Sculk Sensor Render #327
ZeterTheDuck
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Add an overlay that puts spheres around nearby sculk sensors and calibrated sculk sensors to show where sound can be picked up, and dynamically process wool occlusion as well.
This would be helpful for making redstone contraptions that use sculk sensors and be able to use wool in a precise way.
Granted, it might be resource-intensive, especially in the deep dark, due to the way wool occlusion is calculated, but it would be extremely helpful when making redstone/soundstone contraptions
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