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value.h
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value.h
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//
// Created by kroot on 17/7/19.
//
#ifndef CLOX_VALUE_H
#define CLOX_VALUE_H
#include "common.h"
typedef struct sObj Obj;
typedef struct sObjString ObjString;
typedef enum {
VAL_BOOL,
VAL_NIL,
VAL_NUMBER,
VAL_OBJ
} ValueType;
typedef struct {
ValueType type;
union {
bool boolean;
double number;
Obj* obj;
} as;
} Value;
#define IS_BOOL(value) ((value).type == VAL_BOOL)
#define IS_NIL(value) ((value).type == VAL_NIL)
#define IS_NUMBER(value) ((value).type == VAL_NUMBER)
#define IS_OBJ(value) ((value).type == VAL_OBJ)
#define AS_BOOL(value) ((value).as.boolean)
#define AS_NUMBER(value) ((value).as.number)
#define AS_OBJ(value) ((value).as.obj)
#define BOOL_VAL(value) ((Value){ VAL_BOOL, {.boolean = value} })
#define NIL_VAL ((Value){ VAL_NIL, {.number = 0} })
#define NUMBER_VAL(value) ((Value){ VAL_NUMBER, {.number = value} })
#define OBJ_VAL(object) ((Value){ VAL_OBJ, {.obj = (Obj*)object} })
typedef struct {
int capacity;
int count;
Value* values;
} ValueArray;
bool valuesEqual(Value a, Value b);
void initValueArray(ValueArray* array);
void writeValueArray(ValueArray* array, Value value);
void freeValueArray(ValueArray* array);
void printValue(Value value);
#endif //CLOX_VALUE_H