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NativeFileSOiOS tries to call a function pluginSetCallback from the embedded library, but it's unable to find it and dies upon game launch.
Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Termination Reason: DYLD 4 Symbol missing missing symbol called (terminated at launch; ignore backtrace) Triggered by Thread: 0 Thread 0 Crashed:: Dispatch queue: com.apple.main-thread 0 dyld 0x10979cb3e __abort_with_payload + 10 1 dyld 0x1097b5bb7 abort_with_payload_wrapper_internal + 82 2 dyld 0x1097b5be9 abort_with_payload + 9 3 dyld_sim 0x100d8e3f8 abort_with_payload + 26 4 dyld_sim 0x100d4e15b dyld4::halt(char const*) + 375 5 dyld_sim 0x100d66402 dyld4::APIs::_dyld_missing_symbol_abort() + 34 6 UnityFramework 0x11744dd39 NativeFileSOiOS__cctor_m4F8CB070AED3F5E8AAA7A98984E304C87B307A3A + 73
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NativeFileSOiOS tries to call a function pluginSetCallback from the embedded library, but it's unable to find it and dies upon game launch.
The text was updated successfully, but these errors were encountered: