Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

_color is always null #1

Open
itsEmperor0x opened this issue Jul 18, 2023 · 3 comments
Open

_color is always null #1

itsEmperor0x opened this issue Jul 18, 2023 · 3 comments

Comments

@itsEmperor0x
Copy link

Hello,

first of all thanks for this great project it helped me a lot learning about writing automation tools for Eve Online.

I found a bug in the memory reader c library. It seems that it is not reading the "_color" property located in various UI elements properly since its always null in the utf-8 resolved ui tree.

Sadly I do not have any experience in C nor an idea how I could debug the C library myself to narrow down the problem.

Maybe you find some time to take a look at this bug.

Thank you in advance :)

@trainingday01
Copy link

Have the same issue, found out it will require to implement read_python_type_pyColor and read_python_type_float which are missing. I've managed to read the pyColor's objects but haven't figured out how to read the floats yet :/

@trainingday01
Copy link

Managed to implement both read of float and pyColor, mimicking same output as Sanderling does. Need to do some cleanup but can open PR if needed

spil3141 added a commit to spil3141/eve-memory-reader that referenced this issue Apr 18, 2024
@Zer0TheObserver
Copy link

in addition lastShield/lastStructure/lastArmor also gets null. I even can got nothing.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants