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Server.md

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Server

Properties

Name Type Description Notes
Host string
NetworkServices []NetworkService

Methods

NewServer

func NewServer(host string, networkServices []NetworkService, ) *Server

NewServer instantiates a new Server object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewServerWithDefaults

func NewServerWithDefaults() *Server

NewServerWithDefaults instantiates a new Server object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetHost

func (o *Server) GetHost() string

GetHost returns the Host field if non-nil, zero value otherwise.

GetHostOk

func (o *Server) GetHostOk() (*string, bool)

GetHostOk returns a tuple with the Host field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetHost

func (o *Server) SetHost(v string)

SetHost sets Host field to given value.

GetNetworkServices

func (o *Server) GetNetworkServices() []NetworkService

GetNetworkServices returns the NetworkServices field if non-nil, zero value otherwise.

GetNetworkServicesOk

func (o *Server) GetNetworkServicesOk() (*[]NetworkService, bool)

GetNetworkServicesOk returns a tuple with the NetworkServices field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetNetworkServices

func (o *Server) SetNetworkServices(v []NetworkService)

SetNetworkServices sets NetworkServices field to given value.

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