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The things we loved about Iniquity 2.x and 1.x #15

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ispyhumanfly opened this issue Apr 9, 2020 · 0 comments
Open

The things we loved about Iniquity 2.x and 1.x #15

ispyhumanfly opened this issue Apr 9, 2020 · 0 comments
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@ispyhumanfly
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Synopsis

There are a number of cool ideas and features that existed in the early and mid 90s releases by Fricker, Pike and later Jack Phlash, Spec and Darkwing.

Though some of these ideas may not make sense for the modern age, or perhaps just don't fit well with some of the design goals we've accumulated over the last 2 years of brainstorm and proof of concept work, they should be considered or perhaps new ways of approaching a similar feature should be considered.

Goals

I'd like to reach out to everyone and anyone interested in this project and ask them to input ideas here in this ticket. No promises will be made but from this dialog here we can begin creating tickets for those specific features we all know, love, and think we should still have.

@ispyhumanfly ispyhumanfly self-assigned this May 11, 2020
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