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Nullable.h
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Nullable.h
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#pragma once
#include <stdlib.h>
#include <iostream>
#include <utility>
using namespace std;
namespace MySQLWrap {
class NullableException {
public:
NullableException() {}
friend ostream &operator<<(ostream &out, const NullableException &ne) {
out << "Error dereferencing a Nullable type that does not have a value";
return out;
}
};
template <class T>
class Nullable {
public:
Nullable() {
_hasValue = false;
}
Nullable(T &value) {
_storage = value;
_hasValue = true;
}
Nullable(T const &value) {
_storage = value;
_hasValue = true;
}
Nullable(const Nullable ©) {
_hasValue = copy._hasValue;
if (_hasValue) {
_storage = copy._storage;
}
}
~Nullable() {
_hasValue = false;
}
Nullable &operator=(const T& value) {
_storage = value;
_hasValue = true;
return *this;
}
Nullable &operator=(T& value) {
_storage = value;
_hasValue = true;
return *this;
}
Nullable &operator=(const Nullable &equal) {
_hasValue = equal._hasValue;
if (_hasValue) {
_storage = equal._storage;
}
return *this;
}
void ClearValue() {
_hasValue = false;
}
bool HasValue() const {
return _hasValue;
}
T const *operator->() const {
if (! _hasValue) {
throw NullableException();
}
return &_storage;
}
const T& const_deref() const {
if (! _hasValue) {
throw NullableException();
}
return _storage;
}
T& deref() {
if (! _hasValue) {
throw NullableException();
}
return _storage;
}
T const operator *() const {
if (! _hasValue) {
throw NullableException();
}
return _storage;
}
operator bool() const {
return _hasValue;
}
bool operator ! () const {
return (! _hasValue);
}
friend ostream &operator<<(ostream &out, const Nullable &value) {
if (! value) {
out << "<null>";
} else {
out << *value;
}
return out;
}
private:
T _storage;
bool _hasValue;
};
template<class T> inline bool operator == (const Nullable<T> &x, const Nullable<T> &y) {
if ((!x) && (!y)) return true;
if ((!x) || (!y)) return false;
return (*x == *y);
}
template<class T> inline bool operator != (const Nullable<T> &x, const Nullable<T> &y) {
if ((!x) && (!y)) return false;
if ((!x) || (!y)) return true;
return (*x != *y);
}
template<class T> inline bool operator < (const Nullable<T> &x, const Nullable<T> &y) {
if ((!x) && (!y)) return false;
if (!x) return true;
if (!y) return false;
return (*x < *y);
}
template<class T> inline bool operator > (const Nullable<T> &x, const Nullable<T> &y) {
if ((!x) && (!y)) return false;
if (!x) return false;
if (!y) return true;
return (*x > *y);
}
template<class T> inline bool operator <= (const Nullable<T> &x, const Nullable<T> &y) {
if ((!x) && (!y)) return true;
if (!x) return true;
if (!y) return false;
return (*x <= *y);
}
template<class T> inline bool operator >= (const Nullable<T> &x, const Nullable<T> &y) {
if ((!x) && (!y)) return true;
if (!x) return false;
if (!y) return true;
return (*x >= *y);
}
}