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It would be helpful to see the shapes we create in the physics world during development.
I think the simplest implementation would be to just draw boxes. We could create aabb for the bullet shapes and then use:
https://github.com/google/filament/blob/93b15dac87d255ac6c6b66ddaf9aa00ea5a55a3f/samples/lightbulb.cpp#L363-L367
Otherwise we could just render all vertices:
https://github.com/google/filament/blob/93b15dac87d255ac6c6b66ddaf9aa00ea5a55a3f/samples/hellotriangle.cpp#L133-L159
(The downside to that seems to be that we need to have some kind of material)
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It would be helpful to see the shapes we create in the physics world during development.
I think the simplest implementation would be to just draw boxes. We could create aabb for the bullet shapes and then use:
https://github.com/google/filament/blob/93b15dac87d255ac6c6b66ddaf9aa00ea5a55a3f/samples/lightbulb.cpp#L363-L367
Otherwise we could just render all vertices:
https://github.com/google/filament/blob/93b15dac87d255ac6c6b66ddaf9aa00ea5a55a3f/samples/hellotriangle.cpp#L133-L159
(The downside to that seems to be that we need to have some kind of material)
The text was updated successfully, but these errors were encountered: