comments | difficulty | edit_url | tags | |||||
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true |
Easy |
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Design a HashMap without using any built-in hash table libraries.
Implement the MyHashMap
class:
MyHashMap()
initializes the object with an empty map.void put(int key, int value)
inserts a(key, value)
pair into the HashMap. If thekey
already exists in the map, update the correspondingvalue
.int get(int key)
returns thevalue
to which the specifiedkey
is mapped, or-1
if this map contains no mapping for thekey
.void remove(key)
removes thekey
and its correspondingvalue
if the map contains the mapping for thekey
.
Example 1:
Input ["MyHashMap", "put", "put", "get", "get", "put", "get", "remove", "get"] [[], [1, 1], [2, 2], [1], [3], [2, 1], [2], [2], [2]] Output [null, null, null, 1, -1, null, 1, null, -1] Explanation MyHashMap myHashMap = new MyHashMap(); myHashMap.put(1, 1); // The map is now [[1,1]] myHashMap.put(2, 2); // The map is now [[1,1], [2,2]] myHashMap.get(1); // return 1, The map is now [[1,1], [2,2]] myHashMap.get(3); // return -1 (i.e., not found), The map is now [[1,1], [2,2]] myHashMap.put(2, 1); // The map is now [[1,1], [2,1]] (i.e., update the existing value) myHashMap.get(2); // return 1, The map is now [[1,1], [2,1]] myHashMap.remove(2); // remove the mapping for 2, The map is now [[1,1]] myHashMap.get(2); // return -1 (i.e., not found), The map is now [[1,1]]
Constraints:
0 <= key, value <= 106
- At most
104
calls will be made toput
,get
, andremove
.
class MyHashMap:
def __init__(self):
self.data = [-1] * 1000001
def put(self, key: int, value: int) -> None:
self.data[key] = value
def get(self, key: int) -> int:
return self.data[key]
def remove(self, key: int) -> None:
self.data[key] = -1
# Your MyHashMap object will be instantiated and called as such:
# obj = MyHashMap()
# obj.put(key,value)
# param_2 = obj.get(key)
# obj.remove(key)
class MyHashMap {
private int[] data = new int[1000001];
public MyHashMap() {
Arrays.fill(data, -1);
}
public void put(int key, int value) {
data[key] = value;
}
public int get(int key) {
return data[key];
}
public void remove(int key) {
data[key] = -1;
}
}
/**
* Your MyHashMap object will be instantiated and called as such:
* MyHashMap obj = new MyHashMap();
* obj.put(key,value);
* int param_2 = obj.get(key);
* obj.remove(key);
*/
class MyHashMap {
public:
int data[1000001];
MyHashMap() {
memset(data, -1, sizeof data);
}
void put(int key, int value) {
data[key] = value;
}
int get(int key) {
return data[key];
}
void remove(int key) {
data[key] = -1;
}
};
/**
* Your MyHashMap object will be instantiated and called as such:
* MyHashMap* obj = new MyHashMap();
* obj->put(key,value);
* int param_2 = obj->get(key);
* obj->remove(key);
*/
type MyHashMap struct {
data []int
}
func Constructor() MyHashMap {
data := make([]int, 1000010)
for i := range data {
data[i] = -1
}
return MyHashMap{data}
}
func (this *MyHashMap) Put(key int, value int) {
this.data[key] = value
}
func (this *MyHashMap) Get(key int) int {
return this.data[key]
}
func (this *MyHashMap) Remove(key int) {
this.data[key] = -1
}
/**
* Your MyHashMap object will be instantiated and called as such:
* obj := Constructor();
* obj.Put(key,value);
* param_2 := obj.Get(key);
* obj.Remove(key);
*/
class MyHashMap {
data: Array<number>;
constructor() {
this.data = new Array(10 ** 6 + 1).fill(-1);
}
put(key: number, value: number): void {
this.data[key] = value;
}
get(key: number): number {
return this.data[key];
}
remove(key: number): void {
this.data[key] = -1;
}
}
/**
* Your MyHashMap object will be instantiated and called as such:
* var obj = new MyHashMap()
* obj.put(key,value)
* var param_2 = obj.get(key)
* obj.remove(key)
*/