comments | difficulty | edit_url | tags | ||||
---|---|---|---|---|---|---|---|
true |
中等 |
|
请设计并实现一个能够展开二维向量的迭代器。该迭代器需要支持 next
和 hasNext
两种操作。
实现 Vector2D
类:
Vector2D(int[][] vec)
使用二维向量vec
初始化对象next()
从二维向量返回下一个元素并将指针移动到下一个位置。你可以假设对next
的所有调用都是合法的。hasNext()
当向量中还有元素返回true
,否则返回false
。
示例 1:
输入: ["Vector2D", "next", "next", "next", "hasNext", "hasNext", "next", "hasNext"] [[[[1, 2], [3], [4]]], [], [], [], [], [], [], []] 输出: [null, 1, 2, 3, true, true, 4, false] 解释: Vector2D vector2D = new Vector2D([[1, 2], [3], [4]]); vector2D.next(); // return 1 vector2D.next(); // return 2 vector2D.next(); // return 3 vector2D.hasNext(); // return True vector2D.hasNext(); // return True vector2D.next(); // return 4 vector2D.hasNext(); // return False
提示:
0 <= vec.length <= 200
0 <= vec[i].length <= 500
-500 <= vec[i][j] <= 500
- 最多调用
next
和hasNext
105
次。
进阶:尝试在代码中仅使用 C++ 提供的迭代器 或 Java 提供的迭代器。
我们定义两个指针
接下来,我们设计一个函数
每次调用 next
方法时,我们先调用
每次调用 hasNext
方法时,我们先调用 true
,否则返回 false
。
时间复杂度
class Vector2D:
def __init__(self, vec: List[List[int]]):
self.i = 0
self.j = 0
self.vec = vec
def next(self) -> int:
self.forward()
ans = self.vec[self.i][self.j]
self.j += 1
return ans
def hasNext(self) -> bool:
self.forward()
return self.i < len(self.vec)
def forward(self):
while self.i < len(self.vec) and self.j >= len(self.vec[self.i]):
self.i += 1
self.j = 0
# Your Vector2D object will be instantiated and called as such:
# obj = Vector2D(vec)
# param_1 = obj.next()
# param_2 = obj.hasNext()
class Vector2D {
private int i;
private int j;
private int[][] vec;
public Vector2D(int[][] vec) {
this.vec = vec;
}
public int next() {
forward();
return vec[i][j++];
}
public boolean hasNext() {
forward();
return i < vec.length;
}
private void forward() {
while (i < vec.length && j >= vec[i].length) {
++i;
j = 0;
}
}
}
/**
* Your Vector2D object will be instantiated and called as such:
* Vector2D obj = new Vector2D(vec);
* int param_1 = obj.next();
* boolean param_2 = obj.hasNext();
*/
class Vector2D {
public:
Vector2D(vector<vector<int>>& vec) {
this->vec = move(vec);
}
int next() {
forward();
return vec[i][j++];
}
bool hasNext() {
forward();
return i < vec.size();
}
private:
int i = 0;
int j = 0;
vector<vector<int>> vec;
void forward() {
while (i < vec.size() && j >= vec[i].size()) {
++i;
j = 0;
}
}
};
/**
* Your Vector2D object will be instantiated and called as such:
* Vector2D* obj = new Vector2D(vec);
* int param_1 = obj->next();
* bool param_2 = obj->hasNext();
*/
type Vector2D struct {
i, j int
vec [][]int
}
func Constructor(vec [][]int) Vector2D {
return Vector2D{vec: vec}
}
func (this *Vector2D) Next() int {
this.forward()
ans := this.vec[this.i][this.j]
this.j++
return ans
}
func (this *Vector2D) HasNext() bool {
this.forward()
return this.i < len(this.vec)
}
func (this *Vector2D) forward() {
for this.i < len(this.vec) && this.j >= len(this.vec[this.i]) {
this.i++
this.j = 0
}
}
/**
* Your Vector2D object will be instantiated and called as such:
* obj := Constructor(vec);
* param_1 := obj.Next();
* param_2 := obj.HasNext();
*/
class Vector2D {
i: number;
j: number;
vec: number[][];
constructor(vec: number[][]) {
this.i = 0;
this.j = 0;
this.vec = vec;
}
next(): number {
this.forward();
return this.vec[this.i][this.j++];
}
hasNext(): boolean {
this.forward();
return this.i < this.vec.length;
}
forward(): void {
while (this.i < this.vec.length && this.j >= this.vec[this.i].length) {
++this.i;
this.j = 0;
}
}
}
/**
* Your Vector2D object will be instantiated and called as such:
* var obj = new Vector2D(vec)
* var param_1 = obj.next()
* var param_2 = obj.hasNext()
*/