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I am not able to use the Nuget for iOS in Xamarin. One of the first things I am doing in my (working) Vulkan code (on Android) is to use "vkEnumerateInstanceExtensionProperties", which results in a "System.InvalidOperationException: 'Could not load libvulkan.dylib'". As I can read from the documentation on Vulkan iOS / Mac OS, the Vulkan Loader utilizing the libvulkan.dylib files is not supported on iOS and one has to use the libMoltenVK.dylib instead. I guess the error simply comes from the Nuget trying to load the file, which is impossible on the iOS device; Are there anything I can do to omit this, or something I have misunderstood?
Thank you! :)
The text was updated successfully, but these errors were encountered:
Okay.... I fixed this problem simply by renaming the file supported by iOS "libMoltenVk.dylib" to "libvulkan.dylib". This is a workaround to work with this Nuget, if you are doing iOS developement.
I am not able to use the Nuget for iOS in Xamarin. One of the first things I am doing in my (working) Vulkan code (on Android) is to use "vkEnumerateInstanceExtensionProperties", which results in a "System.InvalidOperationException: 'Could not load libvulkan.dylib'". As I can read from the documentation on Vulkan iOS / Mac OS, the Vulkan Loader utilizing the libvulkan.dylib files is not supported on iOS and one has to use the libMoltenVK.dylib instead. I guess the error simply comes from the Nuget trying to load the file, which is impossible on the iOS device; Are there anything I can do to omit this, or something I have misunderstood?
Thank you! :)
The text was updated successfully, but these errors were encountered: