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Ship.cs
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Ship.cs
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using System;
using System.Collections.Generic;
using System.Globalization;
using EVE.ISXEVE.Extensions;
using EVE.ISXEVE.Interfaces;
using LavishScriptAPI;
namespace EVE.ISXEVE
{
/// <summary>
/// Wrapper for the ship data type.
/// </summary>
public class Ship : LavishScriptObject, IShip
{
#region Constructors
/// <summary>
/// Ship copy constructor.
/// </summary>
/// <param name="Obj"></param>
public Ship(LavishScriptObject Obj)
: base(Obj)
{
}
/// <summary>
/// Ship constructor.
/// </summary>
public Ship()
: base(LavishScript.Objects.GetObject("MyShip"))
{
}
#endregion
#region Members
#region ShipStats
private Int64? _id;
/// <summary>
/// Wrapper for the ID member of this ship type. This is the same as our Entity ID.
/// </summary>
public Int64 ID
{
get
{
if (_id == null)
_id = this.GetInt64("ID");
return _id.Value;
}
}
private string _name;
/// <summary>
/// Wrapper for the Name member of the ship type.
/// </summary>
public string Name
{
get { return _name ?? (_name = this.GetString("Name")); }
}
private double? _capacitor;
/// <summary>
/// Wrapper for the Capacitor member of the ship type.
/// </summary>
public double Capacitor
{
get
{
if (_capacitor == null)
_capacitor = this.GetDouble("Capacitor");
return _capacitor.Value;
}
}
private double? _maxCapacitor;
/// one sec<summary>
/// Wrapper for the MaxCapacitor member of the ship type.
/// </summary>
public double MaxCapacitor
{
get
{
if (_maxCapacitor == null)
_maxCapacitor = this.GetDouble("MaxCapacitor");
return _maxCapacitor.Value;
}
}
private double? _capacitorPct;
/// <summary>
/// Wrapper for the CapacitorPct member of the ship type.
/// </summary>
public double CapacitorPct
{
get
{
if (_capacitorPct == null)
_capacitorPct = this.GetDouble("CapacitorPct");
return _capacitorPct.Value;
}
}
private double? _shield;
/// <summary>
/// Wrapper for the Shield member of the ship type.
/// </summary>
public double Shield
{
get
{
if (_shield == null)
_shield = this.GetDouble("Shield");
return _shield.Value;
}
}
private double? _maxShield;
/// <summary>
/// Wrapper for the MaxShield member of the ship type.
/// </summary>
public double MaxShield
{
get
{
if (_maxShield == null)
_maxShield = this.GetDouble("MaxShield");
return _maxShield.Value;
}
}
private double? _shieldPct;
/// <summary>
/// Wrapper for the ShieldPct member of the ship type.
/// </summary>
public double ShieldPct
{
get
{
if (_shieldPct == null)
_shieldPct = this.GetDouble("ShieldPct");
return _shieldPct.Value;
}
}
private double? _armor;
/// <summary>
/// Wrapper for the Armor member of the ship type.
/// </summary>
public double Armor
{
get
{
if (_armor == null)
_armor = this.GetDouble("Armor");
return _armor.Value;
}
}
private double? _maxArmor;
/// <summary>
/// Wrapper for the MaxArmor member of the ship type.
/// </summary>
public double MaxArmor
{
get
{
if (_maxArmor == null)
_maxArmor = this.GetDouble("MaxArmor");
return _maxArmor.Value;
}
}
private double? _armorPct;
/// <summary>
/// Wrapper for the ArmorPct member of the ship type.
/// </summary>
public double ArmorPct
{
get
{
if (_armorPct == null)
_armorPct = this.GetDouble("ArmorPct");
return _armorPct.Value;
}
}
private double? _structure;
/// <summary>
/// Wrapper for the Structure member of the ship type.
/// </summary>
public double Structure
{
get
{
if (_structure == null)
_structure = this.GetDouble("Structure");
return _structure.Value;
}
}
private double? _maxStructure;
/// <summary>
/// Wrapper for the MaxStructure member of the ship type.
/// </summary>
public double MaxStructure
{
get
{
if (_maxStructure == null)
_maxStructure = this.GetDouble("MaxStructure");
return _maxStructure.Value;
}
}
private double? _structurePct;
/// <summary>
/// Wrapper for the StructurePct member of the ship type.
/// </summary>
public double StructurePct
{
get
{
if (_structurePct == null)
_structurePct = this.GetDouble("StructurePct");
return _structurePct.Value;
}
}
private IItem _toItem;
/// <summary>
/// Wrapper for the Ship.ToItem member
/// </summary>
public IItem ToItem
{
get { return _toItem ?? (_toItem = new Item(GetMember("ToItem"))); }
}
private double? _cpuLoad;
/// <summary>
/// Wrapper for the CPULoad member of the ship type.
/// </summary>
public double CPULoad
{
get
{
if (_cpuLoad == null)
_cpuLoad = this.GetDouble("CPULoad");
return _cpuLoad.Value;
}
}
private double? _cpuOutput;
/// <summary>
/// Wrapper for the CPUOutput member of the ship type.
/// </summary>
public double CPUOutput
{
get
{
if (_cpuOutput == null)
_cpuOutput = this.GetDouble("CPUOutput");
return _cpuOutput.Value;
}
}
private double? _powerLoad;
/// <summary>
/// Wrapper for the PowerLoad member of the ship type.
/// </summary>
public double PowerLoad
{
get
{
if (_powerLoad == null)
_powerLoad = this.GetDouble("PowerLoad");
return _powerLoad.Value;
}
}
private double? _powerOutput;
/// <summary>
/// Wrapper for the PowerOutput member of the ship type.
/// </summary>
public double PowerOutput
{
get
{
if (_powerOutput == null)
_powerOutput = this.GetDouble("PowerOutput");
return _powerOutput.Value;
}
}
private double? _turretSlotsLeft;
/// <summary>
/// Wrapper for the TurretSlotsLeft member of the ship type.
/// </summary>
public double TurretSlotsLeft
{
get
{
if (_turretSlotsLeft == null)
_turretSlotsLeft = this.GetDouble("TurretSlotsLeft");
return _turretSlotsLeft.Value;
}
}
private double? _heatCapacityHigh;
/// <summary>
/// Wrapper for the HeatCapacityHigh member of the ship type.
/// </summary>
public double HeatCapacityHigh
{
get
{
if (_heatCapacityHigh == null)
_heatCapacityHigh = this.GetDouble("HeatCapacityHigh");
return _heatCapacityHigh.Value;
}
}
private double? _heatCapacityMedium;
/// <summary>
/// Wrapper for the HeatCapacityMedium member of the ship type.
/// </summary>
public double HeatCapacityMedium
{
get
{
if (_heatCapacityMedium == null)
_heatCapacityMedium = this.GetDouble("HeatCapacityMedium");
return _heatCapacityMedium.Value;
}
}
private double? _heatCapacityLow;
/// <summary>
/// Wrapper for the HeatCapacityLow member of the ship type.
/// </summary>
public double HeatCapacityLow
{
get
{
if (_heatCapacityLow == null)
_heatCapacityLow = this.GetDouble("HeatCapacityLow");
return _heatCapacityLow.Value;
}
}
private double? _rigSlots;
/// <summary>
/// Wrapper for the RigSlots member of the ship type.
/// </summary>
public double RigSlots
{
get
{
if (_rigSlots == null)
_rigSlots = this.GetDouble("RigSlots");
return _rigSlots.Value;
}
}
private double? _rigSlotsLeft;
/// <summary>
/// Wrapper for the RigSlotsLeft member of the ship type.
/// </summary>
public double RigSlotsLeft
{
get
{
if (_rigSlotsLeft == null)
_rigSlotsLeft = this.GetDouble("RigSlotsLeft");
return _rigSlotsLeft.Value;
}
}
private double? _scanSpeed;
/// <summary>
/// Wrapper for the ScanSpeed member of the ship type.
/// </summary>
public double ScanSpeed
{
get
{
if (_scanSpeed == null)
_scanSpeed = this.GetDouble("ScanSpeed");
return _scanSpeed.Value;
}
}
private double? _maxTargetRange;
/// <summary>
/// Wrapper for the MaxTargetRange member of the ship type.
/// </summary>
public double MaxTargetRange
{
get
{
if (_maxTargetRange == null)
_maxTargetRange = this.GetDouble("MaxTargetRange");
return _maxTargetRange.Value;
}
}
private double? _lowSlots;
/// <summary>
/// Wrapper for the LowSlots member of the ship type.
/// </summary>
public double LowSlots
{
get
{
if (_lowSlots == null)
_lowSlots = this.GetDouble("LowSlots");
return _lowSlots.Value;
}
}
private double? _mediumSlots;
/// <summary>
/// Wrapper for the MediumSlots member of the ship type.
/// </summary>
public double MediumSlots
{
get
{
if (_mediumSlots == null)
_mediumSlots = this.GetDouble("MediumSlots");
return _mediumSlots.Value;
}
}
private double? _highSlots;
/// <summary>
/// Wrapper for the HighSlots member of the ship type.
/// </summary>
public double HighSlots
{
get
{
if (_highSlots == null)
_highSlots = this.GetDouble("HighSlots");
return _highSlots.Value;
}
}
private double? _radius;
/// <summary>
/// Wrapper for the Radius member of the ship type.
/// </summary>
public double Radius
{
get
{
if (_radius == null)
_radius = this.GetDouble("Radius");
return _radius.Value;
}
}
private double? _techLevel;
/// <summary>
/// Wrapper for the TechLevel member of the ship type.
/// </summary>
public double TechLevel
{
get
{
if (_techLevel == null)
_techLevel = this.GetDouble("TechLevel");
return _techLevel.Value;
}
}
private double? _heatLow;
/// <summary>
/// Wrapper for the HeatLow member of the ship type.
/// </summary>
public double HeatLow
{
get
{
if (_heatLow == null)
_heatLow = this.GetDouble("HeatLow");
return _heatLow.Value;
}
}
private double? _heatMedium;
/// <summary>
/// Wrapper for the HeatMedium member of the ship type.
/// </summary>
public double HeatMedium
{
get
{
if (_heatMedium == null)
_heatMedium = this.GetDouble("HeatMedium");
return _heatMedium.Value;
}
}
private double? _heatHigh;
/// <summary>
/// Wrapper for the HeatHigh member of the ship type.
/// </summary>
public double HeatHigh
{
get
{
if (_heatHigh == null)
_heatHigh = this.GetDouble("HeatHigh");
return _heatHigh.Value;
}
}
private double? _maxVelocity;
/// <summary>
/// Wrapper for the MaxVelocity member of the ship type.
/// </summary>
public double MaxVelocity
{
get
{
if (_maxVelocity == null)
_maxVelocity = this.GetDouble("MaxVelocity");
return _maxVelocity.Value;
}
}
private double? _scanResolution;
/// <summary>
/// Wrapper for the ScanResolution member of the ship type.
/// </summary>
public double ScanResolution
{
get
{
if (_scanResolution == null)
_scanResolution = this.GetDouble("ScanResolution");
return _scanResolution.Value;
}
}
private double? _scanRadarStrength;
/// <summary>
/// Wrapper for the ScanRadarStrength member of the ship type.
/// </summary>
public double ScanRadarStrength
{
get
{
if (_scanRadarStrength == null)
_scanRadarStrength = this.GetDouble("ScanRadarStrength");
return _scanRadarStrength.Value;
}
}
private double? _agility;
/// <summary>
/// Wrapper for the Agility member of the ship type.
/// </summary>
public double Agility
{
get
{
if (_agility == null)
_agility = this.GetDouble("Agility");
return _agility.Value;
}
}
private double? _launcherSlotsLeft;
/// <summary>
/// Wrapper for the LauncherSlotsLeft member of the ship type.
/// </summary>
public double LauncherSlotsLeft
{
get
{
if (_launcherSlotsLeft == null)
_launcherSlotsLeft = this.GetDouble("LauncherSlotsLeft");
return _launcherSlotsLeft.Value;
}
}
private double? _capacitorRechargeRate;
/// <summary>
/// Wrapper for the CapacitorRechargeRate member of the ship type.
/// </summary>
public double CapacitorRechargeRate
{
get
{
if (_capacitorRechargeRate == null)
_capacitorRechargeRate = this.GetDouble("CapacitorRechargeRate");
return _capacitorRechargeRate.Value;
}
}
private double? _shieldRechargeRate;
/// <summary>
/// Wrapper for the ShieldRechargeRate member of the ship type.
/// </summary>
public double ShieldRechargeRate
{
get
{
if (_shieldRechargeRate == null)
_shieldRechargeRate = this.GetDouble("ShieldRechargeRate");
return _shieldRechargeRate.Value;
}
}
private double? _signatureRadius;
/// <summary>
/// Wrapper for the SignatureRadius member of the ship type.
/// </summary>
public double SignatureRadius
{
get
{
if (_signatureRadius == null)
_signatureRadius = this.GetDouble("SignatureRadius");
return _signatureRadius.Value;
}
}
private double? _maxLockedTargets;
/// <summary>
/// See also the 'MaxLockedTargets' member of the character datatype for the character's restrictions on locked targets.
/// </summary>
public double MaxLockedTargets
{
get
{
if (_maxLockedTargets == null)
_maxLockedTargets = this.GetDouble("MaxLockedTargets");
return _maxLockedTargets.Value;
}
}
#endregion
#region Cargo
private double? _cargoCapacity;
/// <summary>
/// Wrapper for the CargoCapacity member of the ship type.
/// </summary>
public double CargoCapacity
{
get
{
if (_cargoCapacity == null)
_cargoCapacity = this.GetDouble("CargoCapacity");
return _cargoCapacity.Value;
}
}
private double? _usedCargoCapacity;
/// <summary>
/// Wrapper for the UsedCargoCapacity member of the ship type.
/// </summary>
public double UsedCargoCapacity
{
get
{
if (_usedCargoCapacity == null)
_usedCargoCapacity = this.GetDouble("UsedCargoCapacity");
return _usedCargoCapacity.Value;
}
}
/// <summary>
/// Wrapper for the Cargo member of the ship type.
/// </summary>
/// <param name="i"></param>
/// <returns></returns>
public IItem Cargo(int i)
{
return new Item(GetMember("Cargo", i.ToString(CultureInfo.CurrentCulture)));
}
/// <summary>
/// Wrapper for the Cargo member of the ship type.
/// </summary>
/// <param name="name"></param>
/// <returns></returns>
public IItem Cargo(string name)
{
return new Item(GetMember("Cargo", name));
}
private List<IItem> _cargo;
/// <summary>
/// Wrapper for the GetCargo member of the ship type.
/// </summary>
/// <returns></returns>
public List<IItem> GetCargo()
{
Tracing.SendCallback("Ship.GetCargo");
return _cargo ?? (_cargo = Util.GetListFromMethod<IItem>(this, "GetCargo", "item"));
}
private bool? _hasOreHold;
/// <summary>
/// Wrapper for the HasOreHold member of the ship type.
/// </summary>
public bool HasOreHold
{
get
{
if (_hasOreHold == null)
_hasOreHold = this.GetBool("HasOreHold");
return _hasOreHold.Value;
}
}
private List<IItem> _oreHoldCargo;
/// <summary>
/// Wrapper for the GetOreHoldCargo method of the ship type
/// </summary>
/// <returns></returns>
public List<IItem> GetOreHoldCargo()
{
return _oreHoldCargo ?? (_oreHoldCargo = Util.GetListFromMethod<IItem>(this, "GetOreHoldCargo", "item"));
}
#endregion
#region Drone
private double? _droneBayCapacity;
/// <summary>
/// Wrapper for the DronebayCapacity member of the ship type.
/// </summary>
public double DronebayCapacity
{
get
{
if (_droneBayCapacity == null)
_droneBayCapacity = this.GetDouble("DronebayCapacity");
return _droneBayCapacity.Value;
}
}
private double? _usedDroneBayCapacity;
/// <summary>
/// Wrapper for the UsedDronebayCapacity member of the ship type.
/// </summary>
public double UsedDronebayCapacity
{
get
{
if (_usedDroneBayCapacity == null)
_usedDroneBayCapacity = this.GetDouble("UsedDronebayCapacity");
return _usedDroneBayCapacity.Value;
}
}
/// <summary>
/// Wrapper for the Drone member of the ship type.
/// </summary>
/// <param name="i"></param>
/// <returns></returns>
public IItem Drone(int i)
{
return new Item(GetMember("Drone", i.ToString(CultureInfo.CurrentCulture)));
}
/// <summary>
/// Wrapper for the Drone member of the ship type.
/// </summary>
/// <param name="name"></param>
/// <returns></returns>
public IItem Drone(string name)
{
return new Item(GetMember("Drone", name));
}
private List<IItem> _drones;
/// <summary>
/// Wrapper for the GetDrones member of the ship type.
/// </summary>
/// <returns></returns>
public List<IItem> GetDrones()
{
Tracing.SendCallback("Ship.GetDrones", string.Empty);
return _drones ?? (_drones = Util.GetListFromMethod<IItem>(this, "GetDrones", "item"));
}
#endregion
#region Space
/// <summary>
/// Retrieve a module based on its slot
/// Note: Must be in space.
/// </summary>
public IModule Module(SlotType slottype, int number)
{
if (number < 0 || number > 7)
throw new Exception("Slot number must be between 0 and 7, inclusive");
return new Module(GetMember("Module", slottype.ToString() + number.ToString(CultureInfo.CurrentCulture)));
}
/// <summary>
/// Wrapper for the Module member of the ship type.
/// </summary>
/// <param name="slotname"></param>
/// <returns></returns>
public IModule Module(string slotname)
{
return new Module(GetMember("Module", slotname));
}
/// <summary>
/// Retreive a module item based on its slot. Usable both
/// in station and in space.
/// </summary>
public IItem ModuleItem(SlotType slottype, int number)
{
return Module(slottype, number).ToItem;
}
/// <summary>
/// Wrapper for the ModuleItem member of the ship type.
/// </summary>
/// <param name="slotname"></param>
/// <returns></returns>
public IItem ModuleItem(string slotname)
{
return Module(slotname).ToItem;
}
private List<IModule> _modules;
/// <summary>
/// Modules fit to the ship
/// Note: Must be in space.
/// </summary>
public List<IModule> GetModules()
{
Tracing.SendCallback("Ship.GetModules");
return _modules ?? (_modules = Util.GetListFromMethod<IModule>(this, "GetModules", "module"));
}
#endregion
private Scanners _scanners;
/// <summary>
/// Wraps the Scanners member of the Ship datatype.
/// </summary>
public Scanners Scanners
{
get { return _scanners ?? (_scanners = new Scanners(GetMember("Scanners"))); }
}
#endregion
#region LavishScript Methods
/// <summary>
/// Wrapper for the StackAllCargo method of the ship type.
/// </summary>
/// <returns></returns>
public bool StackAllCargo()
{
// TODO - Remove this when stealthbot is updated.
Tracing.SendCallback("Ship.StackAllCargo - Redirecting to EVEWindow");
var wnd = new EVEWindow(LavishScript.Objects.GetObject("EVEWindow", "ByName", ID.ToString(CultureInfo.CurrentCulture)));
return wnd.StackAll();
}
/// <summary>
/// To utilize the drone methods properly, your drones must be UNSTACKED in
/// your drone bay. To do this, you can either SHIFT-DRAG the drones to your
/// drone bay and select a quantity of 1, or you can go in space, launch all
/// your drones, and then recall them to your drone bay. When drones return
/// to your drone bay, they always go back 'unstacked'.
/// </summary>
public bool LaunchAllDrones()
{
Tracing.SendCallback("Ship.LaunchAllDrones");
return ExecuteMethod("LaunchAllDrones");
}
/// <summary>
/// Wrapper for the Open method of the ship type.
/// </summary>
/// <returns></returns>
public bool Open()
{
Tracing.SendCallback("Ship.Open");
return ExecuteMethod("Open");
}
public bool StripFitting()
{
return ExecuteMethod("StripFitting");
}
/// <summary>
/// Initiate the self-destruct process.
/// Note: This spawns a modal window you will need to confirm.
/// </summary>
/// <returns></returns>
public bool SelfDestruct()
{
return ExecuteMethod("SelfDestruct");
}
public bool SetStarbaseForcefieldPassword(string password)
{
return ExecuteMethod("SetStarbaseForcefieldPassword", password);
}
#endregion
}
public class MyShip : Ship
{
#region Constructors
/// <summary>
/// Ship copy constructor.
/// </summary>
/// <param name="Obj"></param>
public MyShip(LavishScriptObject Obj)
: base(Obj)
{
}
/// <summary>
/// Ship constructor.
/// </summary>
public MyShip()
: base(LavishScript.Objects.GetObject("MyShip"))
{
}
#endregion
}
}