-
Notifications
You must be signed in to change notification settings - Fork 0
/
solver_faster5.py
487 lines (342 loc) · 9.6 KB
/
solver_faster5.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
# simple solution
puzzle1 = [
[1,2,3,4,5,6,7,8,9],
[4,5,6,7,8,9,1,2,3],
[7,8,9,1,2,3,4,5,6],
[3,9,1,2,4,5,6,7,8],
[6,7,8,3,9,1,2,0,5],
[2,4,5,6,7,8,3,9,1],
[5,1,2,8,3,4,9,6,7],
[9,3,7,5,6,2,8,1,4],
[8,6,0,0,0,0,5,3,2]
]
# two solutions
puzzle2 = [
[1,2,3,0,0,6,7,8,9],
[4,5,6,7,8,0,1,2,3],
[7,8,9,1,2,3,4,5,6],
[3,9,1,0,4,5,6,7,8],
[6,7,8,3,9,1,2,0,5],
[2,4,0,0,0,0,0,9,1],
[5,0,0,8,3,4,0,0,7],
[9,3,0,0,6,0,8,1,4],
[8,6,0,0,0,0,5,3,2]
]
#multiple solutions
puzzle3 = [
[1,2,3,0,0,6,7,8,9],
[4,5,6,7,8,0,1,2,3],
[7,8,0,0,2,3,4,5,6],
[0,9,1,0,4,5,6,7,8],
[0,0,0,3,9,1,2,0,5],
[0,4,0,0,0,0,0,9,1],
[0,0,0,8,3,4,0,0,7],
[9,3,0,0,6,0,8,1,4],
[8,6,0,0,0,0,5,3,2]
]
#very difficult
puzzle4 = [
[1,0,0,0,0,0,0,0,0],
[0,2,0,0,0,0,0,0,0],
[0,0,3,0,0,0,0,0,0],
[0,0,0,4,0,0,0,0,0],
[0,0,0,0,5,0,0,0,0],
[0,0,0,0,0,6,0,0,0],
[0,0,0,0,0,0,7,0,0],
[0,0,0,0,0,0,0,8,0],
[0,0,0,0,0,0,0,0,9]
]
#all zeros
puzzle5 = [
[0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0]
]
#hard puzzle example
puzzle6 = [
[0,2,0,0,0,0,0,0,0],
[0,0,0,6,0,0,0,0,3],
[0,7,4,0,8,0,0,0,0],
[0,0,0,0,0,3,0,0,2],
[0,8,0,0,4,0,0,1,0],
[6,0,0,5,0,0,0,0,0],
[0,0,0,0,1,0,7,8,0],
[5,0,0,0,0,9,0,0,0],
[0,0,0,0,0,0,0,4,0]
]
['1', '2', '3', '4', '9', '5', '8', '6', '7']
['8', '5', '9', '6', '7', '1', '4', '2', '3']
['9', '7', '4', '3', '8', '2', '1', '5', '1']
['4', '9', '5', '1', '6', '3', '5', '7', '2']
['3', '8', '2', '9', '4', '7', '5', '1', '6']
['6', '3', '1', '5', '2', '8', '9', '7', '4']
['3', '9', '6', '2', '1', '4', '7', '8', '5']
['5', '4', '8', '7', '3', '9', '2', '6', '1']
['2', '1', '7', '8', '5', '6', '3', '4', '9']
numbers = {
0:int('000000000', 2),
1:int('100000000', 2),
2:int('010000000', 2),
3:int('001000000', 2),
4:int('000100000', 2),
5:int('000010000', 2),
6:int('000001000', 2),
7:int('000000100', 2),
8:int('000000010', 2),
9:int('000000001', 2)
}
number_check = {
int('000000000', 2):0,
int('100000000', 2):1,
int('010000000', 2):2,
int('001000000', 2):3,
int('000100000', 2):4,
int('000010000', 2):5,
int('000001000', 2):6,
int('000000100', 2):7,
int('000000010', 2):8,
int('000000001', 2):9
}
def convert_to_bits(puzzle):
new_puzzle = []
for row in range(0, 9):
for col in range(0, 9):
value = puzzle[row][col]
new_puzzle.append(numbers[value])
return new_puzzle
def validate_set(set):
valid_set = True
counts = {}
for num in set['set']:
try:
# if num not in number_check:
# set['valid'] = False
# valid_set = False
# break
counts[num] = counts[num] + 1
if counts[num] > 1 and num != 0 and num in number_check:
set['valid'] = False
valid_set = False
break
except Exception as e:
counts[num] = 1
# for num in range(1,10):
# if set.count(num) > 1:
# valid_set = False
# if not valid_set:
# break
return valid_set
def get_row(puzzle, number):
row = {}
row['set'] = []
row['valid'] = True
counts = {}
for num in range(0,9):
index = num + ((number - 1) * 9)
value = puzzle[index]
add_value_to_set(row, counts, value)
return row
def get_column(puzzle, number):
col = {}
col['set'] = []
col['valid'] = True
counts = {}
for num in range(0,9):
index = (num * 9) + (number - 1)
value = puzzle[index]
add_value_to_set(col, counts, value)
return col
def get_block(puzzle, blockRow, blockCol):
block = {}
block['set'] = []
block['valid'] = True
counts = {}
for row in range(0,3):
for col in range(0,3):
index = ((row + (3 * (blockRow - 1))) * 9) + (col + (3 * (blockCol - 1)))
value = puzzle[index]
add_value_to_set(block, counts, value)
return block
def add_value_to_set(set, counts, value):
set['set'].append(value)
# try:
# counts[value] = counts[value] + 1
# if is_count_too_high(value, counts):
# set['valid'] = False
# except Exception as e:
# counts[value] = 1
def is_count_too_high(value, counts):
return counts[value] > 1 and value != 0 and value in number_check
def get_block_coordinates(row, col):
blockRow = convert_coordinate(row)
blockCol = convert_coordinate(col)
return [blockRow, blockCol]
def convert_coordinate(coor):
blockCoor = 0
if(coor == 1 or coor == 2 or coor == 3):
blockCoor = 1
if(coor == 4 or coor == 5 or coor == 6):
blockCoor = 2
if(coor == 7 or coor == 8 or coor == 9):
blockCoor = 3
return blockCoor
def print_puzzle(puzzle):
for row in range(0, 9):
rowList = []
for col in range(0, 9):
value = get_value(puzzle, row, col)
if value in number_check:
#rowList.append(number_check[value])
rowList.append("{:<9}".format(number_check[value]))
else:
#rowList.append(0)
formattedValue = "{0:b}".format(value)
formattedValue = "{:<9}".format(formattedValue)
rowList.append(formattedValue)
print(rowList)
def get_index(row, col):
return (row * 9) + col
def get_value(puzzle, row, col):
return puzzle[get_index(row, col)]
def set_value(puzzle, row, col, value):
puzzle[get_index(row, col)] = value
def validate_puzzle(puzzle):
valid = True
for num in range(1, 10):
#print('column')
valid = valid and validate_set(get_column(puzzle, num))
if not valid:
break
if valid:
for num in range(1, 10):
#print('row')
valid = valid and validate_set(get_row(puzzle, num))
if not valid:
break
if valid:
for row in range(1, 4):
for col in range(1, 4):
#print('block')
valid = valid and validate_set(get_block(puzzle, row, col))
if not valid:
break
if not valid:
break
return valid
def add_possible_values(puzzle):
for row in range(0, 9):
for col in range(0, 9):
value = get_value(puzzle, row, col)
if not (value in number_check) or value == 0:
set_value(puzzle, row, col, get_possible_values(puzzle, row + 1, col + 1))
def get_possible_values(puzzle, row, col):
possible_values = int('111111111', 2)
if not (get_value(puzzle, row - 1, col - 1) in number_check):
possible_values = get_value(puzzle, row - 1, col - 1)
if possible_values == 0:
raise_no_values(row, col)
#print(get_row(puzzle, row))
for nums in get_row(puzzle, row)['set']:
if nums in number_check:
possible_values = possible_values & ~nums
if possible_values == 0:
raise_no_values(row, col)
#print(get_column(puzzle, col))
if not possible_values == 0:
if not (possible_values in number_check):
for nums in get_column(puzzle, col)['set']:
if nums in number_check:
possible_values = possible_values & ~nums
if possible_values == 0:
raise_no_values(row, col)
if not possible_values == 0:
if not (possible_values in number_check):
blockCoordinates = get_block_coordinates(row, col)
for nums in get_block(puzzle, blockCoordinates[0], blockCoordinates[1])['set']:
if nums in number_check:
possible_values = possible_values & ~nums
if possible_values == 0:
raise_no_values(row, col)
if possible_values == 0:
raise_no_values(row, col)
return possible_values
def raise_no_values(row, col):
raise Exception('no possible values for ' + str(row) + ' ' + str(col))
def find_solutions(puzzle, call_count):
call_count = call_count + 1
if call_count % 1000 == 0:
print('find solutions called')
print_puzzle(puzzle)
print(call_count)
for row in range(0, 9):
for col in range(0, 9):
possible_values = get_value(puzzle, row, col)
if not (possible_values in number_check):
for num in number_check:
if num & possible_values > 0:
original_value = get_value(puzzle, row, col)
#new_puzzle = puzzle.copy()
set_value(puzzle, row, col, num)
block_coords = get_block_coordinates(row, col)
if validate_set(get_row(puzzle, row)) and validate_set(get_column(puzzle, col)) and validate_set(get_block(puzzle, block_coords[0], block_coords[1])):
new_puzzle = puzzle.copy()
try:
add_possible_values(new_puzzle)
if(test_solution(new_puzzle)):
print('------------------------------------------------------')
print('----------------- solution found ---------------------')
print('------------------------------------------------------')
print_puzzle(new_puzzle)
print(call_count)
else:
find_solutions(new_puzzle, call_count)
except Exception as e:
e
#print_puzzle(new_puzzle)
#print(e)
set_value(puzzle, row, col, original_value)
def test_solution(puzzle):
finished = True
for row in range(0, 9):
for col in range(0, 9):
value = get_value(puzzle, row, col)
if not (value in number_check) or value == 0:
finished = False
break
if not finished:
break
if finished:
finished = finished and validate_puzzle(puzzle)
return finished
def test_get_functions(puzzle):
for blockRow in range(1,4):
for blockCol in range(1,4):
print('block')
print([blockRow, blockCol])
print(get_block(puzzle, blockRow, blockCol))
for row in range(1, 10):
print('row')
print(row)
print(get_row(puzzle, row))
for col in range(1, 10):
print('column')
print(col)
print(get_column(puzzle, col))
for row in range(0, 9):
for col in range(0, 9):
print([row, col])
print(get_value(puzzle, row, col))
puzzle = convert_to_bits(puzzle6)
print_puzzle(puzzle)
#test_get_functions(puzzle)
if(validate_puzzle(puzzle)):
add_possible_values(puzzle)
print('with values')
print_puzzle(puzzle)
find_solutions(puzzle, 1)