:
- Heatmaps can be saved in floating format.
- More efficient non-processing version (i.e., if all keypoint extractors are disabled, and only image extraction and display/saving operations are performed).
- Heat maps scaling: Added
--heatmaps_scale
to OpenPoseDemo, added option not to scale the heatmaps, and added customfloat
format to save heatmaps in floating format. - Detector of the number of GPU also considers the initial GPU index given by the user.
- Added
--write_json
as new version of--write_keypoint_json
. It includes the body part candidates (if enabled), as well as any extra information added in the future (e.g., person ID). - Body part candidates can be retrieved in Datum and saved with
--write_json
.
- Functions or parameters renamed:
PoseParameters
splitted intoPoseParameters
andPoseParametersRender
and const parameters turned into functions for more clarity.
- Main bugs fixed:
- Render working on images > 4K (#324).
- Cleaned redundant arguments on
getAverageScore
andgetKeypointsArea
. - Slight speed up when heatmaps must be returned to the user (not doing a double copy anymore).
- Main improvements:
- Output of
--write_json
uses less hard disk space (enters and tabs removed). - Removed Boost dependencies.
- Caffe added as submodule.
- CMake installer compatible with Windows.
- Added freeglut download script (3-D reconstruction demo for Windows).
- Added Debug version for Windows (CMake).
- Runtime verbose about average speed configurable by user with
PROFILER_ENABLED
option (CMake/Makefile.config) and--profile_speed
flag. - Lighter Caffe version compiled by CMake in Ubuntu: disabled Caffe extra support (e.g., OpenCV, Python) and doc.
- Renamed CMake binaries (Ubuntu) to match old Makefile format:
_bin
by.bin
. - 3-D reconstruction demo cleaned, implemented in Ubuntu too, and now defined as module of OpenPose rather than just a demo.
- CMake as default installer in documentation.
- Added flag: number_people_max to optionally select the maximum number of people to be detected.
- 3-D reconstruction module forces the user to set
number_people_max 1
to avoid errors (as it assumes only 1 person per image). - Removed old
windows/
version. CMake is the only Windows version available. - Camera parameters (flir camera) are read from disk at runtime rather than being compiled.
- 3-D reconstruction module can be implemented with different camera brands or custom image sources.
- Flag
--write_json
includes 3-D keypoints. - 3-D reconstruction module can be used with images and videos. Flag
--3d_views
added to allow--image_dir
and--video
allow loading stereo images. - Flag
--camera_resolution
applicable to--flir_camera
. - Throw error message if requested GPU IDs does not exist (e.g., asking for 2 GPUs starting in ID 1 if there is only 2 GPUs in total).
- VideoSaver (
--write_video
) compatible with multi-camera setting. It will save all the different views concatenated. - OpenPose small GUI rescale the verbose text to the displayed image, to avoid the text to be either too big or small.
- OpenPose small GUI shows the frame number w.r.t. the original producer, rather than the frame id. E.g., if video is started at frame 30, OpenPose will display 30 rather than 0 in the first frame.
- OpenPose GUI: 'l' and 'k' functionality swapped.
- 3-D reconstruction module: Added flag
--3d_min_views
to select minimum number of cameras required for 3-D reconstruction. - Flir camera producer
n
times faster forn
cameras (multi-threaded). If the number of cameras is greater than the number of the computer threads, the speed up might not be exactlyn
times.
- Output of
- Functions or parameters renamed:
- Flag
no_display
renamed asdisplay
, able to select betweenNoDisplay
,Display2D
,Display3D
, andDisplayAll
. - 3-D reconstruction demo is now inside the OpenPose demo binary.
- Renamed
*_keypoints
by*_keypoints_2d
to avoid confusion with 3d ones in--write_json
output file. - CvMatToOpInput requires PoseModel to know the normalization to be performed.
- Created
net/
module in order to reducecore/
number of classes and files and for future scalability.
- Flag
- Main bugs fixed:
- Slight speed up (around 1%) for performing the non-maximum suppression stage only in the body part heatmaps channels, and not also in the PAF channels.
- Fixed core-dumped in PoseRenderer with GUI when changed element to be rendered to something else than skeleton.
- 3-D visualizer does not crash on exit anymore.
- Fake pause ('m' key pressed) works again.
- Main improvements:
- Model BODY_25 released, that includes the 17 COCO keypoints + neck + midhip + 6 foot keypoints. It is also about 3% more accurate and 30% faster than the original
COCO
model. - New calibration module: Intrinsic and extrinsic camera calibration toolbox based on OpenCV.
- Improvements involving Flir cameras:
- Added software trigger and a dedicated thread to keep reading images so latency is removed and runtime is faster (analogously to webcamReader).
- Undistortion of the images is x3.5 faster per camera, i.e., x3.5 Flir camera producer reading w.r.t previous multi-threaded version, which was x number_cameras faster than the original version.
- Added flag
flir_camera_index
to allow running on all the cameras at once, or only on 1 camera at the time. - Added flag
frame_keep_distortion
not to undistort the images. E.g., useful when recording images for camera calibration. - Changed Spinnaker::DEFAULT image extraction mode by Spinnaker::IPP, which does not show a pixelated image while keeping very similar runtime.
- 3-D reconstruction:
- Added non-linear minimization to further improve 3-D triangulation accuracy by ~5% (Ubuntu only).
- It is only run if reprojction error is more than a minimum threshold (improve speed with already good quality results) and also less than another outlier threshold.
- Outliers are removed from final result if >= 3 camera views.
- Applied RANSAC if >=4 camera views.
- Latency highly reduced in multi-GPU setting. Each GPU process a different camera view, instead of a different time-instant sequence.
- CMake: All libraries as single variable (simpler to add/remove libraries).
- Averaged latency reduced to half.
- 15% speed up for default CMake version. CMake was not setting
Release
mode by default. - Light speed up, and body approach much more invariant to number of people. Removed
checkEQ
from tight loop in bodyPartConnectorBase, which took a huge time exponential to the number of people. - Datum includes extrinsic and intrinsic camera parameters.
- Function
scaleKeypoints(Array<float>& keypoints, const float scale)
also accepts 3D keypoints. - 3D keypoints and camera parameters in meters (instead of millimeters) in order to reduce numerical errors.
- New
PoseExtractor
class to contain future ID and tracking algorithms as well as the current OpenPose keypoint detection algorithm. - Added initial alpha versions of the
tracking
andidentification
modules (for now disabled but available in the source code), includingPersonIdExtractor
andPersonTracker
.PersonIdExtractor
includes greedy matrix OP-LK matching. - Added catchs to all demos for higher debug information.
- GUI includes the capability of dynamically enable/disable the face, hand, and 3-D rendering, as well as more clear visualization for skeleton, background, heatmap addition, and PAF addition channels.
- When GUI changes some parameter from PoseExtractorNet, there is a log to notify the user of the change.
- Deprecated flag
--write_keypoint_json
removed (--write_json
is the equivalent since version 1.2.1). - Speed up of cvMatToOpOutput and opOutputToCvMat: Datum::outputData is now H x W x C instead of C x H x W, making it much faster to be copied to/from Datum::cvOutputData.
- Much faster GUI display by adding the
WITH_OPENCV_WITH_OPENGL
flag to tell whether to use OpenGL support for OpenCV. - Turned sanity check error into warning when using dynamic
net_resolution
forimage_dir
in CPU/OpenCL versions. - Minimized CPU usage when queues are empty or full, in order to prevent problems such as general computer slow down, overheating, or excesive power usage.
- Model BODY_25 released, that includes the 17 COCO keypoints + neck + midhip + 6 foot keypoints. It is also about 3% more accurate and 30% faster than the original
- Functions or parameters renamed:
- Removed scale parameter from hand and face rectangle extractor (causing wrong results if custom
--output_resolution
). - Functions
scaleKeypoints
, other thanscaleKeypoints(Array<float>& keypoints, const float scale)
, renamed asscaleKeypoints2d
. (W)PoseExtractor
renamed to(W)PoseExtractorNet
to distinguish from newPoseExtractor
. Analogously with(W)FaceExtractorNet
and(W)HandExtractorNet
.- Experimental module removed and internal
tracking
directory moved to main openpose directory. - Switched GUI shortcuts for the kind of channel to render (skeleton, heatmap, PAF, ...) in order to make it more intuitive: 1 for skeleton, 1 for background heatmap, 2 for adding all heatmaps, 3 for adding all PAFs, and 4 to 0 for the initial heatmaps.
- Removed scale parameter from hand and face rectangle extractor (causing wrong results if custom
- Main bugs fixed:
- Fixed hand and face extraction and rendering scaling issues when
--output_resolution
is not the default one. - Part candidates (
--part_candidates
) are saved with the same scale than the final keypoints itself. - Fixed bug in keepTopNPeople.hpp (
--number_people_max
) that provoked core dumped if lots of values equal to the threshold. - Flir cameras: Cameras sorted by serial number. Video and images recorded from flir cameras were (and are) assigned the camera parameters based on serial number order, so it would fail if the cameras order was not the same than if sorted by serial number.
- CPU version working in non-Nvidia Windows machines.
- Fixed hand and face extraction and rendering scaling issues when
- Main improvements:
- Added initial single-person tracker for further speed up or visual smoothing (
--tracking
flag). - Speed up of the CUDA functions of OpenPose:
- Greedy body part connector implemented in CUDA: +~30% speedup in Nvidia (CUDA) version with default flags and +~10% in maximum accuracy configuration. In addition, it provides a small 0.5% boost in accuracy (default flags).
- +5-30% additional speedup for the body part connector of point 1.
- About 2-4x speedup for NMS.
- About 2x speedup for image resize and about 2x speedup for multi-scale resize.
- About 25-30% speedup for rendering.
- Reduced latency and increased speed by moving the resize in CvMatToOpOutput and OpOutputToCvMat to CUDA. The linear speedup generalizes better to higher number of GPUs.
- Unity binding of OpenPose released. OpenPose adds the flag
BUILD_UNITY_SUPPORT
on CMake, which enables special Unity code so it can be built as a Unity plugin. - If camera is unplugged, OpenPose GUI and command line will display a warning and try to reconnect it.
- Wrapper classes simplified and renamed. Wrapper renamed as WrapperT, and created Wrapper as the non-templated class equivalent.
- API and examples improved:
- New header file
flags.hpp
that includes all OpenPose flags, removing the need to copy them repeatedly on each OpenPose example file. - Renamed
tutorial_wrapper
astutorial_api_cpp
as well as new examples were added. - Renamed
tutorial_python
astutorial_api_python
as well as new examples were added. - Renamed
tutorial_thread
astutorial_api_thread
, focused in the multi-thread mechanism. - Removed
tutorial_pose
, the directorytutorial_api_cpp
includes much cleaner and commented examples. - Examples do not end in core dumped if an OpenPose exception occurred during initialization, but they are rather closed returning -1. However, it will still results in core dumped if the exception occurs during multi-threading execution.
- Added new examples, including examples to extract face and/or hand from images.
- Added
--no_display
flag for the examples that does not use OpenPose output. - Given that display can be disabled in all examples, they all have been added to the Travis build so they can be tested.
- New header file
- Added a virtual destructor to almost all clases, so they can be inherited. Exceptions (for performance reasons): Array, Point, Rectangle, CvMatToOpOutput, OpOutputToCvMat.
- Auxiliary classes in errorAndLog turned into namespaces (Profiler must be kept as class to allow static parameters).
- Added flags:
- Added flag
--frame_step
to allow the user to select the step or gap between processed frames. E.g.,--frame_step 5
would read and process frames 0, 5, 10, etc. - Previously hardcoded
COCO_CHALLENGE
variable turned into user configurable flag--maximize_positives
. - Added flag
--verbose
to plot the progress. - Added flag
--fps_max
to limit the maximum processing frame rate of OpenPose (useful to display results at a maximum desired speed). - Added sanit30. Added the flags
--prototxt_path
and--caffemodel_path
to allow custom ProtoTxt and CaffeModel paths. - Added the flags
--face_detector
and--hand_detector
, that enable the user to select the face/hand rectangle detector that is used for the later face/hand keypoint detection. It includes OpenCV (for face), and also allows the user to provide its own input. Flag--hand_tracking
is removed and integrated into this flag too. y checks to avoid--frame_last
to be smaller than--frame_first
or higher than the number of total frames. - Added the flag
--upsampling_ratio
, which controls the upsampling than OpenPose will perform to the frame before the greedy association parsing algorithm. - Added the flag
--body
(replacing--body_disable
), which adds the possibility of disabling the OpenPose pose network but still running the greedy association parsing algorithm (on top of the user heatmaps, see the associatedtutorial_api_cpp
example).
- Added flag
- Array improvements for Pybind11 compatibility:
- Array::getStride() to get step size of each dimension of the array.
- Array::getPybindPtr() to get an editable const pointer.
- Array::pData as binding of spData.
- Array::Array that takes as input a pointer, so it does not re-allocate memory.
- Producer defined inside Wrapper rather than being defined on each example.
- Reduced many Visual Studio warnings (e.g., uncontrolled conversions between types).
- Added new keypoint-related auxiliary functions in
utilities/keypoints.hpp
. - Function
resizeFixedAspectRatio
can take already allocated memory (e.g., faster if target is an Array object, no intermediate cv::Mat required). - Added compatibility for OpenCV 4.0, while preserving 2.4.X and 3.X compatibility.
- Improved and added several functions to
utilities/keypoints.hpp
and Array to simplify keypoint post-processing. - Removed warnings from Spinnaker SDK at compiling time.
- All bash scripts incorporate
#!/bin/bash
to tell the terminal that they are bash scripts. - Added find_package(Protobuf) to allow specific versions of Protobuf.
- Video saving improvements:
- Video (
--write_video
) can be generated from images (--image_dir
), as long as they maintain the same resolution. - Video with the 3D output can be saved with the new
--write_video_3d
flag. - Added the capability of saving videos in MP4 format (by using the ffmpeg library).
- Added the flag
write_video_with_audio
to enable saving these output MP4 videos with audio.
- Video (
- Frame undistortion can be applied not only to FLIR cameras, but also to all other input sources (image, webcam, video, etc.).
- Calibration improvements:
- Improved chessboard orientation detection, more robust and less errors.
- Triangulation functions (triangulate and triangulateWithOptimization) public, so calibration can use them for bundle adjustment.
- Added bundle adjustment refinement for camera extrinsic calibration.
- Added
CameraMatrixInitial
field into the XML calibration files to keep the information of the original camera extrinsic parameters when bundle adjustment is run.
- Added Mac OpenCL compatibility.
- Added documentation for Nvidia TX2 with JetPack 3.3.
- Added Travis build check for several configurations: Ubuntu (14/16)/Mac/Windows, CPU/CUDA/OpenCL, with/without Python, and Release/Debug.
- Assigned 755 access to all sh scripts (some of them were only 644).
- Replaced the old Python wrapper for an updated Pybind11 wrapper version, that includes all the functionality of the C++ API.
- Function getFilesOnDirectory() can extra all basic image file types at once without requiring to manually enumerate them.
- Maximum queue size per OpenPose thread is configurable through the Wrapper class.
- Added pre-processing capabilities to Wrapper (WorkerType::PreProcessing), which will be run right after the image has been read.
- Removed boost::shared_ptr and caffe::Blob dependencies from the headers. No 3rdparty dependencies left on headers (except dim3 for CUDA).
- Added Array
poseNetOutput
to Datum so that user can introduce his custom network output. - OpenPose will never provoke a core dumped or crash. Exceptions in threads (
errorWorker()
instead oferror()
) lead to stopping the threads and reporting the error from the main thread, while exceptions in destructors (errorDestructor()
instead oferror()
) are reported with std::cerr but not thrown as std::exceptions. - When reading a directory of images, they will be sorted in natural order (rather than regular sort).
- Windows updates:
- Upgraded OpenCV version for Windows from 3.1 to 4.0.1, which provides stable 30 FPS for webcams (vs. 10 FPS that OpenCV 3.1 provides by default on Windows).
- Upgrade VS2015 to VS2017, allowing CUDA 10 and 20XX Nvidia cards.
- Output JSON updated to version 1.3, which now includes the person IDs (if any).
- Added initial single-person tracker for further speed up or visual smoothing (
- Functions or parameters renamed:
- By default, python example
tutorial_developer/python_2_pose_from_heatmaps.py
was using 2 scales starting at -1x736, changed to 1 scale at -1x368. - WrapperStructPose default parameters changed to match those of the OpenPose demo binary.
- WrapperT.configure() changed from 1 function that requries all arguments to individual functions that take 1 argument each.
- Added
Forward
to all net classes that automatically selects between CUDA, OpenCL, or CPU-only version depending on the defines. - Removed old COCO 2014 validation scripts.
- WrapperStructOutput split into WrapperStructOutput and WrapperStructGui.
- Replaced flags:
- Replaced
--camera_fps
flag by--write_video_fps
, given that it was a confusing name: It did not affect the webcam FPS, but only the FPS of the output video. In addition, default value changed from 30 to -1. - Flag
--hand_tracking
is a subcase of--hand_detector
, so it has been removed and incorporated as--hand_detector 3
.
- Replaced
- Renamed
--frame_keep_distortion
as--frame_undistort
, which performs the opposite operation (the default value has been also changed to the opposite). - Renamed
--camera_parameter_folder
as--camera_parameter_path
because it could also take a whole XML file path rather than its parent directory. - Default value of flag
--scale_gap
changed from 0.3 to 0.25. - Moved most sh scripts into the
scripts/
directory. Only models/getModels.sh and the*.bat
files are kept undermodels/
and3rdparty/windows
. - For Python compatibility and scalability increase, template
TDatums
used forinclude/openpose/wrapper/wrapper.hpp
has changed fromstd::vector<Datum>
tostd::vector<std::shared_ptr<Datum>>
, including the respective changes in all the worker classes. In addition, some template classes have been simplified to only take 1 template parameter for user simplicity. - Renamed intRound, charRound, etc. by positiveIntRound, positiveCharRound, etc. so that people can realize it is not safe for negative numbers.
- Replaced flag
--write_coco_foot_json
by--write_coco_json_variants
in order to generalize to any COCO JSON format (i.e., hand, face, etc).
- By default, python example
- Main bugs fixed:
- CMake-GUI was forcing to Release mode, allowed Debug modes too.
- NMS returns in index 0 the number of found peaks. However, while the number of peaks was truncated to a maximum of 127, this index 0 was saving the real number instead of the truncated one.
- Template functions could not be imported in Windows for projects using the OpenPose library DLL.
- Function
scaleKeypoints2d
was not working if any of the scales was 1 (e.g., fail if scaleX = 1 but scaleY != 1, or if any offset was not 0). - Fixed bug in
KeepTopNPeople
that could provoke segmentation fault fornumber_people_max
> 1. - Camera parameter reader can now take directory paths even if they are not finished in
/
(e.g.,~/Desktop/
worked but~/Desktop
did not). - 3D module: If the image area was smaller than HD resolution image area, the 3D keypoints were not properly estimated.
- OpenCL fixes.
- If manual CUDA architectures are set in CMake, they are also set for Caffe rather than only for OpenPose.
- Fixed flag
--hand_alpha_pose
.
- Main improvements:
- Highly improved 3D triangulation for >3 cameras by fixing some small bugs.
- Added community-based support for Nvidia NVCaffe.
- Increased accuracy very lightly for CUDA version (about 0.01%) by adapting the threshold in
process()
inbodyPartConnectorBase.cu
todefaultNmsThreshold
. This also removes any posibility of future bugs in that function for using a default NMS threshold higher than 0.15 (which was the hard-coded value used previously). - Increased mAP but reduced mAR (both about 0.01%) as well as reduction of false positives. Step 1: removed legs where only knee/ankle/feet are found. Step 2: If no people is found in an image,
removePeopleBelowThresholdsAndFillFaces
is re-run withmaximizePositives = true
. - Number of maximum people is not limited by the maximum number of max peaks anymore. However, the number of body part candidates for a specific keypoint (e.g., nose) is still limited to the number of max peaks.
- Added more checks during destructors of CUDA-related functions and safer CUDA frees.
- Improved accuracy of CPU version about 0.2% by following the CUDA/OpenCL approach of assigning the minimum possible PAF score to keypoints that are very close to each other.
- Added Windows auto-testing (AppVeyor).
- Functions or parameters renamed:
--3d_min_views
default value (-1) no longer means that all camera views are required. Instead, it will be equal to max(2, min(4, #cameras-1)). This should provide a good trade-off between recall and precission.
- Main bugs fixed:
- Windows: Added back support for OpenGL and Spinnaker, as well as DLLs for debug compilation.
06_face_from_image.cpp
,07_hand_from_image.cpp
, and09_keypoints_from_heatmaps
working again, they stopped working in version 1.5.0 with the GPU image resize for the GUI.
- Main improvements:
- Created Matrix as container of cv::Mat, and String as container of std::string.
- After replacing cv::Mat by Matrix, headers do not contain any 3rd-party library includes nor functions. This way, OpenPose can be exported without needing 3rd-party includes nor static library files (e.g., lib files in Windows), allowing people to use their own versions of OpenCV, Eigen, etc. without conflicting with OpenPose. Dynamic library files (e.g.,
dll
files in Windows,so
in Ubuntu) are still required. - Created the
openpose_private
directory with some internal headers that, if exported with OpenPose, would require including 3rd-party headers and static library files. - Default OpenCV version for Windows upgraded to version 4.2.0, extracted from their oficial website: section
Releases
, subsectionOpenCV - 4.2.0
,Windows
version. - In all
*.cpp
files, their include of their analog*.hpp
file has been moved to the first line of those*.cpp
files to slightly speed up compiling time. - String is used in
include/openpose/wrapper/
to avoid std::string to cause errors for using diferent std DLLs. - Added
ScaleMode::ZeroToOneFixedAspect
andScaleMode::PlusMinusOneFixedAspect
. Compared toZeroToOne
andPlusMinusOne
, the new ones also preserve the aspect ratio of each axis.
- Functions or parameters renamed:
- All headers moved into
openpose_private
, all 3rd-party library calls in headers, and std::string calls ininclude/openpose/wrapper/
. - Renamed
dLog()
asopLogIfDebug()
,log()
asopLog()
,check()
ascheckBool()
, and also renamed all thecheckX()
functions ininclude/openpose/utilities/check.hpp
. This avoids compiling crashes when exporting OpenPose to other projects which contain other 3rd-party libraries that define functions with the same popular names with#define
.
- All headers moved into
- Main bugs fixed:
- Removed many Visual Studio (Windows) warnings.
- Natural sort now works properly with filenames containining numbers longer than the limit of an int.
- Changes/additions that affect the compatibility with the OpenPose Unity Plugin:
Download and/or check any OpenPose version from https://github.com/CMU-Perceptual-Computing-Lab/openpose/releases.