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@league1991 Hi, I grabbed falcor 3.1 from nvidia official releases on github but the code you used is very different than falcor 3.1
it doesn't contain any experimental stuff and most of classes are changed, can you update the repo or let me know where can I get the same falcor you used?
RasterScenePass not exist
uint2 not exist
Files at "Scene/Model/" changed to #include "Graphics/Model/"
@league1991 Hi, I grabbed falcor 3.1 from nvidia official releases on github but the code you used is very different than falcor 3.1
it doesn't contain any experimental stuff and most of classes are changed, can you update the repo or let me know where can I get the same falcor you used?
"Scene/Model/"
changed to#include "Graphics/Model/"
https://forums.developer.nvidia.com/t/falcor-missing-parts/221052
Regards
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