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PhaserPlatformer.csproj
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PhaserPlatformer.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\TypeScript\Microsoft.TypeScript.Default.props" Condition="Exists('$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\TypeScript\Microsoft.TypeScript.Default.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<ProjectGuid>{DE1B7874-33B6-41EC-B4BE-092E779F5D60}</ProjectGuid>
<ProjectTypeGuids>{349c5851-65df-11da-9384-00065b846f21};{fae04ec0-301f-11d3-bf4b-00c04f79efbc}</ProjectTypeGuids>
<OutputType>Library</OutputType>
<OutputPath>bin</OutputPath>
<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
<DebugType>full</DebugType>
<DebugSymbols>true</DebugSymbols>
<TypeScriptToolsVersion>1.8</TypeScriptToolsVersion>
<UseIISExpress>true</UseIISExpress>
<IISExpressSSLPort />
<IISExpressAnonymousAuthentication />
<IISExpressWindowsAuthentication />
<IISExpressUseClassicPipelineMode />
<UseGlobalApplicationHostFile />
</PropertyGroup>
<ItemGroup>
<Service Include="{4A0DDDB5-7A95-4FBF-97CC-616D07737A77}" />
</ItemGroup>
<ItemGroup>
<Content Include="GameFiles\Assets\baddie.png" />
<Content Include="GameFiles\Assets\Block_Ground.png" />
<Content Include="GameFiles\Assets\Crystal.png" />
<Content Include="GameFiles\Assets\diamond.png" />
<Content Include="GameFiles\Assets\dude.png" />
<Content Include="GameFiles\Assets\firstaid.png" />
<Content Include="GameFiles\Assets\platform.png" />
<Content Include="GameFiles\Assets\player.png" />
<Content Include="GameFiles\Assets\sky.png" />
<Content Include="GameFiles\Assets\star.png" />
<Content Include="GameFiles\Assets\trap.png" />
<Content Include="index.html" />
<Content Include="GameFiles\Phaser\phaser.min.js" />
</ItemGroup>
<ItemGroup>
<TypeScriptCompile Include="app.ts" />
<TypeScriptCompile Include="GameFiles\PlatformerGame.ts" />
<TypeScriptCompile Include="GameFiles\Phaser\p2.d.ts" />
<TypeScriptCompile Include="GameFiles\Phaser\phaser.d.ts" />
<TypeScriptCompile Include="GameFiles\Phaser\pixi.d.ts" />
<TypeScriptCompile Include="GameFiles\PlatformerGameStates.ts" />
</ItemGroup>
<ItemGroup>
<Content Include="GameFiles\Music\crystal.ogg" />
</ItemGroup>
<ItemGroup>
<Content Include="GameFiles\Music\bgmusic.ogg" />
</ItemGroup>
<PropertyGroup>
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">12.0</VisualStudioVersion>
</PropertyGroup>
<PropertyGroup>
<RootNamespace>PhaserPlatformer</RootNamespace>
</PropertyGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\WebApplications\Microsoft.WebApplication.targets" Condition="Exists('$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\WebApplications\Microsoft.WebApplication.targets')" />
<ProjectExtensions>
<VisualStudio>
<FlavorProperties GUID="{349c5851-65df-11da-9384-00065b846f21}">
<WebProjectProperties>
<UseIIS>True</UseIIS>
<AutoAssignPort>True</AutoAssignPort>
<DevelopmentServerPort>62119</DevelopmentServerPort>
<DevelopmentServerVPath>/</DevelopmentServerVPath>
<IISUrl>http://localhost:62119/</IISUrl>
<NTLMAuthentication>False</NTLMAuthentication>
<UseCustomServer>False</UseCustomServer>
<CustomServerUrl>
</CustomServerUrl>
<SaveServerSettingsInUserFile>False</SaveServerSettingsInUserFile>
</WebProjectProperties>
</FlavorProperties>
</VisualStudio>
</ProjectExtensions>
<PropertyGroup Condition="'$(Configuration)' == 'Debug'">
<TypeScriptRemoveComments>false</TypeScriptRemoveComments>
<TypeScriptSourceMap>true</TypeScriptSourceMap>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)' == 'Release'">
<TypeScriptRemoveComments>true</TypeScriptRemoveComments>
<TypeScriptSourceMap>false</TypeScriptSourceMap>
</PropertyGroup>
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\TypeScript\Microsoft.TypeScript.targets" Condition="Exists('$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\TypeScript\Microsoft.TypeScript.targets')" />
</Project>