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An alter that serves as the crafting station for the items added to your mod. The intent is allow players to create a more emmersive necromancy setting while providing utility in the form of bone production.
Is the feature related to a problem?
Too few bones in the defualt drop rates/ lack of cool necromancy crafting pieces.
Your Ideal Solution
Crafting Station: Blood Alter
Craft Necro Gear Here (including backpack)
Turns raw meat into bones. (chomping animation would be nice)
Alter upgrades
-- Green Fire Brazier (should be easy to make all th prefabs already exist in game.
-- Bloodwell: Ads vials of blood to the game (possible crafting item?
-- Pile of Bones (so max upgrade is to level 4
The text was updated successfully, but these errors were encountered:
To make it more lore frindly it should be build with:
-Stone (well because Altar)
-Bone fragments (It's Necromancy)
-Ruby (Magic focus)
-Copper or Bronze or Silver (metal that is compatible with Magic, Iron is in most lore not good for magic. Thats why most Mages don't wear heavy Armor)
possible Usability
-Summoning special undead
->Poison Skeleton
->Battle Neck
->the planned Custom Undead
-creating special Materials
-become a Lich (swap the model to an Undead kind, Undead benefits like Poison immunity)
->Phylaktery is only Buildable after transformation
Description
An alter that serves as the crafting station for the items added to your mod. The intent is allow players to create a more emmersive necromancy setting while providing utility in the form of bone production.
Is the feature related to a problem?
Too few bones in the defualt drop rates/ lack of cool necromancy crafting pieces.
Your Ideal Solution
Crafting Station: Blood Alter
-- Green Fire Brazier (should be easy to make all th prefabs already exist in game.
-- Bloodwell: Ads vials of blood to the game (possible crafting item?
-- Pile of Bones (so max upgrade is to level 4
The text was updated successfully, but these errors were encountered: