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model_notification.go
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model_notification.go
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/*
ForestVPN API
ForestVPN - Fast, secure, and modern VPN. It offers Distributed Computing, Crypto Mining, P2P, Ad Blocking, TOR over VPN, 30+ locations, and a free version with unlimited data.
API version: 2.0
Contact: [email protected]
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package forestvpn_api
import (
"encoding/json"
"time"
)
// checks if the Notification type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &Notification{}
// Notification struct for Notification
type Notification struct {
Id int32 `json:"id"`
Slug int32 `json:"slug"`
Title string `json:"title"`
Description string `json:"description"`
Unread bool `json:"unread"`
Type string `json:"type"`
Level *string `json:"level,omitempty"`
Recipient *string `json:"recipient,omitempty"`
ActorContentType *int32 `json:"actor_content_type,omitempty"`
ActorObjectId *string `json:"actor_object_id,omitempty"`
Verb *string `json:"verb,omitempty"`
CreatedAt *time.Time `json:"created_at,omitempty"`
Public *bool `json:"public,omitempty"`
Deleted *bool `json:"deleted,omitempty"`
Data *string `json:"data,omitempty"`
}
// NewNotification instantiates a new Notification object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewNotification(id int32, slug int32, title string, description string, unread bool, type_ string) *Notification {
this := Notification{}
this.Id = id
this.Slug = slug
this.Title = title
this.Description = description
this.Unread = unread
this.Type = type_
return &this
}
// NewNotificationWithDefaults instantiates a new Notification object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewNotificationWithDefaults() *Notification {
this := Notification{}
return &this
}
// GetId returns the Id field value
func (o *Notification) GetId() int32 {
if o == nil {
var ret int32
return ret
}
return o.Id
}
// GetIdOk returns a tuple with the Id field value
// and a boolean to check if the value has been set.
func (o *Notification) GetIdOk() (*int32, bool) {
if o == nil {
return nil, false
}
return &o.Id, true
}
// SetId sets field value
func (o *Notification) SetId(v int32) {
o.Id = v
}
// GetSlug returns the Slug field value
func (o *Notification) GetSlug() int32 {
if o == nil {
var ret int32
return ret
}
return o.Slug
}
// GetSlugOk returns a tuple with the Slug field value
// and a boolean to check if the value has been set.
func (o *Notification) GetSlugOk() (*int32, bool) {
if o == nil {
return nil, false
}
return &o.Slug, true
}
// SetSlug sets field value
func (o *Notification) SetSlug(v int32) {
o.Slug = v
}
// GetTitle returns the Title field value
func (o *Notification) GetTitle() string {
if o == nil {
var ret string
return ret
}
return o.Title
}
// GetTitleOk returns a tuple with the Title field value
// and a boolean to check if the value has been set.
func (o *Notification) GetTitleOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Title, true
}
// SetTitle sets field value
func (o *Notification) SetTitle(v string) {
o.Title = v
}
// GetDescription returns the Description field value
func (o *Notification) GetDescription() string {
if o == nil {
var ret string
return ret
}
return o.Description
}
// GetDescriptionOk returns a tuple with the Description field value
// and a boolean to check if the value has been set.
func (o *Notification) GetDescriptionOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Description, true
}
// SetDescription sets field value
func (o *Notification) SetDescription(v string) {
o.Description = v
}
// GetUnread returns the Unread field value
func (o *Notification) GetUnread() bool {
if o == nil {
var ret bool
return ret
}
return o.Unread
}
// GetUnreadOk returns a tuple with the Unread field value
// and a boolean to check if the value has been set.
func (o *Notification) GetUnreadOk() (*bool, bool) {
if o == nil {
return nil, false
}
return &o.Unread, true
}
// SetUnread sets field value
func (o *Notification) SetUnread(v bool) {
o.Unread = v
}
// GetType returns the Type field value
func (o *Notification) GetType() string {
if o == nil {
var ret string
return ret
}
return o.Type
}
// GetTypeOk returns a tuple with the Type field value
// and a boolean to check if the value has been set.
func (o *Notification) GetTypeOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Type, true
}
// SetType sets field value
func (o *Notification) SetType(v string) {
o.Type = v
}
// GetLevel returns the Level field value if set, zero value otherwise.
func (o *Notification) GetLevel() string {
if o == nil || isNil(o.Level) {
var ret string
return ret
}
return *o.Level
}
// GetLevelOk returns a tuple with the Level field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Notification) GetLevelOk() (*string, bool) {
if o == nil || isNil(o.Level) {
return nil, false
}
return o.Level, true
}
// HasLevel returns a boolean if a field has been set.
func (o *Notification) HasLevel() bool {
if o != nil && !isNil(o.Level) {
return true
}
return false
}
// SetLevel gets a reference to the given string and assigns it to the Level field.
func (o *Notification) SetLevel(v string) {
o.Level = &v
}
// GetRecipient returns the Recipient field value if set, zero value otherwise.
func (o *Notification) GetRecipient() string {
if o == nil || isNil(o.Recipient) {
var ret string
return ret
}
return *o.Recipient
}
// GetRecipientOk returns a tuple with the Recipient field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Notification) GetRecipientOk() (*string, bool) {
if o == nil || isNil(o.Recipient) {
return nil, false
}
return o.Recipient, true
}
// HasRecipient returns a boolean if a field has been set.
func (o *Notification) HasRecipient() bool {
if o != nil && !isNil(o.Recipient) {
return true
}
return false
}
// SetRecipient gets a reference to the given string and assigns it to the Recipient field.
func (o *Notification) SetRecipient(v string) {
o.Recipient = &v
}
// GetActorContentType returns the ActorContentType field value if set, zero value otherwise.
func (o *Notification) GetActorContentType() int32 {
if o == nil || isNil(o.ActorContentType) {
var ret int32
return ret
}
return *o.ActorContentType
}
// GetActorContentTypeOk returns a tuple with the ActorContentType field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Notification) GetActorContentTypeOk() (*int32, bool) {
if o == nil || isNil(o.ActorContentType) {
return nil, false
}
return o.ActorContentType, true
}
// HasActorContentType returns a boolean if a field has been set.
func (o *Notification) HasActorContentType() bool {
if o != nil && !isNil(o.ActorContentType) {
return true
}
return false
}
// SetActorContentType gets a reference to the given int32 and assigns it to the ActorContentType field.
func (o *Notification) SetActorContentType(v int32) {
o.ActorContentType = &v
}
// GetActorObjectId returns the ActorObjectId field value if set, zero value otherwise.
func (o *Notification) GetActorObjectId() string {
if o == nil || isNil(o.ActorObjectId) {
var ret string
return ret
}
return *o.ActorObjectId
}
// GetActorObjectIdOk returns a tuple with the ActorObjectId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Notification) GetActorObjectIdOk() (*string, bool) {
if o == nil || isNil(o.ActorObjectId) {
return nil, false
}
return o.ActorObjectId, true
}
// HasActorObjectId returns a boolean if a field has been set.
func (o *Notification) HasActorObjectId() bool {
if o != nil && !isNil(o.ActorObjectId) {
return true
}
return false
}
// SetActorObjectId gets a reference to the given string and assigns it to the ActorObjectId field.
func (o *Notification) SetActorObjectId(v string) {
o.ActorObjectId = &v
}
// GetVerb returns the Verb field value if set, zero value otherwise.
func (o *Notification) GetVerb() string {
if o == nil || isNil(o.Verb) {
var ret string
return ret
}
return *o.Verb
}
// GetVerbOk returns a tuple with the Verb field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Notification) GetVerbOk() (*string, bool) {
if o == nil || isNil(o.Verb) {
return nil, false
}
return o.Verb, true
}
// HasVerb returns a boolean if a field has been set.
func (o *Notification) HasVerb() bool {
if o != nil && !isNil(o.Verb) {
return true
}
return false
}
// SetVerb gets a reference to the given string and assigns it to the Verb field.
func (o *Notification) SetVerb(v string) {
o.Verb = &v
}
// GetCreatedAt returns the CreatedAt field value if set, zero value otherwise.
func (o *Notification) GetCreatedAt() time.Time {
if o == nil || isNil(o.CreatedAt) {
var ret time.Time
return ret
}
return *o.CreatedAt
}
// GetCreatedAtOk returns a tuple with the CreatedAt field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Notification) GetCreatedAtOk() (*time.Time, bool) {
if o == nil || isNil(o.CreatedAt) {
return nil, false
}
return o.CreatedAt, true
}
// HasCreatedAt returns a boolean if a field has been set.
func (o *Notification) HasCreatedAt() bool {
if o != nil && !isNil(o.CreatedAt) {
return true
}
return false
}
// SetCreatedAt gets a reference to the given time.Time and assigns it to the CreatedAt field.
func (o *Notification) SetCreatedAt(v time.Time) {
o.CreatedAt = &v
}
// GetPublic returns the Public field value if set, zero value otherwise.
func (o *Notification) GetPublic() bool {
if o == nil || isNil(o.Public) {
var ret bool
return ret
}
return *o.Public
}
// GetPublicOk returns a tuple with the Public field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Notification) GetPublicOk() (*bool, bool) {
if o == nil || isNil(o.Public) {
return nil, false
}
return o.Public, true
}
// HasPublic returns a boolean if a field has been set.
func (o *Notification) HasPublic() bool {
if o != nil && !isNil(o.Public) {
return true
}
return false
}
// SetPublic gets a reference to the given bool and assigns it to the Public field.
func (o *Notification) SetPublic(v bool) {
o.Public = &v
}
// GetDeleted returns the Deleted field value if set, zero value otherwise.
func (o *Notification) GetDeleted() bool {
if o == nil || isNil(o.Deleted) {
var ret bool
return ret
}
return *o.Deleted
}
// GetDeletedOk returns a tuple with the Deleted field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Notification) GetDeletedOk() (*bool, bool) {
if o == nil || isNil(o.Deleted) {
return nil, false
}
return o.Deleted, true
}
// HasDeleted returns a boolean if a field has been set.
func (o *Notification) HasDeleted() bool {
if o != nil && !isNil(o.Deleted) {
return true
}
return false
}
// SetDeleted gets a reference to the given bool and assigns it to the Deleted field.
func (o *Notification) SetDeleted(v bool) {
o.Deleted = &v
}
// GetData returns the Data field value if set, zero value otherwise.
func (o *Notification) GetData() string {
if o == nil || isNil(o.Data) {
var ret string
return ret
}
return *o.Data
}
// GetDataOk returns a tuple with the Data field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Notification) GetDataOk() (*string, bool) {
if o == nil || isNil(o.Data) {
return nil, false
}
return o.Data, true
}
// HasData returns a boolean if a field has been set.
func (o *Notification) HasData() bool {
if o != nil && !isNil(o.Data) {
return true
}
return false
}
// SetData gets a reference to the given string and assigns it to the Data field.
func (o *Notification) SetData(v string) {
o.Data = &v
}
func (o Notification) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o Notification) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["id"] = o.Id
toSerialize["slug"] = o.Slug
toSerialize["title"] = o.Title
toSerialize["description"] = o.Description
toSerialize["unread"] = o.Unread
toSerialize["type"] = o.Type
if !isNil(o.Level) {
toSerialize["level"] = o.Level
}
if !isNil(o.Recipient) {
toSerialize["recipient"] = o.Recipient
}
if !isNil(o.ActorContentType) {
toSerialize["actor_content_type"] = o.ActorContentType
}
if !isNil(o.ActorObjectId) {
toSerialize["actor_object_id"] = o.ActorObjectId
}
if !isNil(o.Verb) {
toSerialize["verb"] = o.Verb
}
if !isNil(o.CreatedAt) {
toSerialize["created_at"] = o.CreatedAt
}
if !isNil(o.Public) {
toSerialize["public"] = o.Public
}
if !isNil(o.Deleted) {
toSerialize["deleted"] = o.Deleted
}
if !isNil(o.Data) {
toSerialize["data"] = o.Data
}
return toSerialize, nil
}
type NullableNotification struct {
value *Notification
isSet bool
}
func (v NullableNotification) Get() *Notification {
return v.value
}
func (v *NullableNotification) Set(val *Notification) {
v.value = val
v.isSet = true
}
func (v NullableNotification) IsSet() bool {
return v.isSet
}
func (v *NullableNotification) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableNotification(val *Notification) *NullableNotification {
return &NullableNotification{value: val, isSet: true}
}
func (v NullableNotification) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableNotification) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}