How can I fix "Present(No Resource)" issue in renderDOC #293
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tsukipond8531
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The D3D11 API was presenting during the capture but is not during replay? Do you replay on the same machine? Make sure RenderDoc and Chrome run on the same GPU if you have a laptop with integrated+dedicated chips. |
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Now I am trying to capture google map data to convert it 3D model but it's not working.
I have captured google map using D3D11 API but after capturing I cant get resource of capture.
How can I fix it?
Attached is my renderDOC window with issue.
@eliemichel
I have followed your article and thank you for your posting.
But now I am getting issue like the above so please help me how can I pass this issue.
Looking forward to hearing from you.
Best regards.
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