From 5cd891de9af105066ab9af5d3875087db7172c06 Mon Sep 17 00:00:00 2001 From: IC Rainbow Date: Wed, 19 Apr 2023 22:44:13 +0300 Subject: [PATCH] Bump to 2.5.5.0 Unrecorded breaking changes due to GameController update. --- ChangeLog.md | 6 ++++-- sdl2.cabal | 2 +- 2 files changed, 5 insertions(+), 3 deletions(-) diff --git a/ChangeLog.md b/ChangeLog.md index 10659fd..515e2b9 100644 --- a/ChangeLog.md +++ b/ChangeLog.md @@ -1,10 +1,12 @@ -2.5.4.1 +2.5.5.0 ======= * Added `windowOpacity` property * Added `renderGeometry` and `renderGeometryRaw` - Requires SDL 2.0.18 - - See examples/RenderGeometry.hs + - See `examples/RenderGeometry.hs` +* Changed `SDL.Input.GameController` bindings to be more high-level + - `ControllerAxisEventData` type changed 2.5.4.0 ======= diff --git a/sdl2.cabal b/sdl2.cabal index 185ca7b..f779426 100644 --- a/sdl2.cabal +++ b/sdl2.cabal @@ -1,5 +1,5 @@ name: sdl2 -version: 2.5.4.1 +version: 2.5.5.0 synopsis: Both high- and low-level bindings to the SDL library (version 2.0.6+). description: This package contains bindings to the SDL 2 library, in both high- and