By: Eva-Lotta Lamm
- Most people feel like they can't sketch, not creative enough
- Sketching is really useful for conveying and storing information
- In Pragmatic sketching We are not drawing for drawing sake, we draw for a purpose.
- This helps develop thoughts, as well as communicate them to others
- Sketching is a quick technique...
- ... but, it allows us to also be clear.
- Sketching can be thought of as a decision making process, in real time.
- With experience, we can make this decision making process faster and clearer.
- Formal clarity: seeing the form of what we are thinking of, a square, should look like a square.
- Clarity is about reducing the visual noise leads to clear articulation.
- Stress is the enemy of Formal clarity.
- To increase Formal clarity, we just need practice.
- A line should stand on the page confidently and clearly -> Take your time to draw your lines from beginning to end.
- Sketching is fast not because you draw quickly, but because you are economic with your strokes.
- When you draw shapes, lift your pen after each stroke, to increase formal clarity.
- Close your shapes, in order to make them clearer.
- Keep breathing: If in doubt, simply slow down.
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What are the elements that we're drawing, and what are their relationship to each other?
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This type of clarity is more about observing what I do, rather than actually moving your hands.
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Composition of objects from very simple shapes:
We are making a shitty first draft so we can draw over an through
- Start with thinking of the different shapes an object is made of
- Draw the shapes as you think of them
- Examine the proportions and fix them in your next iterations
- Refine the shapes a bit, in order to add additional clarity
- Think of which and where additional details could go in terms of context.
- Not about where the shapes are, or how your hands move, but the thoughts behind your sketches.
- Who is my audience? What do I want to convey? What does my audience know? In which context am I conveying my message?
- We can conceptually examine what we're drawing by looking at the iconic silhouettes.
- If and only if that fails, we can add details, but there's a better way...
- ... we can add more context rather than detail:
- If we're drawing a car and it's unclear, we can add a road, and maybe another shitty car.
- If we're drawing a phone, add a hand that holds it, instead of the home button.
- If in doubt, we can simply add a label as well. This technique is not to bar words from usage, they work very well with sketches.
- Dual Coding: Once we define a visual vocabulary once with labels, we can then reuse images throughout our sketches.
- Labels are useful not only for "zooming out" i.e. adding context. They are also great for "zooming in" i.e. adding details and precision.
- Sketching can be a process for generating knowledge, not just for illustrating an already existing thought. Sketching is a quick and easy way to start making stuff.
- Drawing is creating visual traces of your thoughts, which you can refer to later.