diff --git a/README.md b/README.md index 15c592f..2c4750e 100644 --- a/README.md +++ b/README.md @@ -14,9 +14,13 @@ Made with [Ebitengine](https://github.com/hajimehoshi/ebiten) and the [Arche](ht You can play Tiny World in a web browser [here](https://mlange-42.github.io/tiny-world/) or [on itch.io](https://mlange-42.itch.io/tiny-world). -### Play locally +### Precompiled binaries -Until there is a first official release, you need to clone the repository and run the game with [Go](https://go.dev): +You can download precompiled binaries for Linux and Windows from the [Releases](https://github.com/mlange-42/tiny-world/releases). + +### Build from source + +Clone the repository and build or run the game with [Go](https://go.dev): ```shell git clone https://github.com/mlange-42/tiny-world.git @@ -24,6 +28,8 @@ cd tiny-world go run . ``` +For building on Unix systems, `libgl1-mesa-dev` and `xorg-dev` are required. + ## Playing In the toolbar on the right, the top items are **buildings** that can be bought by the player for resources. diff --git a/game/run_nowasm.go b/game/run_nowasm.go index 21a2c56..6f07b61 100644 --- a/game/run_nowasm.go +++ b/game/run_nowasm.go @@ -11,6 +11,7 @@ import ( ) func run(g *Game, name string, load bool) { + cobra.MousetrapHelpText = "" if err := command(g, name, load).Execute(); err != nil { fmt.Printf("ERROR: %s\n", err.Error()) os.Exit(1)