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status.go
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status.go
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/*-
* Copyright 2015 Square Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package main
import (
"encoding/json"
"net"
"net/http"
"os"
"runtime"
"sync"
"time"
)
type statusHandler struct {
// Mutex for locking
mu *sync.Mutex
// Backend dialer to check if target is up and running
dial func() (net.Conn, error)
// Current status
listening bool
reloading bool
}
type statusResponse struct {
Ok bool `json:"ok"`
Status string `json:"status"`
BackendOk bool `json:"backend_ok"`
BackendStatus string `json:"backend_status"`
BackendError string `json:"backend_error,omitempty"`
Time time.Time `json:"time"`
Hostname string `json:"hostname,omitempty"`
Message string `json:"message"`
Revision string `json:"revision"`
Compiler string `json:"compiler"`
}
func newStatusHandler(dial func() (net.Conn, error)) *statusHandler {
status := &statusHandler{&sync.Mutex{}, dial, false, false}
return status
}
func (s *statusHandler) Listening() {
s.mu.Lock()
s.listening = true
s.reloading = false
s.mu.Unlock()
}
func (s *statusHandler) Reloading() {
s.mu.Lock()
s.reloading = true
s.mu.Unlock()
}
func (s *statusHandler) ServeHTTP(w http.ResponseWriter, r *http.Request) {
resp := statusResponse{
Time: time.Now(),
}
resp.Revision = version
resp.Compiler = runtime.Version()
conn, err := s.dial()
resp.BackendOk = err == nil
if resp.BackendOk {
conn.Close()
resp.BackendStatus = "ok"
} else {
resp.BackendError = err.Error()
resp.BackendStatus = "critical"
}
s.mu.Lock()
resp.Ok = s.listening && resp.BackendOk
if !s.listening {
resp.Message = "initializing"
} else if s.reloading {
resp.Message = "reloading"
} else {
resp.Message = "listening"
}
s.mu.Unlock()
if resp.Ok && resp.BackendOk {
resp.Status = "ok"
} else {
resp.Status = "critical"
}
hostname, err := os.Hostname()
if err == nil {
resp.Hostname = hostname
}
out, err := json.Marshal(resp)
panicOnError(err)
if !resp.Ok {
w.WriteHeader(http.StatusServiceUnavailable)
}
_, err = w.Write(out)
if err != nil {
logger.Printf("error writing status response: %s", err)
}
}