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App.xaml.cs
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App.xaml.cs
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/*
* Copyright (c) 2021-2023, Adel Noureddine, Université de Pau et des Pays de l'Adour.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the
* GNU General Public License v3.0 only (GPL-3.0-only)
* which accompanies this distribution, and is available at
* https://www.gnu.org/licenses/gpl-3.0.en.html
*/
using org_noureddine_joularjx_gui.Shared;
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Controls.Primitives;
using Microsoft.UI.Xaml.Data;
using Microsoft.UI.Xaml.Input;
using Microsoft.UI.Xaml.Media;
using Microsoft.UI.Xaml.Navigation;
using Microsoft.UI.Xaml.Shapes;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices.WindowsRuntime;
using Windows.ApplicationModel;
using Windows.ApplicationModel.Activation;
using Windows.Foundation;
using Windows.Foundation.Collections;
// To learn more about WinUI, the WinUI project structure,
// and more about our project templates, see: http://aka.ms/winui-project-info.
namespace org_noureddine_joularjx_gui
{
/// <summary>
/// Provides application-specific behavior to supplement the default Application class.
/// </summary>
public partial class App : Application
{
/// <summary>
/// Initializes the singleton application object. This is the first line of authored code
/// executed, and as such is the logical equivalent of main() or WinMain().
/// </summary>
public App()
{
this.InitializeComponent();
}
/// <summary>
/// Invoked when the application is launched.
/// </summary>
/// <param name="args">Details about the launch request and process.</param>
protected override void OnLaunched(Microsoft.UI.Xaml.LaunchActivatedEventArgs args)
{
m_window = new MainWindow();
WindowManagement.CenterWindow(m_window);
m_window.Activate();
}
public Window m_window;
}
}