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mapmalloc.c
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mapmalloc.c
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/*
* AT&T Unix 7th Edition memory allocation routines.
*
* Modified by Gunnar Ritter, Freiburg i. Br., Germany, February 2005.
*
* Copyright(C) Caldera International Inc. 2001-2002. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* Redistributions of source code and documentation must retain the
* above copyright notice, this list of conditions and the following
* disclaimer.
* Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed or owned by Caldera
* International, Inc.
* Neither the name of Caldera International, Inc. nor the names of
* other contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* USE OF THE SOFTWARE PROVIDED FOR UNDER THIS LICENSE BY CALDERA
* INTERNATIONAL, INC. AND CONTRIBUTORS ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL CALDERA INTERNATIONAL, INC. BE
* LIABLE FOR ANY DIRECT, INDIRECT INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
* BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Sccsid @(#)mapmalloc.c 1.7 (gritter) 8/18/05
*/
#ifdef VMUNIX
#include <sys/types.h>
#include <unistd.h>
#include <errno.h>
#include <sys/mman.h>
#include <inttypes.h>
#ifndef MAP_FAILED
#define MAP_FAILED ((void *)-1)
#endif /* !MAP_FAILED */
#ifndef MAP_ANON
#ifdef MAP_ANONYMOUS
#define MAP_ANON MAP_ANONYMOUS
#else /* !MAP_ANONYMOUS */
#include <sys/stat.h>
#include <fcntl.h>
#endif /* !MAP_ANONYMOUS */
#endif /* !MAP_ANON */
#include "config.h"
/*
* Since ex makes use of sbrk(), the C library's version of malloc()
* must be avoided.
*/
/*
#define debug
#define longdebug
*/
#ifdef debug
#define ASSERT(p) if(!(p))botch("p");else
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
int
botch(char *s)
{
const char msg[] = "assertion botched\n";
write(2, msg, sizeof msg - 1);
/*printf("assertion botched: %s\n",s);*/
abort();
}
static int allock(void *);
#ifdef debugprint
void dump(const char *msg, uintptr_t t)
{
const char hex[] = "0123456789ABCDEF";
int i;
write(2, msg, strlen(msg));
write(2, ": ", 2);
for (i = sizeof t - 1; i >= 0; i--) {
write(2, &hex[(t & (0x0f << 8*i+4)) >> 8*i+4], 1);
write(2, &hex[(t & (0x0f << 8*i)) >> 8*i], 1);
}
write(2, "\n", 1);
}
#else
#define dump(a, b)
#endif
#else
#define ASSERT(p)
#define dump(a, b)
#endif
#ifdef valgrind
#include <valgrind.h>
#else /* !valgrind */
#define VALGRIND_MALLOCLIKE_BLOCK(a, b, c, d)
#define VALGRIND_FREELIKE_BLOCK(a, b)
#endif /* !valgrind */
/* avoid break bug */
#ifdef pdp11
#define GRANULE 64
#else
#define GRANULE 0
#endif
/* C storage allocator
* circular first-fit strategy
* works with noncontiguous, but monotonically linked, arena
* each block is preceded by a ptr to the (pointer of)
* the next following block
* blocks are exact number of words long
* aligned to the data type requirements of ALIGN
* pointers to blocks must have BUSY bit 0
* bit in ptr is 1 for busy, 0 for idle
* gaps in arena are merely noted as busy blocks
* last block of arena (pointed to by alloct) is empty and
* has a pointer to first
* idle blocks are coalesced during space search
*
* this variant uses mmap() instead of sbrk()
* mmap() is used to allocate pools of increasing size
* memory is then allocated from the first possible pool
*
* a different implementation may need to redefine
* ALIGN, NALIGN, BLOCK, BUSY, INT
* where INT is integer type to which a pointer can be cast
*/
#define INT intptr_t
#define ALIGN intptr_t
#define NALIGN 1
#define WORD sizeof (union store)
#define BLOCK 1024 /* a multiple of WORD*/
#define BUSY ((intptr_t)1)
#ifdef NULL
#undef NULL
#endif
#define NULL 0
#define testbusy(p) ((INT)(p)&BUSY)
#define setbusy(p) (union store *)((INT)(p)|BUSY)
#define clearbusy(p) (union store *)((INT)(p)&~BUSY)
static struct pool *pool0;
union store { union store *ptr;
struct pool *pool;
ALIGN dummy[NALIGN];
INT callocsp; /*calloc clears an array of integers*/
};
struct pool {
struct pool *Next;
union store Allocs[2]; /*initial arena*/
union store *Allocp; /*search ptr*/
union store *Alloct; /*arena top*/
union store *Allocx; /*for benefit of realloc*/
char *Brk;
char *End;
ALIGN Dummy[NALIGN];
};
#define allocs (o->Allocs)
#define allocp (o->Allocp)
#define alloct (o->Alloct)
#define allocx (o->Allocx)
static void *
map(void *addr, size_t len)
{
#ifndef MAP_ANON
int flags = 0;
static int fd = -1;
if (fd==-1 && ((fd=open("/dev/zero",O_RDWR))<0 ||
fcntl(fd,F_SETFD,FD_CLOEXEC)<0))
return(MAP_FAILED);
#else /* MAP_ANON */
int flags = MAP_ANON;
int fd = -1;
#endif /* MAP_ANON */
flags |= MAP_PRIVATE;
if (addr)
flags |= MAP_FIXED;
return(mmap(addr,len,PROT_READ|PROT_WRITE,flags,fd,0));
}
static void *
mallock(size_t nbytes, union store *start, union store *end)
{
register union store *p, *q;
struct pool *o;
register int nw;
static int temp; /*coroutines assume no auto*/
static size_t poolblock = 0100000;
if (nbytes == 0)
nbytes = 1;
if(pool0==0 || pool0==MAP_FAILED) { /*first time*/
if((pool0=map(NULL, poolblock))==MAP_FAILED) {
errno = ENOMEM;
return(NULL);
}
pool0->Brk = (char *)pool0->Dummy;
pool0->End = (char *)pool0+poolblock;
}
o = pool0;
first: if(allocs[0].ptr==0) { /*first time for this pool*/
allocs[0].ptr = setbusy(&allocs[1]);
allocs[1].ptr = setbusy(&allocs[0]);
alloct = &allocs[1];
allocp = &allocs[0];
}
nw = (nbytes+2*WORD+WORD-1)/WORD;
ASSERT(allocp>=allocs && allocp<=alloct);
ASSERT(allock(o));
for(p=allocp; ; ) {
for(temp=0; ; ) {
if(!testbusy(p->ptr)) {
while(!testbusy((q=p->ptr)->ptr)) {
int ua = p->ptr==allocp;
ASSERT(q>p&&q<alloct);
p->ptr = q->ptr;
if (ua)
allocp = p->ptr;
}
if(q>=p+nw && p+nw>=p && (start==NULL ||
p+nw<start || p>end ||
p+2==start))
goto found;
}
q = p;
p = clearbusy(p->ptr);
if(p>q)
ASSERT(p<=alloct);
else if(q!=alloct || p!=allocs) {
ASSERT(q==alloct&&p==allocs);
errno = ENOMEM;
return(NULL);
} else if(++temp>1)
break;
}
temp = ((nw+BLOCK/WORD)/(BLOCK/WORD))*(BLOCK/WORD);
q = (void *)o->Brk;
if(q+temp+GRANULE < q) {
errno = ENOMEM;
return(NULL);
}
if(o->Brk+temp*WORD>=o->End) {
size_t new;
if(o->Next!=0&&o->Next!=MAP_FAILED) {
o = o->Next;
goto first;
}
poolblock += poolblock/(poolblock&(poolblock-1) ? 3:2);
new = (((nw*WORD)+poolblock)/poolblock)*poolblock;
if ((o->Next=map(0,new))==MAP_FAILED) {
poolblock /= 4;
new=(((nw*WORD)+poolblock)/poolblock)*poolblock;
if ((o->Next=map(0,new))==MAP_FAILED) {
errno = ENOMEM;
return(NULL);
}
}
o = o->Next;
o->Brk = (char *)o->Dummy;
o->End = (char *)o + new;
goto first;
}
o->Brk += temp*WORD;
ASSERT(q>alloct);
alloct->ptr = q;
if(q!=alloct+1)
alloct->ptr = setbusy(alloct->ptr);
alloct = q->ptr = q+temp-1;
alloct->ptr = setbusy(allocs);
}
found:
allocp = p + nw;
ASSERT(allocp<=alloct);
if(q>allocp) {
allocx = allocp->ptr;
allocp->ptr = p->ptr;
}
p->ptr = setbusy(allocp);
p[1].pool = o;
dump("malloc", (uintptr_t)(p + 2));
VALGRIND_MALLOCLIKE_BLOCK(p+2,nbytes,0,0);
return(p+2);
}
void *
malloc(size_t nbytes)
{
return mallock(nbytes, NULL, NULL);
}
/* freeing strategy tuned for LIFO allocation
*/
void
free(register void *ap)
{
register union store *p = ap;
struct pool *o;
dump(" free", (uintptr_t)ap);
if (ap == NULL)
return;
o = p[-1].pool;
ASSERT(p>clearbusy(allocs[1].ptr)&&p<=alloct);
ASSERT(allock(o));
allocp = p -= 2;
ASSERT(testbusy(p->ptr));
p->ptr = clearbusy(p->ptr);
ASSERT(p->ptr > allocp && p->ptr <= alloct);
VALGRIND_FREELIKE_BLOCK(ap,0);
}
/* realloc(p, nbytes) reallocates a block obtained from malloc()
* and freed since last call of malloc()
* to have new size nbytes, and old content
* returns new location, or 0 on failure
*/
void *
realloc(void *ap, size_t nbytes)
{
register union store *p = ap;
register union store *q;
struct pool *o;
union store *s, *t;
register size_t nw;
size_t onw;
if (p==NULL)
return(malloc(nbytes));
if (nbytes==0) {
free(p);
return NULL;
}
if(testbusy(p[-2].ptr))
free(p);
onw = p[-2].ptr - p;
o = p[-1].pool;
q = mallock(nbytes, p, &p[onw]);
if(q==NULL || q==p)
return(q);
s = p;
t = q;
nw = (nbytes+WORD-1)/WORD;
if(nw<onw)
onw = nw;
while(onw--!=0)
*t++ = *s++;
if(q<p && q+nw>=p && p[-1].pool==q[-1].pool)
(q+(q+nw-p))->ptr = allocx;
return(q);
}
#ifdef debug
int
allock(void *ao)
{
#ifdef longdebug
struct pool *o = ao;
register union store *p;
int x;
x = 0;
for(p= &allocs[0]; clearbusy(p->ptr) > p; p=clearbusy(p->ptr)) {
if(p==allocp)
x++;
}
ASSERT(p==alloct);
ASSERT(x==1|p==allocp);
#endif
return(1);
}
#endif
/* calloc - allocate and clear memory block
*/
#define CHARPERINT (sizeof(INT)/sizeof(char))
void *
calloc(size_t num, size_t size)
{
register char *mp;
register INT *q;
register int m;
num *= size;
mp = malloc(num);
if(mp==NULL)
return(NULL);
q = (INT *) mp;
m = (num+CHARPERINT-1)/CHARPERINT;
while(--m >= 0)
*q++ = 0;
return(mp);
}
#ifdef notdef
/*ARGSUSED*/
void
cfree(char *p, size_t num, size_t size)
{
free(p);
}
/*
* Just in case ...
*/
char *
memalign(size_t alignment, size_t size)
{
return NULL;
}
char *
valloc(size_t size)
{
return NULL;
}
char *
mallinfo(void)
{
return NULL;
}
int
mallopt(void)
{
return -1;
}
#endif /* notdef */
char *poolsbrk(intptr_t val) { return NULL; }
#endif /* VMUNIX */