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Library as Unity package #3
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Hi @from2001, thanks for your feedback! I've actually looked into it already but decided to push the project as-is for now (just wanted to showcase a bare demo on how to use the API). |
Did you test it out for the interruption boolean? |
@yosun No. What do you mean? |
@mapluisch I made the project UPM compatible. Once you merge the pull request and make a release, I will
|
have you tried
https://gyazo.com/c01b6b7569c94240fe63e2630b26298f have u tested that with your latest VAD implementation |
Also, curious about whether you have results from different instructions for realtime API? I notice in your example it's "Please provide a transcript" but this is recommended
https://platform.openai.com/docs/guides/realtime/integration |
also - workaround for conversations longer than 15 mins? |
Hi @yosun, I now understand that you are talking about a different topic from UPM (Unity package). |
@mapluisch Thank you for merging the PR! Now the package can be installed into a new Unity project using Unity package manager with the this git URL When you make a new release, please don't forget to
I'll register the package to OpenUPM after you make a new release so that the package can be installed and managed via openupm command. |
Hi @mapluisch
Thank you again for the great library.
It would be nice if you provide the library in UPM (Unity Package Manager).
These are some benefits of UPM
com.unity.nuget.newtonsoft-json
If you are not familiar with UPM, I'll make a pull request.
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