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PartLoader: Compiling Part 'HullCameraVDS/Parts/aerocam/part/aerocam'
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
PartLoader Warning: Variable impactTolerance not found in Part
... occurs for all camera parts.
The variable impactTolerance is a member of ModuleWheels.ModuleWheelDamage Class Reference. A non-wheel (Pods, Tanks, Engines) PART{} will have crashTolerance. Meanwhile, a "wheeled" (wheels, skids, landing legs) PART{} will have both crashTolerance for the part directly and impactTolerance as a variable in the MODULE{ModuelWheelDamage}.
Solution:
Remove impactTolerance from camera parts.
The text was updated successfully, but these errors were encountered:
Actually, yes. They are already in individual directories, and this can make it easier to do a mass edit/change if I need to.
It's not a big deal, but I'd rather not change something just for the sake of changing it. Think about what happens if someone updates by hand and doesn't delete the old directory
As Apaseall noted in the forums ...
... occurs for all camera parts.
The variable impactTolerance is a member of ModuleWheels.ModuleWheelDamage Class Reference. A non-wheel (Pods, Tanks, Engines) PART{} will have crashTolerance. Meanwhile, a "wheeled" (wheels, skids, landing legs) PART{} will have both crashTolerance for the part directly and impactTolerance as a variable in the MODULE{ModuelWheelDamage}.
Solution:
Remove impactTolerance from camera parts.
The text was updated successfully, but these errors were encountered: