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model_network_service.go
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model_network_service.go
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/*
ForestVPN API
ForestVPN - Fast, secure, and modern VPN. It offers Distributed Computing, Crypto Mining, P2P, Ad Blocking, TOR over VPN, 30+ locations, and a free version with unlimited data.
API version: 2.0
Contact: [email protected]
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package forestvpn_api
import (
"encoding/json"
)
// checks if the NetworkService type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &NetworkService{}
// NetworkService struct for NetworkService
type NetworkService struct {
Proto string `json:"proto"`
ConnectionUri string `json:"connection_uri"`
}
// NewNetworkService instantiates a new NetworkService object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewNetworkService(proto string, connectionUri string) *NetworkService {
this := NetworkService{}
this.Proto = proto
this.ConnectionUri = connectionUri
return &this
}
// NewNetworkServiceWithDefaults instantiates a new NetworkService object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewNetworkServiceWithDefaults() *NetworkService {
this := NetworkService{}
return &this
}
// GetProto returns the Proto field value
func (o *NetworkService) GetProto() string {
if o == nil {
var ret string
return ret
}
return o.Proto
}
// GetProtoOk returns a tuple with the Proto field value
// and a boolean to check if the value has been set.
func (o *NetworkService) GetProtoOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Proto, true
}
// SetProto sets field value
func (o *NetworkService) SetProto(v string) {
o.Proto = v
}
// GetConnectionUri returns the ConnectionUri field value
func (o *NetworkService) GetConnectionUri() string {
if o == nil {
var ret string
return ret
}
return o.ConnectionUri
}
// GetConnectionUriOk returns a tuple with the ConnectionUri field value
// and a boolean to check if the value has been set.
func (o *NetworkService) GetConnectionUriOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.ConnectionUri, true
}
// SetConnectionUri sets field value
func (o *NetworkService) SetConnectionUri(v string) {
o.ConnectionUri = v
}
func (o NetworkService) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o NetworkService) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["proto"] = o.Proto
toSerialize["connection_uri"] = o.ConnectionUri
return toSerialize, nil
}
type NullableNetworkService struct {
value *NetworkService
isSet bool
}
func (v NullableNetworkService) Get() *NetworkService {
return v.value
}
func (v *NullableNetworkService) Set(val *NetworkService) {
v.value = val
v.isSet = true
}
func (v NullableNetworkService) IsSet() bool {
return v.isSet
}
func (v *NullableNetworkService) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableNetworkService(val *NetworkService) *NullableNetworkService {
return &NullableNetworkService{value: val, isSet: true}
}
func (v NullableNetworkService) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableNetworkService) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}