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USBAPI.h
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USBAPI.h
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/*
USBAPI.h
Copyright (c) 2005-2014 Arduino. All right reserved.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef __USBAPI__
#define __USBAPI__
#include <inttypes.h>
#include <avr/pgmspace.h>
#include <avr/eeprom.h>
#include <avr/interrupt.h>
#include <util/delay.h>
typedef unsigned char u8;
typedef unsigned short u16;
typedef unsigned long u32;
#include "Arduino.h"
#if defined(USBCON)
#include "USBDesc.h"
#include "USBCore.h"
//================================================================================
//================================================================================
// USB
class USBDevice_
{
public:
USBDevice_();
bool configured();
void attach();
void detach(); // Serial port goes down too...
void poll();
};
extern USBDevice_ USBDevice;
//================================================================================
//================================================================================
// Serial over CDC (Serial1 is the physical port)
struct ring_buffer;
#ifndef SERIAL_BUFFER_SIZE
#if (RAMEND < 1000)
#define SERIAL_BUFFER_SIZE 16
#else
#define SERIAL_BUFFER_SIZE 64
#endif
#endif
#if (SERIAL_BUFFER_SIZE>256)
#error Please lower the CDC Buffer size
#endif
class Serial_ : public Stream
{
private:
int peek_buffer;
public:
Serial_() { peek_buffer = -1; };
void begin(unsigned long);
void begin(unsigned long, uint8_t);
void end(void);
virtual int available(void);
virtual int peek(void);
virtual int read(void);
virtual void flush(void);
virtual size_t write(uint8_t);
virtual size_t write(const uint8_t*, size_t);
using Print::write; // pull in write(str) and write(buf, size) from Print
operator bool();
volatile uint8_t _rx_buffer_head;
volatile uint8_t _rx_buffer_tail;
unsigned char _rx_buffer[SERIAL_BUFFER_SIZE];
};
extern Serial_ Serial;
#define HAVE_CDCSERIAL
//================================================================================
//================================================================================
// Mouse
#define MOUSE_LEFT 1
#define MOUSE_RIGHT 2
#define MOUSE_MIDDLE 4
#define MOUSE_ALL (MOUSE_LEFT | MOUSE_RIGHT | MOUSE_MIDDLE)
class Mouse_
{
private:
uint8_t _buttons;
void buttons(uint8_t b);
public:
Mouse_(void);
void begin(void);
void end(void);
void click(uint8_t b = MOUSE_LEFT);
void move(signed char x, signed char y, signed char wheel = 0);
void press(uint8_t b = MOUSE_LEFT); // press LEFT by default
void release(uint8_t b = MOUSE_LEFT); // release LEFT by default
bool isPressed(uint8_t b = MOUSE_LEFT); // check LEFT by default
};
extern Mouse_ Mouse;
//================================================================================
//================================================================================
// Keyboard
#define KEY_LEFT_CTRL 0x80
#define KEY_LEFT_SHIFT 0x81
#define KEY_LEFT_ALT 0x82
#define KEY_LEFT_GUI 0x83
#define KEY_RIGHT_CTRL 0x84
#define KEY_RIGHT_SHIFT 0x85
#define KEY_RIGHT_ALT 0x86
#define KEY_RIGHT_GUI 0x87
#define KEY_UP_ARROW 0xDA
#define KEY_DOWN_ARROW 0xD9
#define KEY_LEFT_ARROW 0xD8
#define KEY_RIGHT_ARROW 0xD7
#define KEY_BACKSPACE 0xB2
#define KEY_TAB 0xB3
#define KEY_RETURN 0xB0
#define KEY_ESC 0xB1
#define KEY_INSERT 0xD1
#define KEY_DELETE 0xD4
#define KEY_PAGE_UP 0xD3
#define KEY_PAGE_DOWN 0xD6
#define KEY_HOME 0xD2
#define KEY_END 0xD5
#define KEY_CAPS_LOCK 0xC1
#define KEY_F1 0xC2
#define KEY_F2 0xC3
#define KEY_F3 0xC4
#define KEY_F4 0xC5
#define KEY_F5 0xC6
#define KEY_F6 0xC7
#define KEY_F7 0xC8
#define KEY_F8 0xC9
#define KEY_F9 0xCA
#define KEY_F10 0xCB
#define KEY_F11 0xCC
#define KEY_F12 0xCD
// Low level key report: up to 6 keys and shift, ctrl etc at once
typedef struct
{
uint8_t modifiers;
uint8_t reserved;
uint8_t keys[6];
} KeyReport;
class Keyboard_ : public Print
{
private:
KeyReport _keyReport;
void sendReport(KeyReport* keys);
public:
Keyboard_(void);
void begin(void);
void end(void);
virtual size_t write(uint8_t k);
virtual size_t press(uint8_t k);
virtual size_t release(uint8_t k);
virtual void releaseAll(void);
};
extern Keyboard_ Keyboard;
//================================================================================
//================================================================================
// Game Controller
typedef struct GameControllerData_t
{
uint32_t buttons;
uint16_t x,y,z;
uint16_t rx,ry,rz;
uint8_t hat1;
uint8_t hat2;
uint8_t *vendorData;
} GameControllerData_t;
GameControllerData_t getBlankDataForController(void);
typedef struct {
uint32_t buttons;
uint8_t hats;
uint16_t x,y,z;
uint16_t rx,ry,rz;
uint8_t *vendorData;
} GameControllerReport;
class GameController_
{
private:
GameControllerReport _gameControllerReport;
// void sendReport(JoystickReport* keys);
public:
GameController_(void);
void begin(void);
void end(void);
void setControllerData(GameControllerData_t);
void set(GameControllerData_t);
GameControllerData_t getControllerData(void);
GameControllerData_t get(void);
void sendReport(GameControllerReport* gameControllerReport);
};
extern GameController_ GameController;
//================================================================================
//================================================================================
// Low level API
typedef struct
{
uint8_t bmRequestType;
uint8_t bRequest;
uint8_t wValueL;
uint8_t wValueH;
uint16_t wIndex;
uint16_t wLength;
} Setup;
//================================================================================
//================================================================================
// HID 'Driver'
int HID_GetInterface(uint8_t* interfaceNum);
int HID_GetDescriptor(int i);
bool HID_Setup(Setup& setup);
void HID_SendReport(uint8_t id, const void* data, int len);
//================================================================================
//================================================================================
// MSC 'Driver'
int MSC_GetInterface(uint8_t* interfaceNum);
int MSC_GetDescriptor(int i);
bool MSC_Setup(Setup& setup);
bool MSC_Data(uint8_t rx,uint8_t tx);
//================================================================================
//================================================================================
// CSC 'Driver'
int CDC_GetInterface(uint8_t* interfaceNum);
int CDC_GetDescriptor(int i);
bool CDC_Setup(Setup& setup);
//================================================================================
//================================================================================
#define TRANSFER_PGM 0x80
#define TRANSFER_RELEASE 0x40
#define TRANSFER_ZERO 0x20
int USB_SendControl(uint8_t flags, const void* d, int len);
int USB_RecvControl(void* d, int len);
uint8_t USB_Available(uint8_t ep);
int USB_Send(uint8_t ep, const void* data, int len); // blocking
int USB_Recv(uint8_t ep, void* data, int len); // non-blocking
int USB_Recv(uint8_t ep); // non-blocking
void USB_Flush(uint8_t ep);
#endif
#endif /* if defined(USBCON) */