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portaudio.go
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portaudio.go
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/*
Package portaudio applies Go bindings to the PortAudio library.
For the most part, these bindings parallel the underlying PortAudio API; please refer to http://www.portaudio.com/docs.html for details. Differences introduced by the bindings are documented here:
Instead of passing a flag to OpenStream, audio sample formats are inferred from the signature of the stream callback or, for a blocking stream, from the types of the buffers. See the StreamCallback and Buffer types for details.
Blocking I/O: Read and Write do not accept buffer arguments; instead they use the buffers (or pointers to buffers) provided to OpenStream. The number of samples to read or write is determined by the size of the buffers.
The StreamParameters struct combines parameters for both the input and the output device as well as the sample rate, buffer size, and flags.
*/
package portaudio
/*
#cgo pkg-config: portaudio-2.0
#include <portaudio.h>
extern PaStreamCallback* paStreamCallback;
*/
import "C"
import (
"fmt"
"os"
"reflect"
"runtime"
"sync"
"time"
"unsafe"
)
// Version returns the release number of PortAudio.
func Version() int {
return int(C.Pa_GetVersion())
}
// VersionText returns the textual description of the PortAudio release.
func VersionText() string {
return C.GoString(C.Pa_GetVersionText())
}
// Error wraps over PaError.
type Error C.PaError
func (err Error) Error() string {
if err == NoDefaultInputDevice {
return "no default input device"
}
if err == NoDefaultOutputDevice {
return "no default output device"
}
return C.GoString(C.Pa_GetErrorText(C.PaError(err)))
}
// PortAudio Errors.
const (
NotInitialized Error = C.paNotInitialized
InvalidChannelCount Error = C.paInvalidChannelCount
InvalidSampleRate Error = C.paInvalidSampleRate
InvalidDevice Error = C.paInvalidDevice
InvalidFlag Error = C.paInvalidFlag
SampleFormatNotSupported Error = C.paSampleFormatNotSupported
BadIODeviceCombination Error = C.paBadIODeviceCombination
InsufficientMemory Error = C.paInsufficientMemory
BufferTooBig Error = C.paBufferTooBig
BufferTooSmall Error = C.paBufferTooSmall
NullCallback Error = C.paNullCallback
BadStreamPtr Error = C.paBadStreamPtr
TimedOut Error = C.paTimedOut
InternalError Error = C.paInternalError
DeviceUnavailable Error = C.paDeviceUnavailable
IncompatibleHostApiSpecificStreamInfo Error = C.paIncompatibleHostApiSpecificStreamInfo
StreamIsStopped Error = C.paStreamIsStopped
StreamIsNotStopped Error = C.paStreamIsNotStopped
InputOverflowed Error = C.paInputOverflowed
OutputUnderflowed Error = C.paOutputUnderflowed
HostApiNotFound Error = C.paHostApiNotFound
InvalidHostApi Error = C.paInvalidHostApi
CanNotReadFromACallbackStream Error = C.paCanNotReadFromACallbackStream
CanNotWriteToACallbackStream Error = C.paCanNotWriteToACallbackStream
CanNotReadFromAnOutputOnlyStream Error = C.paCanNotReadFromAnOutputOnlyStream
CanNotWriteToAnInputOnlyStream Error = C.paCanNotWriteToAnInputOnlyStream
IncompatibleStreamHostApi Error = C.paIncompatibleStreamHostApi
BadBufferPtr Error = C.paBadBufferPtr
NoDefaultInputDevice Error = -1
NoDefaultOutputDevice Error = -2
)
// UnanticipatedHostError contains details for ApiHost related errors.
type UnanticipatedHostError struct {
HostApiType HostApiType
Code int
Text string
}
func (err UnanticipatedHostError) Error() string {
return err.Text
}
func newError(err C.PaError) error {
switch err {
case C.paUnanticipatedHostError:
hostErr := C.Pa_GetLastHostErrorInfo()
return UnanticipatedHostError{
HostApiType(hostErr.hostApiType),
int(hostErr.errorCode),
C.GoString(hostErr.errorText),
}
case C.paNoError:
return nil
}
return Error(err)
}
var initialized = 0
// Initialize initializes internal data structures and
// prepares underlying host APIs for use. With the exception
// of Version(), VersionText(), and ErrorText(), this function
// MUST be called before using any other PortAudio API functions.
//
// If Initialize() is called multiple times, each successful call
// must be matched with a corresponding call to Terminate(). Pairs of
// calls to Initialize()/Terminate() may overlap, and are not required to be fully nested.
//
// Note that if Initialize() returns an error code, Terminate() should NOT be called.
func Initialize() error {
paErr := C.Pa_Initialize()
if paErr != C.paNoError {
return newError(paErr)
}
initialized++
return nil
}
// Terminate deallocates all resources allocated by PortAudio
// since it was initialized by a call to Initialize().
//
// In cases where Initialize() has been called multiple times,
// each call must be matched with a corresponding call to Pa_Terminate().
// The final matching call to Pa_Terminate() will automatically
// close any PortAudio streams that are still open..
//
// Terminate MUST be called before exiting a program which uses PortAudio.
// Failure to do so may result in serious resource leaks, such as audio devices
// not being available until the next reboot.
func Terminate() error {
paErr := C.Pa_Terminate()
if paErr != C.paNoError {
return newError(paErr)
}
initialized--
if initialized <= 0 {
initialized = 0
cached = false
}
return nil
}
// HostApiType maps ints to HostApi modes.
type HostApiType int
func (t HostApiType) String() string {
return hostApiStrings[t]
}
var hostApiStrings = [...]string{
InDevelopment: "InDevelopment",
DirectSound: "DirectSound",
MME: "MME",
ASIO: "ASIO",
SoundManager: "SoundManager",
CoreAudio: "CoreAudio",
OSS: "OSS",
ALSA: "ALSA",
AL: "AL",
BeOS: "BeOS",
WDMkS: "WDMKS",
JACK: "JACK",
WASAPI: "WASAPI",
AudioScienceHPI: "AudioScienceHPI",
}
// PortAudio Api types.
const (
InDevelopment HostApiType = C.paInDevelopment
DirectSound HostApiType = C.paDirectSound
MME HostApiType = C.paMME
ASIO HostApiType = C.paASIO
SoundManager HostApiType = C.paSoundManager
CoreAudio HostApiType = C.paCoreAudio
OSS HostApiType = C.paOSS
ALSA HostApiType = C.paALSA
AL HostApiType = C.paAL
BeOS HostApiType = C.paBeOS
WDMkS HostApiType = C.paWDMKS
JACK HostApiType = C.paJACK
WASAPI HostApiType = C.paWASAPI
AudioScienceHPI HostApiType = C.paAudioScienceHPI
)
// HostApiInfo contains information for a HostApi.
type HostApiInfo struct {
Type HostApiType
Name string
DefaultInputDevice *DeviceInfo
DefaultOutputDevice *DeviceInfo
Devices []*DeviceInfo
}
// DeviceInfo contains information for an audio device.
type DeviceInfo struct {
index C.PaDeviceIndex
Name string
MaxInputChannels int
MaxOutputChannels int
DefaultLowInputLatency time.Duration
DefaultLowOutputLatency time.Duration
DefaultHighInputLatency time.Duration
DefaultHighOutputLatency time.Duration
DefaultSampleRate float64
HostApi *HostApiInfo
}
// HostApis returns all information available for HostApis.
func HostApis() ([]*HostApiInfo, error) {
hosts, _, err := hostsAndDevices()
if err != nil {
return nil, err
}
return hosts, nil
}
// HostApi returns information for a requested HostApiType.
func HostApi(apiType HostApiType) (*HostApiInfo, error) {
hosts, err := HostApis()
if err != nil {
return nil, err
}
i := C.Pa_HostApiTypeIdToHostApiIndex(C.PaHostApiTypeId(apiType))
if i < 0 {
return nil, newError(C.PaError(i))
}
return hosts[i], nil
}
// DefaultHostApi returns information of the default HostApi available on the system.
//
// The default host API will be the lowest common denominator host API
// on the current platform and is unlikely to provide the best performance.
func DefaultHostApi() (*HostApiInfo, error) {
hosts, err := HostApis()
if err != nil {
return nil, err
}
i := C.Pa_GetDefaultHostApi()
if i < 0 {
return nil, newError(C.PaError(i))
}
return hosts[i], nil
}
// Devices returns information for all available devices on the system.
func Devices() ([]*DeviceInfo, error) {
_, devs, err := hostsAndDevices()
if err != nil {
return nil, err
}
return devs, nil
}
// DefaultInputDevice returns information for the default
// input device on the system.
func DefaultInputDevice() (*DeviceInfo, error) {
devs, err := Devices()
if err != nil {
return nil, err
}
i := C.Pa_GetDefaultInputDevice()
if i == C.paNoDevice {
return nil, NoDefaultInputDevice
}
if i < 0 {
return nil, newError(C.PaError(i))
}
return devs[i], nil
}
// DefaultOutputDevice returns information for the default
// output device on the system.
func DefaultOutputDevice() (*DeviceInfo, error) {
devs, err := Devices()
if err != nil {
return nil, err
}
i := C.Pa_GetDefaultOutputDevice()
if i == C.paNoDevice {
return nil, NoDefaultOutputDevice
}
if i < 0 {
return nil, newError(C.PaError(i))
}
return devs[i], nil
}
/*
Cache the HostApi/Device list to simplify the enumeration code.
Note that portaudio itself caches the lists, so these won't go stale.
However, there is talk of extending the portaudio API to allow clients
to rescan available devices without calling Pa_Terminate() followed by
Pa_Initialize() - our caching strategy will have to change if this
goes ahead. See https://www.assembla.com/spaces/portaudio/tickets/11
*/
var (
cached bool
hostApis []*HostApiInfo
devices []*DeviceInfo
)
func hostsAndDevices() ([]*HostApiInfo, []*DeviceInfo, error) {
if !cached {
nhosts := C.Pa_GetHostApiCount()
ndevs := C.Pa_GetDeviceCount()
if nhosts < 0 {
return nil, nil, newError(C.PaError(nhosts))
}
if ndevs < 0 {
return nil, nil, newError(C.PaError(ndevs))
}
devices = make([]*DeviceInfo, ndevs)
hosti := make([]C.PaHostApiIndex, ndevs)
for i := range devices {
i := C.PaDeviceIndex(i)
paDev := C.Pa_GetDeviceInfo(i)
devices[i] = &DeviceInfo{
index: i,
Name: C.GoString(paDev.name),
MaxInputChannels: int(paDev.maxInputChannels),
MaxOutputChannels: int(paDev.maxOutputChannels),
DefaultLowInputLatency: duration(paDev.defaultLowInputLatency),
DefaultLowOutputLatency: duration(paDev.defaultLowOutputLatency),
DefaultHighInputLatency: duration(paDev.defaultHighInputLatency),
DefaultHighOutputLatency: duration(paDev.defaultHighOutputLatency),
DefaultSampleRate: float64(paDev.defaultSampleRate),
}
hosti[i] = paDev.hostApi
}
hostApis = make([]*HostApiInfo, nhosts)
for i := range hostApis {
i := C.PaHostApiIndex(i)
paHost := C.Pa_GetHostApiInfo(i)
devs := make([]*DeviceInfo, paHost.deviceCount)
for j := range devs {
devs[j] = devices[C.Pa_HostApiDeviceIndexToDeviceIndex(i, C.int(j))]
}
hostApis[i] = &HostApiInfo{
Type: HostApiType(paHost._type),
Name: C.GoString(paHost.name),
DefaultInputDevice: lookupDevice(devices, paHost.defaultInputDevice),
DefaultOutputDevice: lookupDevice(devices, paHost.defaultOutputDevice),
Devices: devs,
}
}
for i := range devices {
devices[i].HostApi = hostApis[hosti[i]]
}
cached = true
}
return hostApis, devices, nil
}
func duration(paTime C.PaTime) time.Duration {
return time.Duration(paTime * C.PaTime(time.Second))
}
func lookupDevice(d []*DeviceInfo, i C.PaDeviceIndex) *DeviceInfo {
if i >= 0 {
return d[i]
}
return nil
}
// StreamParameters includes all parameters required to
// open a stream except for the callback or buffers.
type StreamParameters struct {
Input, Output StreamDeviceParameters
SampleRate float64
FramesPerBuffer int
Flags StreamFlags
}
// StreamDeviceParameters specifies parameters for
// one device (either input or output) in a stream.
// A nil Device indicates that no device is to be used
// -- i.e., for an input- or output-only stream.
type StreamDeviceParameters struct {
Device *DeviceInfo
Channels int
Latency time.Duration
}
// FramesPerBufferUnspecified ...
const FramesPerBufferUnspecified = C.paFramesPerBufferUnspecified
// StreamFlags ...
type StreamFlags C.PaStreamFlags
const (
NoFlag StreamFlags = C.paNoFlag
ClipOff StreamFlags = C.paClipOff
DitherOff StreamFlags = C.paDitherOff
NeverDropInput StreamFlags = C.paNeverDropInput
PrimeOutputBuffersUsingStreamCallback StreamFlags = C.paPrimeOutputBuffersUsingStreamCallback
PlatformSpecificFlags StreamFlags = C.paPlatformSpecificFlags
)
// HighLatencyParameters are mono in, stereo out (if supported),
// high latency, the smaller of the default sample rates of the two devices,
// and FramesPerBufferUnspecified. One of the devices may be nil.
func HighLatencyParameters(in, out *DeviceInfo) (p StreamParameters) {
sampleRate := 0.0
if in != nil {
p := &p.Input
p.Device = in
p.Channels = 1
if in.MaxInputChannels < 1 {
p.Channels = in.MaxInputChannels
}
p.Latency = in.DefaultHighInputLatency
sampleRate = in.DefaultSampleRate
}
if out != nil {
p := &p.Output
p.Device = out
p.Channels = 2
if out.MaxOutputChannels < 2 {
p.Channels = out.MaxOutputChannels
}
p.Latency = out.DefaultHighOutputLatency
if r := out.DefaultSampleRate; r < sampleRate || sampleRate == 0 {
sampleRate = r
}
}
p.SampleRate = sampleRate
p.FramesPerBuffer = FramesPerBufferUnspecified
return p
}
// LowLatencyParameters are mono in, stereo out (if supported),
// low latency, the larger of the default sample rates of the two devices,
// and FramesPerBufferUnspecified. One of the devices may be nil.
func LowLatencyParameters(in, out *DeviceInfo) (p StreamParameters) {
sampleRate := 0.0
if in != nil {
p := &p.Input
p.Device = in
p.Channels = 1
if in.MaxInputChannels < 1 {
p.Channels = in.MaxInputChannels
}
p.Latency = in.DefaultLowInputLatency
sampleRate = in.DefaultSampleRate
}
if out != nil {
p := &p.Output
p.Device = out
p.Channels = 2
if out.MaxOutputChannels < 2 {
p.Channels = out.MaxOutputChannels
}
p.Latency = out.DefaultLowOutputLatency
if r := out.DefaultSampleRate; r > sampleRate {
sampleRate = r
}
}
p.SampleRate = sampleRate
p.FramesPerBuffer = FramesPerBufferUnspecified
return p
}
// IsFormatSupported Returns nil if the format is supported, otherwise an error.
// The args parameter has the same meaning as in OpenStream.
func IsFormatSupported(p StreamParameters, args ...interface{}) error {
s := &Stream{}
err := s.init(p, args...)
if err != nil {
return err
}
return newError(C.Pa_IsFormatSupported(s.inParams, s.outParams, C.double(p.SampleRate)))
}
// Int24 holds the bytes of a 24-bit signed integer in native byte order.
type Int24 [3]byte
// PutInt32 puts the three most significant bytes of i32 into i24.
func (i24 *Int24) PutInt32(i32 int32) {
if littleEndian {
i24[0] = byte(i32 >> 8)
i24[1] = byte(i32 >> 16)
i24[2] = byte(i32 >> 24)
} else {
i24[2] = byte(i32 >> 8)
i24[1] = byte(i32 >> 16)
i24[0] = byte(i32 >> 24)
}
}
var littleEndian bool
func init() {
x := 1
littleEndian = *(*byte)(unsafe.Pointer(&x)) == 1
}
// Stream provides access to audio hardware represented
// by one or more PaDevices. Depending on the underlying
// Host API, it may be possible to open multiple streams
// using the same device, however this behavior is
// implementation defined.
//
// Portable applications should assume that a Device may be simultaneously used by at most one Stream.
type Stream struct {
id uintptr
paStream unsafe.Pointer
inParams, outParams *C.PaStreamParameters
in, out *reflect.SliceHeader
timeInfo StreamCallbackTimeInfo
flags StreamCallbackFlags
args []reflect.Value
callback reflect.Value
closed bool
}
/*
Since Go 1.6, if a Go pointer is passed to C then the Go memory it points to
may not contain any Go pointers: https://golang.org/cmd/cgo/#hdr-Passing_pointers
To deal with this, we maintain an id-keyed map of active streams.
*/
var (
mu sync.RWMutex
streams = map[uintptr]*Stream{}
nextID uintptr
)
func newStream() *Stream {
mu.Lock()
defer mu.Unlock()
s := &Stream{id: nextID}
streams[nextID] = s
nextID++
return s
}
func getStream(id uintptr) *Stream {
mu.RLock()
defer mu.RUnlock()
return streams[id]
}
func delStream(s *Stream) {
mu.Lock()
defer mu.Unlock()
delete(streams, s.id)
}
/*
StreamCallback exists for documentation purposes only.
A StreamCallback is a func whose signature resembles
func(in Buffer, out Buffer, timeInfo StreamCallbackTimeInfo, flags StreamCallbackFlags)
where the final one or two parameters may be omitted. For an input- or output-only stream, one of the Buffer parameters may also be omitted. The two Buffer types may be different.
*/
type StreamCallback interface{}
/*
Buffer exists for documentation purposes only.
A Buffer is of the form [][]SampleType or []SampleType
where SampleType is float32, int32, Int24, int16, int8, or uint8.
In the first form, channels are non-interleaved:
len(buf) == numChannels and len(buf[i]) == framesPerBuffer
In the second form, channels are interleaved:
len(buf) == numChannels * framesPerBuffer
*/
type Buffer interface{}
// StreamCallbackTimeInfo contains timing information for the
// buffers passed to the stream callback.
type StreamCallbackTimeInfo struct {
InputBufferAdcTime, CurrentTime, OutputBufferDacTime time.Duration
}
// StreamCallbackFlags are flag bit constants for the statusFlags to StreamCallback.
type StreamCallbackFlags C.PaStreamCallbackFlags
// PortAudio stream callback flags.
const (
// In a stream opened with FramesPerBufferUnspecified,
// InputUnderflow indicates that input data is all silence (zeros)
// because no real data is available.
//
// In a stream opened without FramesPerBufferUnspecified,
// InputUnderflow indicates that one or more zero samples have been inserted
// into the input buffer to compensate for an input underflow.
InputUnderflow StreamCallbackFlags = C.paInputUnderflow
// In a stream opened with FramesPerBufferUnspecified,
// indicates that data prior to the first sample of the
// input buffer was discarded due to an overflow, possibly
// because the stream callback is using too much CPU time.
//
// Otherwise indicates that data prior to one or more samples
// in the input buffer was discarded.
InputOverflow StreamCallbackFlags = C.paInputOverflow
// Indicates that output data (or a gap) was inserted,
// possibly because the stream callback is using too much CPU time.
OutputUnderflow StreamCallbackFlags = C.paOutputUnderflow
// Indicates that output data will be discarded because no room is available.
OutputOverflow StreamCallbackFlags = C.paOutputOverflow
// Some of all of the output data will be used to prime the stream,
// input data may be zero.
PrimingOutput StreamCallbackFlags = C.paPrimingOutput
)
// OpenStream creates an instance of a Stream.
//
// For an input- or output-only stream, p.Output.Device or p.Input.Device must be nil, respectively.
//
// The args may consist of either a single StreamCallback or,
// for a blocking stream, two Buffers or pointers to Buffers.
//
// For an input- or output-only stream, one of the Buffer args may be omitted.
func OpenStream(p StreamParameters, args ...interface{}) (*Stream, error) {
if initialized <= 0 {
return nil, NotInitialized
}
s := newStream()
err := s.init(p, args...)
if err != nil {
delStream(s)
return nil, err
}
cb := C.paStreamCallback
if !s.callback.IsValid() {
cb = nil
}
paErr := C.Pa_OpenStream(&s.paStream, s.inParams, s.outParams, C.double(p.SampleRate), C.ulong(p.FramesPerBuffer), C.PaStreamFlags(p.Flags), cb, unsafe.Pointer(s.id))
if paErr != C.paNoError {
delStream(s)
return nil, newError(paErr)
}
return s, nil
}
// OpenDefaultStream is a simplified version of OpenStream that
// opens the default input and/or output devices.
//
// The args parameter has the same meaning as in OpenStream.
func OpenDefaultStream(numInputChannels, numOutputChannels int, sampleRate float64, framesPerBuffer int, args ...interface{}) (*Stream, error) {
if initialized <= 0 {
return nil, NotInitialized
}
var inDev, outDev *DeviceInfo
var err error
if numInputChannels > 0 {
inDev, err = DefaultInputDevice()
if err != nil {
return nil, err
}
}
if numOutputChannels > 0 {
outDev, err = DefaultOutputDevice()
if err != nil {
return nil, err
}
}
p := HighLatencyParameters(inDev, outDev)
p.Input.Channels = numInputChannels
p.Output.Channels = numOutputChannels
p.SampleRate = sampleRate
p.FramesPerBuffer = framesPerBuffer
return OpenStream(p, args...)
}
func (s *Stream) init(p StreamParameters, args ...interface{}) error {
switch len(args) {
case 0:
return fmt.Errorf("too few args")
case 1, 2:
if fun := reflect.ValueOf(args[0]); fun.Kind() == reflect.Func {
return s.initCallback(p, fun)
}
return s.initBuffers(p, args...)
default:
return fmt.Errorf("too many args")
}
}
func (s *Stream) initCallback(p StreamParameters, fun reflect.Value) error {
t := fun.Type()
if t.IsVariadic() {
return fmt.Errorf("StreamCallback must not be variadic")
}
nArgs := t.NumIn()
if nArgs == 0 {
return fmt.Errorf("too few parameters in StreamCallback")
}
args := make([]reflect.Value, nArgs)
i := 0
bothBufs := nArgs > 1 && t.In(1).Kind() == reflect.Slice
bufArg := func(p StreamDeviceParameters) (*C.PaStreamParameters, *reflect.SliceHeader, error) {
if p.Device != nil || bothBufs {
if i >= nArgs {
return nil, nil, fmt.Errorf("too few Buffer parameters in StreamCallback")
}
t := t.In(i)
sampleFmt := sampleFormat(t)
if sampleFmt == 0 {
return nil, nil, fmt.Errorf("expected Buffer type in StreamCallback, got %v", t)
}
buf := reflect.New(t)
args[i] = buf.Elem()
i++
if p.Device != nil {
pap := paStreamParameters(p, sampleFmt)
if pap.sampleFormat&C.paNonInterleaved != 0 {
n := int(pap.channelCount)
buf.Elem().Set(reflect.MakeSlice(t, n, n))
}
return pap, (*reflect.SliceHeader)(unsafe.Pointer(buf.Pointer())), nil
}
}
return nil, nil, nil
}
var err error
s.inParams, s.in, err = bufArg(p.Input)
if err != nil {
return err
}
s.outParams, s.out, err = bufArg(p.Output)
if err != nil {
return err
}
if i < nArgs {
t := t.In(i)
if t != reflect.TypeOf(StreamCallbackTimeInfo{}) {
return fmt.Errorf("invalid StreamCallback")
}
args[i] = reflect.ValueOf(&s.timeInfo).Elem()
i++
}
if i < nArgs {
t := t.In(i)
if t != reflect.TypeOf(StreamCallbackFlags(0)) {
return fmt.Errorf("invalid StreamCallback")
}
args[i] = reflect.ValueOf(&s.flags).Elem()
i++
}
if i < nArgs {
return fmt.Errorf("too many parameters in StreamCallback")
}
if t.NumOut() > 0 {
return fmt.Errorf("too many results in StreamCallback")
}
s.callback = fun
s.args = args
return nil
}
func (s *Stream) initBuffers(p StreamParameters, args ...interface{}) error {
bothBufs := len(args) == 2
bufArg := func(p StreamDeviceParameters) (*C.PaStreamParameters, *reflect.SliceHeader, error) {
if p.Device != nil || bothBufs {
if len(args) == 0 {
return nil, nil, fmt.Errorf("too few Buffer args")
}
arg := reflect.ValueOf(args[0])
args = args[1:]
t := arg.Type()
if t.Kind() == reflect.Ptr {
t = t.Elem()
} else {
argPtr := reflect.New(t)
argPtr.Elem().Set(arg)
arg = argPtr
}
sampleFmt := sampleFormat(t)
if sampleFmt == 0 {
return nil, nil, fmt.Errorf("invalid Buffer type %v", t)
}
if arg.IsNil() {
return nil, nil, fmt.Errorf("nil Buffer pointer")
}
if p.Device != nil {
return paStreamParameters(p, sampleFmt), (*reflect.SliceHeader)(unsafe.Pointer(arg.Pointer())), nil
}
}
return nil, nil, nil
}
var err error
s.inParams, s.in, err = bufArg(p.Input)
if err != nil {
return err
}
s.outParams, s.out, err = bufArg(p.Output)
if err != nil {
return err
}
return nil
}
func sampleFormat(b reflect.Type) (f C.PaSampleFormat) {
if b.Kind() != reflect.Slice {
return 0
}
b = b.Elem()
if b.Kind() == reflect.Slice {
f = C.paNonInterleaved
b = b.Elem()
}
switch b.Kind() {
case reflect.Float32:
f |= C.paFloat32
case reflect.Int32:
f |= C.paInt32
default:
if b == reflect.TypeOf(Int24{}) {
f |= C.paInt24
} else {
return 0
}
case reflect.Int16:
f |= C.paInt16
case reflect.Int8:
f |= C.paInt8
case reflect.Uint8:
f |= C.paUInt8
}
return f
}
func paStreamParameters(p StreamDeviceParameters, fmt C.PaSampleFormat) *C.PaStreamParameters {
return &C.PaStreamParameters{
device: p.Device.index,
channelCount: C.int(p.Channels),
sampleFormat: fmt,
suggestedLatency: C.PaTime(p.Latency.Seconds()),
}
}
// Close terminates the stream.
func (s *Stream) Close() error {
if !s.closed {
s.closed = true
err := newError(C.Pa_CloseStream(s.paStream))
delStream(s)
return err
}
return nil
}
// Start commences audio processing.
func (s *Stream) Start() error {
return newError(C.Pa_StartStream(s.paStream))
}
//export streamCallback
func streamCallback(inputBuffer, outputBuffer unsafe.Pointer, frames C.ulong, timeInfo *C.PaStreamCallbackTimeInfo, statusFlags C.PaStreamCallbackFlags, userData unsafe.Pointer) {
defer func() {
// Don't let PortAudio silently swallow panics.
if x := recover(); x != nil {
buf := make([]byte, 1<<10)
for runtime.Stack(buf, true) == len(buf) {
buf = make([]byte, 2*len(buf))
}
fmt.Fprintf(os.Stderr, "panic in portaudio stream callback: %s\n\n%s", x, buf)
os.Exit(2)
}
}()
s := getStream(uintptr(userData))
s.timeInfo = StreamCallbackTimeInfo{duration(timeInfo.inputBufferAdcTime), duration(timeInfo.currentTime), duration(timeInfo.outputBufferDacTime)}
s.flags = StreamCallbackFlags(statusFlags)
updateBuffer(s.in, uintptr(inputBuffer), s.inParams, int(frames))
updateBuffer(s.out, uintptr(outputBuffer), s.outParams, int(frames))
s.callback.Call(s.args)
}
func updateBuffer(buf *reflect.SliceHeader, p uintptr, params *C.PaStreamParameters, frames int) {
if p == 0 {
return
}
if params.sampleFormat&C.paNonInterleaved == 0 {
setSlice(buf, p, frames*int(params.channelCount))
} else {
setChannels(buf, p, frames)
}
}
func setChannels(s *reflect.SliceHeader, p uintptr, frames int) {
for i := 0; i < s.Len; i++ {
buf := unsafe.Pointer(uintptr(unsafe.Pointer(s.Data)) + unsafe.Sizeof(reflect.SliceHeader{})*uintptr(i))
setSlice((*reflect.SliceHeader)(buf), *(*uintptr)(unsafe.Pointer(p)), frames)
p += unsafe.Sizeof(uintptr(0))
}
}
func setSlice(s *reflect.SliceHeader, data uintptr, n int) {
s.Data = data
s.Len = n
s.Cap = n
}
// Stop terminates audio processing. It waits until all pending
// audio buffers have been played before it returns.
func (s *Stream) Stop() error {
return newError(C.Pa_StopStream(s.paStream))
}
// Abort terminates audio processing immediately
// without waiting for pending buffers to complete.
func (s *Stream) Abort() error {
return newError(C.Pa_AbortStream(s.paStream))
}
// Info returns information about the Stream instance.
func (s *Stream) Info() *StreamInfo {
i := C.Pa_GetStreamInfo(s.paStream)
if i == nil {
return nil
}
return &StreamInfo{duration(i.inputLatency), duration(i.outputLatency), float64(i.sampleRate)}
}
// StreamInfo contains information about the stream.
type StreamInfo struct {
InputLatency, OutputLatency time.Duration
SampleRate float64
}
// Time returns the current time in seconds for a lifespan of a stream.
// Starting and stopping the stream does not affect the passage of time.
func (s *Stream) Time() time.Duration {
return duration(C.Pa_GetStreamTime(s.paStream))
}
// CpuLoad returns the CPU usage information for the specified stream,
// where 0.0 is 0% usage and 1.0 is 100% usage.
//
// The "CPU Load" is a fraction of total CPU time consumed by a
// callback stream's audio processing routines including,
// but not limited to the client supplied stream callback.
//
// This function does not work with blocking read/write streams.
//
// This function may be called from the stream callback function or the application.
func (s *Stream) CpuLoad() float64 {
return float64(C.Pa_GetStreamCpuLoad(s.paStream))
}
// AvailableToRead returns the number of frames that
// can be read from the stream without waiting.
func (s *Stream) AvailableToRead() (int, error) {
n := C.Pa_GetStreamReadAvailable(s.paStream)
if n < 0 {
return 0, newError(C.PaError(n))
}
return int(n), nil
}
// AvailableToWrite returns the number of frames that
// can be written from the stream without waiting.
func (s *Stream) AvailableToWrite() (int, error) {
n := C.Pa_GetStreamWriteAvailable(s.paStream)
if n < 0 {
return 0, newError(C.PaError(n))
}
return int(n), nil
}
// Read uses the buffer provided to OpenStream.
// The number of samples to read is determined by the size of the buffer.
func (s *Stream) Read() error {
if s.callback.IsValid() {
return CanNotReadFromACallbackStream
}
if s.in == nil {
return CanNotReadFromAnOutputOnlyStream
}
buf, frames, err := getBuffer(s.in, s.inParams)