Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Simplify shapeDescriptor dependencies #1

Open
gsaponaro opened this issue Sep 27, 2016 · 0 comments
Open

Simplify shapeDescriptor dependencies #1

gsaponaro opened this issue Sep 27, 2016 · 0 comments
Assignees

Comments

@gsaponaro
Copy link
Owner

gsaponaro commented Sep 27, 2016

Currently, shapeDescriptor requires these image inputs:

  • camera colour image: this is only needed for hue colour histogram computation (do we really need those? -> Tony did) and for overlay image output (it looks nice but it should be optional -> done);
  • binary segmented image: necessary;
  • labelled image (0=background, 1=object, 2=another object, 3=another object, etc.): it should be computed internally by the module, doing the sequential labelling in a thread, rather than with an external module. We could even make labelled images redundant altogether, by re-thinking the data structures and feature extraction.

Also, it could be useful to exploit the ROI information (list containing the blobs bounding boxes, corresponding to the boundingRectangle descriptor) to further reduce the code.

@gsaponaro gsaponaro self-assigned this Sep 27, 2016
gsaponaro pushed a commit that referenced this issue Sep 29, 2016
gsaponaro pushed a commit that referenced this issue Sep 29, 2016
[shapeDescriptor]: get rid of hue color histogram
See #1
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant