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Cargo.toml
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Cargo.toml
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[package]
name = "bin_packer_3d_wasm"
version = "0.1.1"
authors = ["modulitos <[email protected]>"]
edition = "2018"
[lib]
crate-type = ["cdylib", "rlib"]
[features]
default = ["console_error_panic_hook"]
[dependencies]
wasm-bindgen = { version = "0.2.63", features = ["serde-serialize"] }
bin_packer_3d = "2.0.0-beta-1"
serde = { version = "1.0", features = ["derive"] }
# The `console_error_panic_hook` crate provides better debugging of panics by
# logging them with `console.error`. This is great for development, but requires
# all the `std::fmt` and `std::panicking` infrastructure, so isn't great for
# code size when deploying.
console_error_panic_hook = { version = "0.1.6", optional = true }
# `wee_alloc` is a tiny allocator for wasm that is only ~1K in code size
# compared to the default allocator's ~10K. It is slower than the default
# allocator, however.
#
# Unfortunately, `wee_alloc` requires nightly Rust when targeting wasm for now.
wee_alloc = { version = "0.4.5", optional = true }
js-sys = "0.3.45"
serde_json = "1.0.59"
thiserror = "1.0.20"
# allows us to use console logging within our wasm:
# https://rustwasm.github.io/docs/book/reference/debugging.html#logging-with-the-console-apis
[dependencies.web-sys]
version = "0.3"
features = [
"console",
]
#[dependencies.bin_packer_3d]
#path = "../bin_packer_3d_rust"
[dev-dependencies]
wasm-bindgen-test = "0.3.13"
[profile.release]
# Tell `rustc` to optimize for small code size.
opt-level = "s"
# enable debug symbols, and more:
# debug = true
## Allows us to return a String from our render method.
## https://stackoverflow.com/a/64507864/1884158
#[package.metadata.wasm-pack.profile.release]
#wasm-opt = ["-Oz", "--enable-mutable-globals"]