From 3657f91c0c2b27771df9bfad3ab19668a859902d Mon Sep 17 00:00:00 2001 From: Voylin <0voylin0@gmail.com> Date: Wed, 4 May 2022 18:55:07 +0900 Subject: [PATCH] Screen Space Shader Update to 4.0 Everything okay. Part of #697 --- 2d/screen_space_shaders/README.md | 2 +- 2d/screen_space_shaders/art/burano.jpg.import | 29 ++- .../art/filmgrain.png.import | 31 ++- 2d/screen_space_shaders/art/forest.jpg.import | 29 ++- .../art/mountains.jpg.import | 29 ++- .../art/platformer.jpg.import | 29 ++- .../art/vignette.png.import | 31 ++- 2d/screen_space_shaders/art/white.png.import | 29 ++- 2d/screen_space_shaders/icon.png.import | 29 ++- 2d/screen_space_shaders/project.godot | 16 +- 2d/screen_space_shaders/screen_shaders.tscn | 178 +++++++++--------- 11 files changed, 204 insertions(+), 228 deletions(-) diff --git a/2d/screen_space_shaders/README.md b/2d/screen_space_shaders/README.md index c703e5952b..aec21e0d9c 100644 --- a/2d/screen_space_shaders/README.md +++ b/2d/screen_space_shaders/README.md @@ -5,7 +5,7 @@ Many common full-res effects are implemented here for reference. Language: [GDSL](https://docs.godotengine.org/en/latest/tutorials/shaders/shader_reference/shading_language.html) and GDScript -Renderer: GLES 3 (the blur effect is not available in GLES 2, the rest work) +Renderer: Vulkan Clustered Check out this demo on the asset library: https://godotengine.org/asset-library/asset/122 diff --git a/2d/screen_space_shaders/art/burano.jpg.import b/2d/screen_space_shaders/art/burano.jpg.import index 39328800a5..30a93cc49f 100644 --- a/2d/screen_space_shaders/art/burano.jpg.import +++ b/2d/screen_space_shaders/art/burano.jpg.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture2D" -path="res://.godot/imported/burano.jpg-bbae3c5a81f8b6300cd944219dbbbc05.stex" +type="CompressedTexture2D" +uid="uid://bxfl16c7nqg0t" +path="res://.godot/imported/burano.jpg-bbae3c5a81f8b6300cd944219dbbbc05.ctex" metadata={ "vram_texture": false } @@ -10,26 +11,24 @@ metadata={ [deps] source_file="res://art/burano.jpg" -dest_files=["res://.godot/imported/burano.jpg-bbae3c5a81f8b6300cd944219dbbbc05.stex"] +dest_files=["res://.godot/imported/burano.jpg-bbae3c5a81f8b6300cd944219dbbbc05.ctex"] [params] compress/mode=0 compress/lossy_quality=0.7 -compress/hdr_mode=0 +compress/hdr_compression=1 compress/bptc_ldr=0 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false process/normal_map_invert_y=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2d/screen_space_shaders/art/filmgrain.png.import b/2d/screen_space_shaders/art/filmgrain.png.import index 48c92207cd..dfc705bbe5 100644 --- a/2d/screen_space_shaders/art/filmgrain.png.import +++ b/2d/screen_space_shaders/art/filmgrain.png.import @@ -1,9 +1,10 @@ [remap] importer="texture" -type="StreamTexture2D" -path.s3tc="res://.godot/imported/filmgrain.png-8b1c9d8b22a2ffa8f94b1e004d5eddc9.s3tc.stex" -path.etc2="res://.godot/imported/filmgrain.png-8b1c9d8b22a2ffa8f94b1e004d5eddc9.etc2.stex" +type="CompressedTexture2D" +uid="uid://c5jxxypesp0k5" +path.s3tc="res://.godot/imported/filmgrain.png-8b1c9d8b22a2ffa8f94b1e004d5eddc9.s3tc.ctex" +path.etc2="res://.godot/imported/filmgrain.png-8b1c9d8b22a2ffa8f94b1e004d5eddc9.etc2.ctex" metadata={ "imported_formats": ["s3tc", "etc2"], "vram_texture": true @@ -12,26 +13,24 @@ metadata={ [deps] source_file="res://art/filmgrain.png" -dest_files=["res://.godot/imported/filmgrain.png-8b1c9d8b22a2ffa8f94b1e004d5eddc9.s3tc.stex", "res://.godot/imported/filmgrain.png-8b1c9d8b22a2ffa8f94b1e004d5eddc9.etc2.stex"] +dest_files=["res://.godot/imported/filmgrain.png-8b1c9d8b22a2ffa8f94b1e004d5eddc9.s3tc.ctex", "res://.godot/imported/filmgrain.png-8b1c9d8b22a2ffa8f94b1e004d5eddc9.etc2.ctex"] [params] compress/mode=2 compress/lossy_quality=0.7 -compress/hdr_mode=0 +compress/hdr_compression=1 compress/bptc_ldr=0 compress/normal_map=0 -flags/repeat=true -flags/filter=true -flags/mipmaps=true -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=true +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false process/normal_map_invert_y=false -stream=false -size_limit=0 -detect_3d=false -svg/scale=1.0 +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0 diff --git a/2d/screen_space_shaders/art/forest.jpg.import b/2d/screen_space_shaders/art/forest.jpg.import index a9f5e95bdb..15e0915a80 100644 --- a/2d/screen_space_shaders/art/forest.jpg.import +++ b/2d/screen_space_shaders/art/forest.jpg.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture2D" -path="res://.godot/imported/forest.jpg-f2ce28f12b0871a15d1e9ebfcd24b47f.stex" +type="CompressedTexture2D" +uid="uid://dmposqqlg6e2m" +path="res://.godot/imported/forest.jpg-f2ce28f12b0871a15d1e9ebfcd24b47f.ctex" metadata={ "vram_texture": false } @@ -10,26 +11,24 @@ metadata={ [deps] source_file="res://art/forest.jpg" -dest_files=["res://.godot/imported/forest.jpg-f2ce28f12b0871a15d1e9ebfcd24b47f.stex"] +dest_files=["res://.godot/imported/forest.jpg-f2ce28f12b0871a15d1e9ebfcd24b47f.ctex"] [params] compress/mode=0 compress/lossy_quality=0.7 -compress/hdr_mode=0 +compress/hdr_compression=1 compress/bptc_ldr=0 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false process/normal_map_invert_y=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2d/screen_space_shaders/art/mountains.jpg.import b/2d/screen_space_shaders/art/mountains.jpg.import index 35b07c0005..fde3916b62 100644 --- a/2d/screen_space_shaders/art/mountains.jpg.import +++ b/2d/screen_space_shaders/art/mountains.jpg.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture2D" -path="res://.godot/imported/mountains.jpg-fd51eb0e2a35878963804e860ef9d187.stex" +type="CompressedTexture2D" +uid="uid://bj5ysvx4sbbw0" +path="res://.godot/imported/mountains.jpg-fd51eb0e2a35878963804e860ef9d187.ctex" metadata={ "vram_texture": false } @@ -10,26 +11,24 @@ metadata={ [deps] source_file="res://art/mountains.jpg" -dest_files=["res://.godot/imported/mountains.jpg-fd51eb0e2a35878963804e860ef9d187.stex"] +dest_files=["res://.godot/imported/mountains.jpg-fd51eb0e2a35878963804e860ef9d187.ctex"] [params] compress/mode=0 compress/lossy_quality=0.7 -compress/hdr_mode=0 +compress/hdr_compression=1 compress/bptc_ldr=0 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false process/normal_map_invert_y=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2d/screen_space_shaders/art/platformer.jpg.import b/2d/screen_space_shaders/art/platformer.jpg.import index 97319d7245..1c25b618c4 100644 --- a/2d/screen_space_shaders/art/platformer.jpg.import +++ b/2d/screen_space_shaders/art/platformer.jpg.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture2D" -path="res://.godot/imported/platformer.jpg-ce18350247a11c58497c7e0d8e3be273.stex" +type="CompressedTexture2D" +uid="uid://cjycbveqawf6o" +path="res://.godot/imported/platformer.jpg-ce18350247a11c58497c7e0d8e3be273.ctex" metadata={ "vram_texture": false } @@ -10,26 +11,24 @@ metadata={ [deps] source_file="res://art/platformer.jpg" -dest_files=["res://.godot/imported/platformer.jpg-ce18350247a11c58497c7e0d8e3be273.stex"] +dest_files=["res://.godot/imported/platformer.jpg-ce18350247a11c58497c7e0d8e3be273.ctex"] [params] compress/mode=0 compress/lossy_quality=0.7 -compress/hdr_mode=0 +compress/hdr_compression=1 compress/bptc_ldr=0 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false process/normal_map_invert_y=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2d/screen_space_shaders/art/vignette.png.import b/2d/screen_space_shaders/art/vignette.png.import index 18d5369e94..fe7fa63088 100644 --- a/2d/screen_space_shaders/art/vignette.png.import +++ b/2d/screen_space_shaders/art/vignette.png.import @@ -1,9 +1,10 @@ [remap] importer="texture" -type="StreamTexture2D" -path.s3tc="res://.godot/imported/vignette.png-993dbe0a69e475ef62cba692d80d947d.s3tc.stex" -path.etc2="res://.godot/imported/vignette.png-993dbe0a69e475ef62cba692d80d947d.etc2.stex" +type="CompressedTexture2D" +uid="uid://c7uiamx2smpx5" +path.s3tc="res://.godot/imported/vignette.png-993dbe0a69e475ef62cba692d80d947d.s3tc.ctex" +path.etc2="res://.godot/imported/vignette.png-993dbe0a69e475ef62cba692d80d947d.etc2.ctex" metadata={ "imported_formats": ["s3tc", "etc2"], "vram_texture": true @@ -12,26 +13,24 @@ metadata={ [deps] source_file="res://art/vignette.png" -dest_files=["res://.godot/imported/vignette.png-993dbe0a69e475ef62cba692d80d947d.s3tc.stex", "res://.godot/imported/vignette.png-993dbe0a69e475ef62cba692d80d947d.etc2.stex"] +dest_files=["res://.godot/imported/vignette.png-993dbe0a69e475ef62cba692d80d947d.s3tc.ctex", "res://.godot/imported/vignette.png-993dbe0a69e475ef62cba692d80d947d.etc2.ctex"] [params] compress/mode=2 compress/lossy_quality=0.7 -compress/hdr_mode=0 +compress/hdr_compression=1 compress/bptc_ldr=0 compress/normal_map=0 -flags/repeat=true -flags/filter=true -flags/mipmaps=true -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=true +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false process/normal_map_invert_y=false -stream=false -size_limit=0 -detect_3d=false -svg/scale=1.0 +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0 diff --git a/2d/screen_space_shaders/art/white.png.import b/2d/screen_space_shaders/art/white.png.import index 710e8c0366..dfaa6740ce 100644 --- a/2d/screen_space_shaders/art/white.png.import +++ b/2d/screen_space_shaders/art/white.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture2D" -path="res://.godot/imported/white.png-9cdc9524282ba2bce69b45edcd6ac827.stex" +type="CompressedTexture2D" +uid="uid://dxb6wr1r452am" +path="res://.godot/imported/white.png-9cdc9524282ba2bce69b45edcd6ac827.ctex" metadata={ "vram_texture": false } @@ -10,26 +11,24 @@ metadata={ [deps] source_file="res://art/white.png" -dest_files=["res://.godot/imported/white.png-9cdc9524282ba2bce69b45edcd6ac827.stex"] +dest_files=["res://.godot/imported/white.png-9cdc9524282ba2bce69b45edcd6ac827.ctex"] [params] compress/mode=0 compress/lossy_quality=0.7 -compress/hdr_mode=0 +compress/hdr_compression=1 compress/bptc_ldr=0 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false process/normal_map_invert_y=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2d/screen_space_shaders/icon.png.import b/2d/screen_space_shaders/icon.png.import index 889af9df58..d21e45cba7 100644 --- a/2d/screen_space_shaders/icon.png.import +++ b/2d/screen_space_shaders/icon.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture2D" -path="res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" +type="CompressedTexture2D" +uid="uid://caw5d2ia7qk0b" +path="res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.ctex" metadata={ "vram_texture": false } @@ -10,26 +11,24 @@ metadata={ [deps] source_file="res://icon.png" -dest_files=["res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"] +dest_files=["res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.ctex"] [params] compress/mode=0 compress/lossy_quality=0.7 -compress/hdr_mode=0 +compress/hdr_compression=1 compress/bptc_ldr=0 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false process/normal_map_invert_y=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2d/screen_space_shaders/project.godot b/2d/screen_space_shaders/project.godot index 1d76923b75..b23844d20b 100644 --- a/2d/screen_space_shaders/project.godot +++ b/2d/screen_space_shaders/project.godot @@ -6,7 +6,7 @@ ; [section] ; section goes between [] ; param=value ; assign values to parameters -config_version=4 +config_version=5 [application] @@ -15,16 +15,10 @@ config/description="Several examples of full screen 2D shader processing. Many common full-res effects are implemented here for reference." run/main_scene="res://screen_shaders.tscn" config/icon="res://icon.png" +config/features=PackedStringArray("4.0") [display] -window/size/width=800 -window/dpi/allow_hidpi=true -window/stretch/mode="2d" -window/stretch/aspect="keep" -stretch/aspect="keep" -stretch/mode="2d" - -[gdnative] - -singletons=[] +window/size/viewport_width=800 +window/stretch/mode="canvas_items" +window/stretch/aspect="expand" diff --git a/2d/screen_space_shaders/screen_shaders.tscn b/2d/screen_space_shaders/screen_shaders.tscn index a1f2929dbf..c1fa3add2a 100644 --- a/2d/screen_space_shaders/screen_shaders.tscn +++ b/2d/screen_space_shaders/screen_shaders.tscn @@ -1,98 +1,95 @@ -[gd_scene load_steps=31 format=2] - -[ext_resource path="res://screen_shaders.gd" type="Script" id=1] -[ext_resource path="res://art/burano.jpg" type="Texture2D" id=2] -[ext_resource path="res://art/platformer.jpg" type="Texture2D" id=3] -[ext_resource path="res://art/mountains.jpg" type="Texture2D" id=4] -[ext_resource path="res://art/forest.jpg" type="Texture2D" id=5] -[ext_resource path="res://shaders/vignette.gdshader" type="Shader" id=6] -[ext_resource path="res://art/vignette.png" type="Texture2D" id=7] -[ext_resource path="res://art/white.png" type="Texture2D" id=8] -[ext_resource path="res://shaders/blur.gdshader" type="Shader" id=9] -[ext_resource path="res://shaders/pixelize.gdshader" type="Shader" id=10] -[ext_resource path="res://shaders/whirl.gdshader" type="Shader" id=11] -[ext_resource path="res://shaders/sepia.gdshader" type="Shader" id=12] -[ext_resource path="res://shaders/negative.gdshader" type="Shader" id=13] -[ext_resource path="res://shaders/contrasted.gdshader" type="Shader" id=14] -[ext_resource path="res://shaders/normalized.gdshader" type="Shader" id=15] -[ext_resource path="res://shaders/BCS.gdshader" type="Shader" id=16] -[ext_resource path="res://shaders/mirage.gdshader" type="Shader" id=17] -[ext_resource path="res://shaders/old_film.gdshader" type="Shader" id=18] -[ext_resource path="res://art/filmgrain.png" type="Texture2D" id=19] - -[sub_resource type="ShaderMaterial" id=1] -shader = ExtResource( 6 ) -shader_param/vignette = ExtResource( 7 ) - -[sub_resource type="ShaderMaterial" id=2] -shader = ExtResource( 9 ) +[gd_scene load_steps=31 format=3 uid="uid://dyk2fhwqwi2u0"] + +[ext_resource type="Script" path="res://screen_shaders.gd" id="1"] +[ext_resource type="Texture2D" uid="uid://bxfl16c7nqg0t" path="res://art/burano.jpg" id="2"] +[ext_resource type="Texture2D" uid="uid://cjycbveqawf6o" path="res://art/platformer.jpg" id="3"] +[ext_resource type="Texture2D" uid="uid://bj5ysvx4sbbw0" path="res://art/mountains.jpg" id="4"] +[ext_resource type="Texture2D" uid="uid://dmposqqlg6e2m" path="res://art/forest.jpg" id="5"] +[ext_resource type="Shader" path="res://shaders/vignette.gdshader" id="6"] +[ext_resource type="Texture2D" uid="uid://c7uiamx2smpx5" path="res://art/vignette.png" id="7"] +[ext_resource type="Texture2D" uid="uid://dxb6wr1r452am" path="res://art/white.png" id="8"] +[ext_resource type="Shader" path="res://shaders/blur.gdshader" id="9"] +[ext_resource type="Shader" path="res://shaders/pixelize.gdshader" id="10"] +[ext_resource type="Shader" path="res://shaders/whirl.gdshader" id="11"] +[ext_resource type="Shader" path="res://shaders/sepia.gdshader" id="12"] +[ext_resource type="Shader" path="res://shaders/negative.gdshader" id="13"] +[ext_resource type="Shader" path="res://shaders/contrasted.gdshader" id="14"] +[ext_resource type="Shader" path="res://shaders/normalized.gdshader" id="15"] +[ext_resource type="Shader" path="res://shaders/BCS.gdshader" id="16"] +[ext_resource type="Shader" path="res://shaders/mirage.gdshader" id="17"] +[ext_resource type="Shader" path="res://shaders/old_film.gdshader" id="18"] +[ext_resource type="Texture2D" uid="uid://c5jxxypesp0k5" path="res://art/filmgrain.png" id="19"] + +[sub_resource type="ShaderMaterial" id="1"] +shader = ExtResource( "6" ) +shader_param/vignette = ExtResource( "7" ) + +[sub_resource type="ShaderMaterial" id="2"] +shader = ExtResource( "9" ) shader_param/amount = 4.0 -[sub_resource type="ShaderMaterial" id=3] -shader = ExtResource( 10 ) +[sub_resource type="ShaderMaterial" id="3"] +shader = ExtResource( "10" ) shader_param/size_x = 0.008 shader_param/size_y = 0.008 -[sub_resource type="ShaderMaterial" id=4] -shader = ExtResource( 11 ) +[sub_resource type="ShaderMaterial" id="4"] +shader = ExtResource( "11" ) shader_param/rotation = 3.0 -[sub_resource type="ShaderMaterial" id=5] -shader = ExtResource( 12 ) +[sub_resource type="ShaderMaterial" id="5"] +shader = ExtResource( "12" ) shader_param/base = Color(0.54451, 0.408353, 0.403137, 1) -[sub_resource type="ShaderMaterial" id=6] -shader = ExtResource( 13 ) +[sub_resource type="ShaderMaterial" id="6"] +shader = ExtResource( "13" ) -[sub_resource type="ShaderMaterial" id=7] -shader = ExtResource( 14 ) +[sub_resource type="ShaderMaterial" id="7"] +shader = ExtResource( "14" ) -[sub_resource type="ShaderMaterial" id=8] -shader = ExtResource( 15 ) +[sub_resource type="ShaderMaterial" id="8"] +shader = ExtResource( "15" ) -[sub_resource type="ShaderMaterial" id=9] -shader = ExtResource( 16 ) +[sub_resource type="ShaderMaterial" id="9"] +shader = ExtResource( "16" ) shader_param/brightness = 0.8 shader_param/contrast = 1.5 shader_param/saturation = 1.8 -[sub_resource type="ShaderMaterial" id=10] -shader = ExtResource( 17 ) +[sub_resource type="ShaderMaterial" id="10"] +shader = ExtResource( "17" ) shader_param/frequency = 60.0 shader_param/depth = 0.005 -[sub_resource type="ShaderMaterial" id=11] -shader = ExtResource( 18 ) +[sub_resource type="ShaderMaterial" id="11"] +shader = ExtResource( "18" ) shader_param/base = Color(0.450274, 0.361255, 0.335059, 1) shader_param/grain_strength = 0.3 shader_param/fps = 12 shader_param/stretch = 0.5 shader_param/flashing = 0.01 -shader_param/grain = ExtResource( 19 ) -shader_param/vignette = ExtResource( 7 ) +shader_param/grain = ExtResource( "19" ) +shader_param/vignette = ExtResource( "7" ) [node name="ScreenShaders" type="Control"] anchor_right = 1.0 anchor_bottom = 1.0 size_flags_horizontal = 2 size_flags_vertical = 2 -script = ExtResource( 1 ) +script = ExtResource( "1" ) [node name="Pictures" type="Control" parent="."] anchor_right = 1.0 anchor_bottom = 1.0 size_flags_horizontal = 2 size_flags_vertical = 2 -__meta__ = { -"_edit_use_anchors_": false -} [node name="Burano" type="TextureRect" parent="Pictures"] offset_right = 40.0 offset_bottom = 40.0 size_flags_horizontal = 2 size_flags_vertical = 2 -texture = ExtResource( 2 ) +texture = ExtResource( "2" ) [node name="Roby" type="TextureRect" parent="Pictures"] visible = false @@ -100,7 +97,7 @@ offset_right = 40.0 offset_bottom = 40.0 size_flags_horizontal = 2 size_flags_vertical = 2 -texture = ExtResource( 3 ) +texture = ExtResource( "3" ) [node name="Mountains" type="TextureRect" parent="Pictures"] visible = false @@ -108,7 +105,7 @@ offset_right = 40.0 offset_bottom = 40.0 size_flags_horizontal = 2 size_flags_vertical = 2 -texture = ExtResource( 4 ) +texture = ExtResource( "4" ) [node name="Forest" type="TextureRect" parent="Pictures"] visible = false @@ -116,7 +113,7 @@ offset_right = 40.0 offset_bottom = 40.0 size_flags_horizontal = 2 size_flags_vertical = 2 -texture = ExtResource( 5 ) +texture = ExtResource( "5" ) [node name="Effects" type="Control" parent="."] anchor_right = 1.0 @@ -133,135 +130,128 @@ size_flags_vertical = 2 [node name="Vignette" type="TextureRect" parent="Effects"] visible = false -material = SubResource( 1 ) +material = SubResource( "1" ) anchor_right = 1.0 anchor_bottom = 1.0 size_flags_horizontal = 2 size_flags_vertical = 2 -texture = ExtResource( 8 ) -expand = true +texture = ExtResource( "8" ) [node name="Blur" type="TextureRect" parent="Effects"] visible = false -material = SubResource( 2 ) +material = SubResource( "2" ) anchor_right = 1.0 anchor_bottom = 1.0 size_flags_horizontal = 2 size_flags_vertical = 2 -texture = ExtResource( 8 ) -expand = true +texture = ExtResource( "8" ) [node name="Pixelize" type="TextureRect" parent="Effects"] visible = false -material = SubResource( 3 ) +material = SubResource( "3" ) anchor_right = 1.0 anchor_bottom = 1.0 size_flags_horizontal = 2 size_flags_vertical = 2 -texture = ExtResource( 8 ) -expand = true +texture = ExtResource( "8" ) [node name="Whirl" type="TextureRect" parent="Effects"] visible = false -material = SubResource( 4 ) +material = SubResource( "4" ) anchor_right = 1.0 anchor_bottom = 1.0 size_flags_horizontal = 2 size_flags_vertical = 2 -texture = ExtResource( 8 ) -expand = true +texture = ExtResource( "8" ) [node name="Sepia" type="TextureRect" parent="Effects"] visible = false -material = SubResource( 5 ) +material = SubResource( "5" ) anchor_right = 1.0 anchor_bottom = 1.0 offset_right = 14.0 offset_bottom = -2.0 size_flags_horizontal = 2 size_flags_vertical = 2 -texture = ExtResource( 8 ) -expand = true +texture = ExtResource( "8" ) [node name="Negative" type="TextureRect" parent="Effects"] visible = false -material = SubResource( 6 ) +material = SubResource( "6" ) anchor_right = 1.0 anchor_bottom = 1.0 size_flags_horizontal = 2 size_flags_vertical = 2 -texture = ExtResource( 8 ) -expand = true +texture = ExtResource( "8" ) [node name="Contrasted" type="TextureRect" parent="Effects"] visible = false -material = SubResource( 7 ) +material = SubResource( "7" ) anchor_right = 1.0 anchor_bottom = 1.0 size_flags_horizontal = 2 size_flags_vertical = 2 -texture = ExtResource( 8 ) -expand = true +texture = ExtResource( "8" ) [node name="Normalized" type="TextureRect" parent="Effects"] visible = false -material = SubResource( 8 ) +material = SubResource( "8" ) anchor_right = 1.0 anchor_bottom = 1.0 size_flags_horizontal = 2 size_flags_vertical = 2 -texture = ExtResource( 8 ) -expand = true +texture = ExtResource( "8" ) [node name="BCS" type="TextureRect" parent="Effects"] visible = false -material = SubResource( 9 ) +material = SubResource( "9" ) anchor_right = 1.0 anchor_bottom = 1.0 offset_top = 3.0 offset_bottom = -3.0 size_flags_horizontal = 2 size_flags_vertical = 2 -texture = ExtResource( 8 ) -expand = true +texture = ExtResource( "8" ) [node name="Mirage" type="TextureRect" parent="Effects"] visible = false -material = SubResource( 10 ) +material = SubResource( "10" ) anchor_right = 1.0 anchor_bottom = 1.0 size_flags_horizontal = 2 size_flags_vertical = 2 -texture = ExtResource( 8 ) -expand = true +texture = ExtResource( "8" ) [node name="OldFilm" type="TextureRect" parent="Effects"] visible = false -material = SubResource( 11 ) +material = SubResource( "11" ) anchor_right = 1.0 anchor_bottom = 1.0 offset_left = -3.0 offset_right = 3.0 size_flags_horizontal = 2 size_flags_vertical = 2 -texture = ExtResource( 8 ) -expand = true +texture = ExtResource( "8" ) [node name="Picture" type="OptionButton" parent="."] offset_left = 8.0 offset_top = 7.0 -offset_right = 131.0 -offset_bottom = 28.0 +offset_right = 184.0 +offset_bottom = 38.0 size_flags_horizontal = 2 size_flags_vertical = 2 +metadata/_edit_layout_mode = 0 +metadata/_edit_use_custom_anchors = false [node name="Effect" type="OptionButton" parent="."] -offset_left = 137.0 +offset_left = 189.0 offset_top = 7.0 -offset_right = 260.0 -offset_bottom = 28.0 +offset_right = 312.0 +offset_bottom = 38.0 size_flags_horizontal = 2 size_flags_vertical = 2 +metadata/_edit_layout_mode = 0 +metadata/_edit_use_custom_anchors = false [connection signal="item_selected" from="Picture" to="." method="_on_picture_item_selected"] [connection signal="item_selected" from="Effect" to="." method="_on_effect_item_selected"]