-
Notifications
You must be signed in to change notification settings - Fork 263
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Cubemap uses only first texture #228
Comments
This is a bug in Chrome. I will file the bug. It appears to only happen in Intel based Macs, not M1/M2 Macs The reason it calls In any case, this a bug in Chrome. I'll post back here once I've made a smaller repo |
Update, so it's got nothing to do with npot vs pot. It's a size issue, 2048x2048 also fails. It fails for me at 1813x1813 where as 1812x1812 works. Here's my repo, no twgl. And it only happens with images. If I use canvas it works. On the other hand I just checked Chrome Canary and it works there so maybe there's no reason to file the bug. Just wait for a new version of Chrome. |
Filed a bug anyway: https://bugs.chromium.org/p/chromium/issues/detail?id=1493252 |
Hi,
First, thanks a lot for this lib !
Just figured out that creating a cubemap texture based on non power of two images does not work propertly in Chrome on MacOS. Safari is fine, Chrome on Windows is also fine.
Here is the repro.
I checked loadCubemapFromUrls code and it seems to me that the fact that gl.generateMipmap(target) is called after each image upload might be the issue.
Is there a reason to do so ? If I move the call on the last image upload, it fixes the issue.
Let me know.
Thanks
The text was updated successfully, but these errors were encountered: