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design-bitset.cpp
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design-bitset.cpp
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// Time: ctor: O(n)
// fix: O(1)
// unfix: O(1)
// flip: O(1)
// all: O(1)
// one: O(1)
// count: O(1)
// toString: O(n)
// Space: O(n)
// design
class Bitset {
public:
Bitset(int size)
: lookup_(size) {
}
void fix(int idx) {
if (lookup_[idx] == flip_) {
lookup_[idx] = !lookup_[idx];
++cnt_;
}
}
void unfix(int idx) {
if (lookup_[idx] != flip_) {
lookup_[idx] = !lookup_[idx];
--cnt_;
}
}
void flip() {
flip_ = !flip_;
cnt_ = size(lookup_) - cnt_;
}
bool all() {
return cnt_ == size(lookup_);
}
bool one() {
return cnt_ >= 1;
}
int count() {
return cnt_;
}
string toString() {
string result(size(lookup_), '0');
for (int i = 0; i < size(result); ++i) {
result[i] = (lookup_[i] != flip_) ? '1' : '0';
}
return result;
}
private:
vector<bool> lookup_;
bool flip_ = false;
int cnt_ = 0;
};