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CAVEPACKER: Multiplayer waiting dialog/player list rendering is broken #58

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mgerhardy opened this issue Nov 23, 2015 · 5 comments
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@mgerhardy
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most likely due to the RTT feature of CavePacker...

@mgerhardy mgerhardy added the bug label Nov 23, 2015
@goupildb
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I don't know if this is the right place to post this issue, excuse me for that, but in the multiplayer menu there is nobody, even when i click on the refresh button.
Perhaps effectively there is no server or nobody, but it generates some frustration :)
So i propose / suggest you

  • to add the possibility to play locally with friends
  • or disable this menu

@goupildb
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or to add bots

@mgerhardy
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If someone in your network starts a server - you would see him there. This is for local network games.

you could open the game console (shift+tab) and type cl_connect <ip> <port> (where port is optional) to connect to a remote server. But unfortunately the games are not popular enough to have a multiplayer community ;)

@mgerhardy
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Oh. any cavepacker only has one map for multiplayer. I've never found the time to do more. But still playing sokoban in multiplayer is quite cool ;)

@goupildb
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I did not know this command
i have trying to test it with 2 sessions of the game on the same PC:
on the 1rst one i go to the multiplayer menu
on the 2nd likewise, and i open a console and i type cl_connect localhost (i have try also cl_connect 127.0.0.1), but he displays "Couldn't connect to remote host".

Have you planned to implement a simpler way to start a multiplayer session?
(With for example a menu "Launch a server" and another "Connect to a server")

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