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Trying to test but not sure if I did something wrong. #27

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MurkesM opened this issue Dec 2, 2022 · 2 comments
Open

Trying to test but not sure if I did something wrong. #27

MurkesM opened this issue Dec 2, 2022 · 2 comments

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@MurkesM
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MurkesM commented Dec 2, 2022

I think I followed the how to use instructions correctly.
I have a generater, a shader and material.
Unity_bKBjFOJyCC
The only thing I added to the shader was the distance function that I copied and pasted thats supposed to be the morphing sphere cube on the main page.
Unity_x286MtCUls
When initially making(exporting) the shader and/or material I get these errors on console. I'm not sure if that's why my cube with the material applied doesn't do anything? Hoping to get some thoughts on this.

Unity_ysPDMrfuQQ
Unity_ZogkxhmHo6
Unity_MqI5DNQ1ZW

@MurkesM
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MurkesM commented Dec 8, 2022

I noticed these errors on the shader as well.
image

@hecomi
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hecomi commented Dec 26, 2022

Sorry for my late reply.

Could you check these two things?

  1. Common is included in your project

Screen Shot 2022-12-26 at 12 01 34

  1. It looks like you have created a Forward rendering shader, is the rendering setting in your project Forward? (If you are using URP, use that version of the shader set instead).

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