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Pixel-properties.props
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Pixel-properties.props
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ImportGroup Label="PropertySheets" />
<PropertyGroup Label="UserMacros" />
<PropertyGroup Label="Globals">
<VCProjectVersion>15.0</VCProjectVersion>
<ProjectGuid>{E5D8940B-94B8-43AB-8EF7-5AC3839F7CE2}</ProjectGuid>
<RootNamespace>Pixelcore</RootNamespace>
<WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<IncludePath>$(SolutionDir)Dependencies\GLFW\include;$(SolutionDir)Dependencies\GLEW\include;$(SolutionDir)Dependencies\FreeImage\include;$(SolutionDir)Dependencies\FreeType\include;$(SolutionDir)Dependencies\FreeType-GL\include;$(SolutionDir)Dependencies\Cute-Sound\include;$(ProjectDir)src;$(IncludePath)</IncludePath>
<LibraryPath>$(SolutionDir)Dependencies\GLFW\lib-vc2015;$(SolutionDir)Dependencies\GLEW\lib;$(SolutionDir)Dependencies\FreeImage\lib;$(SolutionDir)Dependencies\FreeType\lib;$(SolutionDir)Dependencies\FreeType-GL\lib;$(LibraryPath)</LibraryPath>
<OutDir>$(SolutionDir)bin\$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)bin\$(Configuration)\Intermidiates\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<IncludePath>$(SolutionDir)Dependencies\GLFW\include;$(SolutionDir)Dependencies\GLEW\include;$(SolutionDir)Dependencies\FreeImage\include;$(SolutionDir)Dependencies\FreeType\include;$(SolutionDir)Dependencies\FreeType-GL\include;$(SolutionDir)Dependencies\Cute-Sound\include;$(ProjectDir)src;$(IncludePath)</IncludePath>
<LibraryPath>$(SolutionDir)Dependencies\GLFW\lib-vc2015;$(SolutionDir)Dependencies\GLEW\lib;$(SolutionDir)Dependencies\FreeImage\lib;$(SolutionDir)Dependencies\FreeType\lib;$(SolutionDir)Dependencies\FreeType-GL\lib;$(LibraryPath)</LibraryPath>
<OutDir>$(SolutionDir)bin\$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)bin\$(Configuration)\Intermidiates\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<IncludePath>$(SolutionDir)Dependencies\Gorilla-Audio\include;$(SolutionDir)Dependencies\FreeImage\include;$(SolutionDir)Dependencies\GLEW\include;$(SolutionDir)Dependencies\GLFW\include;$(IncludePath)</IncludePath>
<LibraryPath>$(SolutionDir)Dependencies\Gorilla-Audio\lib;$(SolutionDir)Dependencies\FreeImage\lib;$(SolutionDir)Dependencies\GLEW\lib;$(SolutionDir)Dependencies\GLFW\lib-vc2015;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<IncludePath>$(SolutionDir)Dependencies\Gorilla-Audio\include;$(SolutionDir)Dependencies\FreeImage\include;$(SolutionDir)Dependencies\GLEW\include;$(SolutionDir)Dependencies\GLFW\include;$(IncludePath)</IncludePath>
<LibraryPath>$(SolutionDir)Dependencies\Gorilla-Audio\lib;$(SolutionDir)Dependencies\FreeImage\lib;$(SolutionDir)Dependencies\GLEW\lib;$(SolutionDir)Dependencies\GLFW\lib-vc2015;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup />
<ItemGroup />
</Project>