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It may be user error, but at the moment I can't convince the FMTK to tell vs code (actually codium) that the mod zip files contain code that it should be looking at. The zip archives appear to be opaque. I have to manually unzip them to make the code visible to codium, which is a bit painful, particularly when chasing issues where I don't know which archive to unzip. Is it possible for either FMTK directly, or some other dependent mod to teach codium about the mod zips?
The text was updated successfully, but these errors were encountered:
The integration with Zip File Explorer has been a little janky for a while, it will eventually be replaced with more direct zip support, but it's been fairly low priority since most people do just unzip things they're working on.
It may be user error, but at the moment I can't convince the FMTK to tell vs code (actually codium) that the mod zip files contain code that it should be looking at. The zip archives appear to be opaque. I have to manually unzip them to make the code visible to codium, which is a bit painful, particularly when chasing issues where I don't know which archive to unzip. Is it possible for either FMTK directly, or some other dependent mod to teach codium about the mod zips?
The text was updated successfully, but these errors were encountered: